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  1. #11
    Player
    Tazytiggy's Avatar
    Join Date
    Jul 2012
    Posts
    58
    Character
    Wonkybits Bismarck
    World
    Excalibur
    Main Class
    Conjurer Lv 70
    What the inn room used too look like.


    Thanalan once had 2 levels, all the cool looking monsters were underground.
    (2)

  2. #12
    Player
    Yowyow's Avatar
    Join Date
    Mar 2011
    Location
    Limsa
    Posts
    106
    Character
    Yowyow Estac
    World
    Midgardsormr
    Main Class
    Paladin Lv 60
    eh... coerthas is now 1/5 the size it used to be, mor dhona is 1/2. hardly call it comparable size
    (4)

  3. #13
    Player
    Enkidoh's Avatar
    Join Date
    Dec 2012
    Location
    Ala Mhigo
    Posts
    8,322
    Character
    Enkidoh Roux
    World
    Balmung
    Main Class
    Paladin Lv 90
    That's because it's clearly missing sections that made up the whole zone in 1.0 (that's why at the moment it's only called the 'Coerthas Central Highlands' - the rest of the map isn't available at this time), same with the southern section of Mor Dhona, and the West Shroud for the Black Shroud.

    The old zones were basically the same size, only they were seamlessly linked together and thus only seemed larger (and had large expanses of empty space with copy-pasted textures). 1.0's 'larger zones' was just an illusion.

    Still, I miss the old zones, even with their emptiness and copy-pasted textures repeated ad nausum. I guess it's a case of not realizing what you have til it's gone.
    (4)

  4. #14
    Player
    EvokerKeii's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    246
    Character
    Evoker Keii
    World
    Excalibur
    Main Class
    Arcanist Lv 50
    Part of navigation is utilizing landmarks to determine where you are and where you need to go.
    When significant parts of the terrain look the same, it can become confusing and disorienting.
    You come across a loop over, down and under and subconsciously make a landmark of it, then come across 3 more that are exactly the same.
    (5)

  5. #15
    Player
    Dyvid's Avatar
    Join Date
    Mar 2011
    Location
    Maelstrom
    Posts
    3,057
    Character
    Dyvid Pandemonium
    World
    Adamantoise
    Main Class
    Blacksmith Lv 90
    Black Shroud v1
    Thanalan v1

    The biggest complaint was cut & paste zone and tunnel vision.
    (2)

  6. #16
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Risae View Post
    Funfact: We will never have a seamless world again thanks to the PS3 LIMITATIONS.
    Fun fact: We never had a seamless world to begin with. Loading screens between regions is the exact opposite of seamless.
    (1)

  7. #17
    Player
    Mahri's Avatar
    Join Date
    Aug 2013
    Location
    Limsa-Lominsa
    Posts
    989
    Character
    Maral Malaguld
    World
    Faerie
    Main Class
    Scholar Lv 100
    I thought those who want vanilla pre-expansion World of Warcraft back had the rose-tinted glasses on too tight. Then I saw this thread.

    Quote Originally Posted by DakkonBriefs View Post
    The Black Shroud 1.0
    You see this? Do you see this?

    This is nothing but copy-pasted clumps of trees in every conceivable direction with high-pitched "suspense" music playing on loop forever.

    This is a certain kind of hell.

    That hell is called horrible, lazy level design.
    (12)
    Last edited by Mahri; 11-22-2013 at 09:45 PM.

  8. #18
    Player
    Ri_ri's Avatar
    Join Date
    Sep 2013
    Posts
    959
    Character
    Kaguya Houraisan
    World
    Behemoth
    Main Class
    Thaumaturge Lv 61
    Am I the only one who prefers smaller zones?

    I like bumping into people everywhere I run.

    I haven't played 1.0, but I suppose it was hard seeing other people out in the world.
    (5)

  9. #19
    Player
    Mezolitik's Avatar
    Join Date
    Sep 2013
    Posts
    319
    Character
    Berthom Sur
    World
    Ragnarok
    Main Class
    Gladiator Lv 34
    Quote Originally Posted by Ri_ri View Post
    Am I the only one who prefers smaller zones?
    I much prefer the smaller zones. The only exception would be Thanalan, which actually felt like a desert in 1.0.

    It's weird to see that people would happily accept quantity over quality, just for the illusion of a seamless world. The copy+pasta job was horrible. And the limits on fast travel meant that you had to walk everywhere.
    (5)

  10. #20
    Player
    amnie's Avatar
    Join Date
    Jun 2013
    Posts
    463
    Character
    Ava Adore
    World
    Balmung
    Main Class
    Botanist Lv 70
    Quote Originally Posted by Ri_ri View Post
    Am I the only one who prefers smaller zones?

    I like bumping into people everywhere I run.

    I haven't played 1.0, but I suppose it was hard seeing other people out in the world.
    people prefer the 1.0 layout for the same reason why they prefer crab parties to fate parties. nostalgia is a terrible, terrible thing :O



    I have to say something I miss from 1.0 is definitely the possibility to discover little (or not to little) dungeons everywhere, especially around limsa... I have quite the nice memories from those moments where I got completely lost and my ls members had to save me :P
    (3)

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