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  1. #1
    Player
    electricblues42's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Beliskner Zephyrlord
    World
    Gilgamesh
    Main Class
    Lancer Lv 50
    I couldn't agree with you more. There is no reason that a large number of players should be punished because we're afraid a few jackasses are going to buy coil runs. I have 2 groups in my raiding alliance that I'd love to play with occasionally, yet can't. This hurts guilds, all in the name of limiting gear. Difficulty shouldn't be based on gear, it should be based on challenging mechanics.
    (2)

  2. #2
    Player
    Fire-Dragon-DoL's Avatar
    Join Date
    Aug 2013
    Posts
    138
    Character
    Quarion Silverfrond
    World
    Shiva
    Main Class
    Arcanist Lv 55
    Quote Originally Posted by electricblues42 View Post
    I couldn't agree with you more. There is no reason that a large number of players should be punished because we're afraid a few jackasses are going to buy coil runs. I have 2 groups in my raiding alliance that I'd love to play with occasionally, yet can't. This hurts guilds, all in the name of limiting gear. Difficulty shouldn't be based on gear, it should be based on challenging mechanics.
    This.

    All you need to understand how a game must work.
    I completely agree with you electricblues42

    And anyway, really, guys, who cares if people buy relic? I mean, they are paying to take out fun from their game wtf, who cares? I learned it the hard way when I was 14, the gear counts NOTHING, is the experience that make you a player to be desired.
    Or you are addicted to pixels instead of content? Didn't you learn already this in MMOs? Gear is crap, you can't expect to be the only one wearing gear because people will keep selling things like runs.

    Your fingers will talk for you.

    That being said, I already said that "no loot" will be ok for me:

    Quote Originally Posted by DivineAyumi View Post
    OR they could implement a coil with:
    -No lockout
    -No restrictions (can do any turn, anytime)
    -No requirements (aside from unlocking access to coils through story-line)
    -No gear damage (so it can be used strictly to practice strategies)

    This coil should give no drops, period. New or old people alike.
    This coil should not affect "The real coil's progress"
    I just WANT TO PLAY, it's an MMO with the smallest "multiplayer" part I have ever meet
    I want to play with my girlfriend and I can't because I'm an expert player and can easily run up to turn 4, she must do experience, took 1 month or so to teach her titan. Yes she has done it well and surprised me surviving all fight while healing, but meanwhile the coil party is formed and in our guild we doesn't have 16 players that can run coil, only 10-12 probably.

    And they are stuck, will get bored, will leave the guild: ANTI-SOCIAL completely
    (1)
    Last edited by Fire-Dragon-DoL; 11-23-2013 at 04:47 PM.

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