Quote Originally Posted by Hanabira View Post
until we have multiple end-game events of comparable difficulty, we are going to have to deal with having 1 best option for gear. there's no reason why someone who does coil all the time should have the same (or comparable stats) to someone who logs in for a few hours to speed run WP and logs out the rest of the week. That was the biggest flaw in GW2 to me.
So, someone who logs in for 2 hours/week to run Coil once (this will be standard soon enough, since lots of groups already do Turns 1-4 in less than an hour) should have better gear than someone who logs in for 2 hours/week to run WP 10 times? Neither method actually requires more time than the other.

EDIT: Yes, I agree harder content should drop better gear, I'm just saying you can't make the argument from time spent, because there's no there there.