Now that I think about it, there's NGE for SWG. But I dunno the details on that one.
Now that I think about it, there's NGE for SWG. But I dunno the details on that one.
Still I don't get this....
So, if I can beat XXXX <-- (type here any challenging thing on a game) on lets say.... 2 days, you will call it easy?
And if I do it on 1 week you will call it time consuming?
Then, where is the hard stuff? nowhere?
Think about this. There are things on your life, like performing a career that takes time. And that's something hard, and time consuming of course, because time consuming usually means that you need plenty of time to do something... why? because is hard, simply as that.
Then we could debate/discuss as if something that is time consuming is fun or monotonous, but this is completely a different thing.
If you make something hard it will ALWAYS be time consuming. If someone implements an event/battle in game and that even/battle is accomplished in no time, is called an easy/casual thing for obvious reasons.
I don't know if I explained my self right, but really I don't understand when people talks about things being hard but no time consuming. IMO that's impossible.
Kilta means that there was no skill or innovation involved in doing anything in FFXI (at least when he/she played) but doing anything took a while and people mistook that for hard.Still I don't get this....
So, if I can beat XXXX <-- (type here any challenging thing on a game) on lets say.... 2 days, you will call it easy?
And if I do it on 1 week you will call it time consuming?
Then, where is the hard stuff? nowhere?
Think about this. There are things on your life, like performing a career that takes time. And that's something hard, and time consuming of course, because time consuming usually means that you need plenty of time to do something... why? because is hard, simply as that.
Then we could debate/discuss as if something that is time consuming is fun or monotonous, but this is completely a different thing.
If you make something hard it will ALWAYS be time consuming. If someone implements an event/battle in game and that even/battle is accomplished in no time, is called an easy/casual thing for obvious reasons.
I don't know if I explained my self right, but really I don't understand when people talks about things being hard but no time consuming. IMO that's impossible.
Not that I agree with him/her.
Peach Parfait/Khulan Angura on Gilgamesh
For one, I doubt the original poster is staying in the hospital awaiting treatment. Second, you might not agree with the original poster (I don't, on about half their post), but ignoring their whole point just to name-call (and fail at it, no less) just devalues your own stance.
Last edited by Melodicya; 06-01-2011 at 01:34 AM.
It should take a good while to complete content while at the same time not seemingly time consuming. It just needs to be masked better so people will actually find stuff fun (same with the grind. etc.).
I agree with OP this game needs harder content. People who are having trouble with current content being too hard are well just casuals. Nothing wrong with being a casual just don't let jealousy get such a strong grip on you.![]()
understatement, meaning you think they are out to make much more than a profit? I get what you were trying to say but your choice of wording isn't proper. SE is obviously first and foremost concerned with making a profit, the game is still free because they believe they can drag it out another year without losing much money, they have treated this as a year long beta and they humor us along the way until they have an actual game on their hands. Trust me, SE isn't giving us free play out of good will or because they felt bad for us...a business' main concern is "maximize profit at any expense" and nothing will change that.
8 months without a drop of money from a game.. Yes every company looks for a profit yes theirs no doubt about that. Even us that play the game look for a profit within our jobs, there is no doubt about that. but for a company for almost a year now let us play a game while losing a TON of cash, just to make this game right for the community again That is noble to me. Yes this is still betaish.. but what company "thats suppose to be P2P" went almost a year after releasing a game Lets us play for free as they make the game right. They could have very easily Shut down their servers save some cash as they fix the game, then release the PS3 version as a fresh start? Yes, that would be trying to make a profit "in the long run" while curbing their losses for the time being, while getting this game straight.understatement, meaning you think they are out to make much more than a profit? I get what you were trying to say but your choice of wording isn't proper. SE is obviously first and foremost concerned with making a profit, the game is still free because they believe they can drag it out another year without losing much money, they have treated this as a year long beta and they humor us along the way until they have an actual game on their hands. Trust me, SE isn't giving us free play out of good will or because they felt bad for us...a business' main concern is "maximize profit at any expense" and nothing will change that.
Yes I did use the wrong wording for that sorry, I was partying with the same group of people for 12 hrs straight. At the end of that my mind was shot lmao!
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