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  1. #81
    Player
    zdub303's Avatar
    Join Date
    Sep 2013
    Posts
    309
    Character
    Zahra Dubs
    World
    Coeurl
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Giantbane View Post
    I dunno, maybe this game doesn't require a strict 3-4 day raid schedule since you can split your gearing up between raiding and casual content if you so choose?

    Or once you're geared out, get gear for an alt class. You definitely don't have enough myth to go around to be gearing multiple classes in any sort of semi-reasonable time frame. If you don't want to do that, help your FC mates get gear for their main or alt classes. If neither of that appeals to you then perhaps you shouldn't be in an FC with a strict 3-4 day raid schedule since you're just gonna race to the end and get bored.
    I would LOVE to play an alt class. Too bad coil lockouts make it to where I can never play a second class with another group. I find it hard to want to level up and gear up a second class only to never be able to use it for any relevant content. I blame poor game design for that :/
    (3)

  2. #82
    Player
    Axidrain's Avatar
    Join Date
    Nov 2013
    Posts
    436
    Character
    Axidrain Fy
    World
    Tonberry
    Main Class
    Archer Lv 50
    Quote Originally Posted by zdub303 View Post
    I would LOVE to play an alt class. Too bad coil lockouts make it to where I can never play a second class with another group. I find it hard to want to level up and gear up a second class only to never be able to use it for any relevant content. I blame poor game design for that :/
    well if u really wanna gear up other classes that badly u can always make a new toon. u can get up to 8 per server. go nuts

    on another note. t1-t2 u only need full dl to clear. :3
    (0)

  3. #83
    Player
    KiriA500's Avatar
    Join Date
    Aug 2011
    Location
    Ul'dah
    Posts
    2,434
    Character
    Doctor Beatbox
    World
    Excalibur
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by zdub303 View Post
    I would LOVE to play an alt class. Too bad coil lockouts make it to where I can never play a second class with another group. I find it hard to want to level up and gear up a second class only to never be able to use it for any relevant content. I blame poor game design for that :/
    You should probably level one of those classes to the point of being able to enter Coils in the first place before crying about being restricted.
    (3)

  4. #84
    Player
    Ephier's Avatar
    Join Date
    Sep 2013
    Posts
    781
    Character
    Ephier Samoht
    World
    Ultros
    Main Class
    Machinist Lv 70
    Using myth and crafting is not the same. Myth is bound to a character. They have to go out and earn it themselves. Crafted items can be sold, and therefore people with cash can literally just buy gear straight up from crafters. That is not good.
    (1)

  5. #85
    Player
    Aegis's Avatar
    Join Date
    Mar 2011
    Posts
    1,161
    Character
    Aegis Elisus
    World
    Balmung
    Main Class
    Armorer Lv 70
    Am I wrong in expecting people to want to do the hardest content in the game because it is the hardest content in the game.

    Can we not have a dungeon/raid that is actually enjoyable in its own right rather than a task to get through to get gear? Why not let crafted gear be equivalent to dungeon gear? That way people could more easily get into the endgame dungeons which they would be doing for fun.
    (2)

  6. #86
    Player
    Sephirah's Avatar
    Join Date
    Aug 2013
    Posts
    631
    Character
    Nim Loki
    World
    Leviathan
    Main Class
    Gladiator Lv 60
    @Amberyl

    I completely agree, it's about the journey, but only when the game is designed that way. XI was a journey, an amazing one, just so you all know, I never even reached sky in that. I didn't care, it was an amazing and long journey, and that exclusive content was something to aim for, even if you never reach it. I did not feel excluded, I knew that if I wanted to do that kind of content it would take a lot of dedication and motivation.

    Unfortunately XIV does not follow this model, and is instead being what is becoming more and more apparent heavily influence by WoW, where the end-game IS all that matters. You have to REALLY try to not lvl up in this game, anyone who doesn't have at least 1 50 by now, either JUST started, or logs in for maybe 1 hour a week, or literally just logs in and uses this as the prettiest chat-room ever.

    @Aegis

    Nobody is saying they don't want to run something for the challenge, but as I mentioned above, this game was designed around the WoW formula, which is: run dungeon x until you have y amount of gear, then run dungeon z, rinse repeat. And that's what end-game in this new type of MMO is. The challenge is there the first time you beat it, once you beat it that challenge is gone, why would you run coils more than once if there is nothing to be gained from it?

    Yoshi actually answered your "why can't we have crafted gear" directly, you can see it in the original post.
    (2)

    http://youtu.be/gGJPq1qmtrk - PLD Controller Tanking AK with no UI video

  7. #87
    Player
    BalthierLove's Avatar
    Join Date
    Oct 2013
    Posts
    60
    Character
    Vanille Oerba
    World
    Malboro
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Koren_Origins View Post
    I think Yoshi is implying that Allagen gear is for the "skilled players" while AF2 is an alternative gear set for the "less skilled players" to be obtained at their leisure. Both sets require players to play through some kind of content to obtain in preparation for future content. The exclusive sets are being made as a status symbol maybe slightly more powerful than the best alternative to try to avoid gear exclusion.

    He doesn't want crafted gear to be as powerful as the current high level gear otherwise players could simply buy it and have no incentive to do new content. Crafting is to be used as a filler for people to prepare for new content if they are behind, new, or had just had bad luck getting drops.
    You spoke the words right out of my mouth hole.
    (1)

  8. #88
    Player
    Sunarie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    544
    Character
    Astraia Hornraven
    World
    Leviathan
    Main Class
    Black Mage Lv 90
    While I don't typically agree with you Sephirath, I kinda agree here. BiS currently takes a mix (if you're min/maxing, but that's what BiS is) of Allagan and Myth gear. If the idea is for only players who take on the more difficult content (in this case Coil) to have the BiS gear, then items should be tweaked so that the Allagan set itself is BiS and the Myth set is the in-between.

    This would also leave some wiggle room to create iLvl 90 stuff through crafting but still not have it BiS. Though I'm not against crafting professions being "allowed" to craft BiS, automatically bound to them gear from items (non-sellable) that drop in a raid environment. While the BiS stuff for some does come down to bragging rights, it is also a bit of a personal reward for completing the most challenging content, and a sign of "winning the game" for some folks. (Note that the definition of "winning" an MMO is going to change from person to person and as more content is added.)
    (2)

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