Halatali is continuous as well. The teleports put you on the opposite side of sealed doors. Probably a design the Pugilst's Guild put in place, probably with the help of the Thaums, to ensure none of the rather onerous occupants of the place got out. All the chains you have to yank to open the reinforced gates are a nice touch.

Oh, and after doing a run through AK, the stairs aren't even accessible lol So the Lunatics had no choice but to resort to magic. All the side corridors are grown over with vines and roots. Perfectly reasonable for a fairly ancient Keep in the middle of a dense forest land. Could be that an eventual Hard Mode AK will take us through some of those corridors or perhaps even into the Keep's dungeon. Probably some nasty stuff down there.