Results 1 to 10 of 2187

Thread: The Monk Temple

Hybrid View

  1. #1
    Player
    Arkista's Avatar
    Join Date
    Aug 2013
    Posts
    1,572
    Character
    Arkista Valentine
    World
    Excalibur
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Arale View Post
    ^ Since when does BLM have low single target damage? I destroy or match most other DPS on single target fights as my BLM, even ones who have more ilvl90 pieces then I do.
    BLMs do great DMG. I for welcome the buff to mnk. The two places that it really sucks to be a melee is Turn 2 on ADS and Turn 4, BRD BLM SMN has it made.
    (1)

  2. #2
    Player
    NoctisUmbra's Avatar
    Join Date
    Mar 2011
    Posts
    2,546
    Character
    Noctis Umbra
    World
    Excalibur
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Arkista View Post
    BLMs do great DMG. I for welcome the buff to mnk. The two places that it really sucks to be a melee is Turn 2 on ADS and Turn 4, BRD BLM SMN has it made.
    It's not as bad as people make it out to be in turn 2 and 4. It's more challenging, sure, but in the hands of a capable player it still translates to the MNK harnessing most of its DPS and still pulling ahead enough to be worth it.

    That being said, I understand that the disparity in difficulty isn't worth it for a lot of players for the DPS gain unless it's quite significant, which will pretty much be the case after the buffs to both DRG and MNK.
    (0)

  3. #3
    Player
    Allyrion's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah
    Posts
    1,231
    Character
    Allyrion Windwalker
    World
    Yojimbo
    Main Class
    Samurai Lv 70
    Quote Originally Posted by NoctisUmbra View Post
    It's not as bad as people make it out to be in turn 2 and 4. It's more challenging, sure, but in the hands of a capable player it still translates to the MNK harnessing most of its DPS and still pulling ahead enough to be worth it.

    That being said, I understand that the disparity in difficulty isn't worth it for a lot of players for the DPS gain unless it's quite significant, which will pretty much be the case after the buffs to both DRG and MNK.
    I know there are different strats for turn 4, but I can't imagine any where a monk is on top of a BLM. That's in term of the dps meter though, the number padding from adds is just too much if you've got a BLM that knows what they're doing. Monks, however, excel at taking down the dreadnaughts and are no less valuable for the fight.
    Challenge? Honestly, I've found Turn 4 to be a tank and healer fight. Maybe this comes down to strat as well, but there's little challenge being a monk OR a blm in turn 4. At least how we do it.

    Turn 2 is not bad. I've done it as a BLM too and I started wishing I was on my monk. Why? It's so boring, not sure how range can stand it. Only Ballast really bothers me, but it's not something I would complain about. Rather that than dying of boredom!
    And yea, you can top dps as a monk on that fight as well.
    (0)