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  1. #21
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Classikal View Post
    I wouldn't really call Comfort Zone as non-essential as it's part of the equation of being able to not use food for this, w/o it I would need to use food.
    It's pretty non essential, since it's a matter of melds or not meld first. The rub comes down to weather you're planing to use NQ or HQ mats for final sync.
    With HQ(the "Easy" stuff) you can pretty much get away with a 70/80 with the below rotation, or some version of it, depending on your stats:

    IQ->WN->SH2->5xBT -> GS->SH-> Ingenuty2->BB->careful2 to 100% ( IF for some reason it falls short, that's when CP goes up because you need to switch it to SH2->BT ->GS->Ing2 >BB->ST)

    this should be doable with very little CP overhead, and most likely without food, and most likely doable as long as you got some HQ mats in the mix. It makes you a walking end game armory of sorts.

    If you do need to NQ 100% a lot, then comfortzone immediately becomes a factor, from using expensive food.
    (0)
    Last edited by kukurumei; 11-21-2013 at 04:16 AM.

  2. #22
    Player
    Classikal's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    112
    Character
    Daq Kiri
    World
    Hyperion
    Main Class
    Archer Lv 60
    Since I've started using the 335 CP rotation, I have used 0 HQ materials, I don't worry about them any more since I've been able to get 100% on 1-star with it very easily. And since I was able to get 100% on the Pineapple Juice synth I attempted 1st try with minimal effort, I almost certain I can do 2-star with the same rotation, as I am no where near the cap on Control since I have 0 melds in AF/offhands, I also still have the option to upgrade Standard Touch to Advanced Touch(if needed) using Stone Soup (or Frutementy if I finish my CP melds), or I could just use control food and keep using Standard Touch.

    But if I was able to get it to 100% that time, I would think just full melding the AF with materia would be more than enough to solidify those results.
    (0)

  3. #23
    Player
    kukurumei's Avatar
    Join Date
    Mar 2011
    Posts
    1,160
    Character
    Mei Mei
    World
    Ultros
    Main Class
    Leatherworker Lv 50
    Quote Originally Posted by Classikal View Post
    Since I've started using the 335 CP rotation, I have used 0 HQ materials, I don't worry about them any more since I've been able to get 100% on 1-star with it very easily. And since I was able to get 100% on the Pineapple Juice synth I attempted 1st try with minimal effort, I almost certain I can do 2-star with the same rotation, as I am no where near the cap on Control since I have 0 melds in AF/offhands, I also still have the option to upgrade Standard Touch to Advanced Touch(if needed) using Stone Soup (or Frutementy if I finish my CP melds), or I could just use control food and keep using Standard Touch.

    But if I was able to get it to 100% that time, I would think just full melding the AF with materia would be more than enough to solidify those results.
    OOORrrrr.... you can just meld your accessories, and just stick with no meld AF, and just raise to the craft requirement with food.

    This means you can craft 2 stars in multi jobs at minimal cost
    (0)

  4. #24
    Player
    Odd's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    908
    Character
    Tiri Thon
    World
    Goblin
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Penguinmayhem View Post
    Steady Hands makes it literally impossible for Standard or Basic Synthesis to ever 'miss'. The only reason you ever need Careful Synthesis is if you are absolutely out of CP and Steady Hands isn't active.
    I don't think you know what literally means, because that's not true at all. It's unlikely to fail with steady hand up, but certainly not impossible. I've had it happen many times before.
    (0)

  5. #25
    Player
    Classikal's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    112
    Character
    Daq Kiri
    World
    Hyperion
    Main Class
    Archer Lv 60
    Quote Originally Posted by kukurumei View Post
    OOORrrrr.... you can just meld your accessories, and just stick with no meld AF, and just raise to the craft requirement with food.

    This means you can craft 2 stars in multi jobs at minimal cost
    The thing is, melds are permanent, food is not, if you do it through food you have to keep replenishing your food. Once you get the melds in the AF, you don't have to re-get them unless you upgrade the gear.

    I can use food until I can complete the melds (if it's needed), but the melds should be the ultimate goal not the food.
    (0)
    Last edited by Classikal; 11-21-2013 at 05:01 AM.

  6. #26
    Player
    Teykos's Avatar
    Join Date
    Mar 2013
    Posts
    102
    Character
    Somna Sleepwalker
    World
    Excalibur
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Odd View Post
    I don't think you know what literally means, because that's not true at all. It's unlikely to fail with steady hand up, but certainly not impossible. I've had it happen many times before.
    Standard and Basic SYNTHESIS (i.e. not Touch) are 90% success rate before Steady Hand. So no, Penguinmayhem is absolutely correct that they don't fail at all with Steady Hand up.
    (1)

  7. #27
    Player

    Join Date
    Aug 2013
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    1,176
    Quote Originally Posted by kukurumei View Post
    ingenuity2+careful2 stops being 2 hits at 325 craft on one star.
    By "2 hits" I am of course talking about 2 skills used, i.e. making a twinthread in as little time as possible.

    Ing2 + CS2 = CS2 + CS2 in terms of the number of skills used.



    Quote Originally Posted by kukurumei View Post
    And you HQ twin, to avoid RNG. while people will think "Oh I just goto the 2star rotation thread"...please that's just armchairing. You get what you can when you are making a product that can lose you a lot of money, both either yourself or your customer.

    Twin,spruce,darksteel is one of the easier stuff to HQ and used pretty much non stop, why wouldn't you want to HQ them, and you are being hypocritical in exact that, if you have enough craft to ingenuity2+careful2 (and most people CP up first on their accessories), why shouldn't you. You need about 350cp after food to do a full on 6xBT rotation with ingenuity2+careful at the end. It comes out exactly right.

    And finally, any crafter would be ditching their NQ mats and only carry HQ mats around. They are easier to keep stocked, and sell. I never have NQ mats on me unless I can buy them.

    Fact is you need 325 to go careful2. otherwise you go standard touch. 2 shotting twin is pure BS, unless you're hurting for skills and/or CP. neither should happen to any crafter doing 1star regularly.

    The "fact" is simple in this case: 6x touch 1xGS-Blessing, and a synth.

    at 10~15%HQ for 70/80, you need only 340CP to do a full on 5xBT to 100%. You can do that even without food! No HQ my rear.
    I don't intent this to offend you, but the above information is of little use.

    With the right x-class skills and ok'ish gears you should never need to be using HQ mats to craft anything 1 star and under.

    With reasonable gears + food, the same applies to 2 star crafts.

    If your making stacks of HQ mats to use, then personally I think your wasting you time. :/
    (0)
    Last edited by scarebearz; 11-22-2013 at 12:05 PM.

  8. #28
    Player
    Odd's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    908
    Character
    Tiri Thon
    World
    Goblin
    Main Class
    Dancer Lv 90
    Quote Originally Posted by Teykos View Post
    Standard and Basic SYNTHESIS (i.e. not Touch) are 90% success rate before Steady Hand. So no, Penguinmayhem is absolutely correct that they don't fail at all with Steady Hand up.

    90% + 20% does not equal 110%. When it comes to chance, there can't be a greater chance than 100%.

    Either way, there must be a cap. I have failed on SYNTHESIS and TOUCH (both 90%) actions with steady hand up. Especially on my armorer for some reason.
    (0)

  9. #29
    Player
    HEC's Avatar
    Join Date
    Aug 2013
    Posts
    1,620
    Character
    M'ete'leskum B'leskum
    World
    Moogle
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Odd View Post
    Either way, there must be a cap. I have failed on SYNTHESIS and TOUCH (both 90%) actions with steady hand up. Especially on my armorer for some reason.
    I've made thousands of crafts without failing this on me even once so unless you can prove this by screeshots and / or video I'll not trust your claim. There were couple more people here on forums as well as in game claimimg the same but never provided any actual prove of that so far ...
    (0)

  10. #30
    Player
    Teykos's Avatar
    Join Date
    Mar 2013
    Posts
    102
    Character
    Somna Sleepwalker
    World
    Excalibur
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by Odd View Post
    90% + 20% does not equal 110%. When it comes to chance, there can't be a greater chance than 100%.

    Either way, there must be a cap. I have failed on SYNTHESIS and TOUCH (both 90%) actions with steady hand up. Especially on my armorer for some reason.
    This is a "screenshots or it didn't happen" type of claim.

    People have macro commands set up for a 100% success rate HQ because the only abilities that can fail with Steady Hand II active are Rapid Synthesis and Hasty Touch. The only case I can see either Steady Hand "failing" is when the user failed to understand that every action you take will eat a turn of the buff, regardless of if the action uses durability, so someone who used Steady Hand and then spent 5 turns Observing just wasted the Steady Hand buff.
    (1)

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