yea its called shield oath
in all seriousness, there are some not needed buff like unchained/mercy stroke CD, but otherwise it very well thought of changes overall. It really doesnt change the meta much as pld + warr is already preferred spec in T5.
Shield Oath is an answer to Defiance not the new Inner Beast.
"Do your math again" [cit]. Using skill like vg, considering that inner beast is NOT in gcd, it only takes from a max of 17.5s (8 skills rotation, only 7 gcd to wait), to a min of 10 seconds (5 skills rotation + 2 buffs, only 4 gcd). NOT counting Infuriate, that instantly gives 5 wrath.And to think you are WARlvl 50 -_- so sad.. like really sad. The amount of people who spout nonsense and they haven't got a clue is extremely alarming in this forum.
WAR can spam IB every 12.5 second >_>;;
um.. hello? You got the math wrong -_-
AT BEST, and that is using both Berserk & VG, you can get full stack of wrath @ 12.5 seconds. And then you are back back to the default 20 >_>
Like seriously oh my God..................
Anyway, a VERY good upgrade that puts is on par with PLD and fixes useless crap WAR had (holmgang anyone?) or vegancne which is just a wrath fille
Now finally WAR is balanced & on par with PLD.
I just hope that SE when they design content they test it with ALL classes to avoid the same mistake happening (i.e. balancing content with one job, assuming the other job will be the same).
17.5 seconds max, 10 seconds min every 90-120s (105 avg, but let's say 120s to make calcs easier and count some mistakes), 0 seconds every 60s.
So in 120s you can use the 17.5s rotation up to 6 times, 1 time the 10s and 2 times the 0s. Average is calculated as (17.5*6+10*1+0*2)/(6+1+2)=115/9=12.7s
So yes, you can use inner beast every 12.7s average. Well, less, since I've considered berserk's cd as 120s while it's 90s.
12.5s average is pretty accurate. Nothing "sad" about that.
You are sad.
Last edited by Tano; 11-21-2013 at 07:58 AM.
Except warriors needed an answer to shield oath because shield oath was so much better than defiance. I forget the math for it, but it's something to do with healing, which defiance stacks not making up for the increased healing warriors need. Even with the proposed buff to defiance, it's still not enough to equal shield oath.
That's not a race tbh. I have both pld and war with relic+1 (and even if i'm main war i'm using pld most of the time lately)
It doesn't really matter who is the best tank since you can have both and with the same gear (you can actually farm for just 1 of them and gear both with dl or allagan).
But in 2.1 War will have access to all those contents that are almost pld-only now. Like ifrit stunner or tank in coil to name 2.
Last edited by Tano; 11-21-2013 at 07:59 AM.
dude... seriously... I never onced claimed it was accurate info, I was estimating. I don't memorize my shit, I just play and play well...And to think you are WARlvl 50 -_- so sad.. like really sad. The amount of people who spout nonsense and they haven't got a clue is extremely alarming in this forum.
WAR can spam IB every 12.5 second >_>;;
um.. hello? You got the math wrong -_-
AT BEST, and that is using both Berserk & VG, you can get full stack of wrath @ 12.5 seconds. And then you are back back to the default 20 >_>
Like seriously oh my God..................
And at a GCD of 2.3 ish, thats 1->2->3->1->2->3->1->2 for full wrather without any wrath giving abilties and is 18.4 seconds actually... if you want to get exact. Assuming you have some level of skill speed etc. But still that 20% reduction is up 6 seconds in every 20 second window, that's decent imo none the less. And in a pinch you could have it up for 12 seconds with the instant wrath ability and up again shortly after that with vengeancy/berserk.
Last edited by Ryios; 11-21-2013 at 08:08 AM.
sarcasm... would u like to buy some? Dime a dozen
Everyone and their mom would take shield oath over defiance any day regardless if the skills are mathematically equal. As most of the discrepancy comes from if both classes suffer a double 4000 potency atk, a 8000 hp warrior would be dead, while a 6500 hp pld would survive not to mention the mental fatigue on healer when they see warrior health jump up and down.
Additionally you still have block which unlike parry reduces magic damage as well as physical. people seems to forgot how much block helps.
no man, you were actually accurate with 12.5s, read my post: http://forum.square-enix.com/ffxiv/t...=1#post1580737dude... seriously... I never onced claimed it was accurate info, I was estimating. I don't memorize my shit, I just play and play well...
And at a GCD of 2.3 ish, thats 1->2->3->1->2->3->1->2 for full wrather without any wrath giving abilties and is 18.4 seconds actually... if you want to get exact.
lucky maybe.
and in 1->2->3->1->2->3->1->2 you don't have to count the last gcd, since inner beast is off gcd.
Since when? As far as I've seen, you can only block physical attacks. I have never blocked the ADS attacks from turn 2 for example.
+20% hp +20% heal = +20% defsarcasm... would u like to buy some? Dime a dozen
Everyone and their mom would take shield oath over defiance any day regardless if the skills are mathematically equal. As most of the discrepancy comes from if both classes suffer a double 4000 potency atk, a 8000 hp warrior would be dead, while a 6500 hp pld would survive not to mention the mental fatigue on healer when they see warrior health jump up and down.
Additionally you still have block which unlike parry reduces magic damage as well as physical. people seems to forgot how much block helps.
it's the same.
PLD-> 6000 hp, loses 3000 hp, gets 3000 hp healed.
WAR-> 7200 hp, loses 3600 hp, gets 3600 hp healed.
no stress added, since on % it's the same. also war has a great time with lustrate and stoneskin when using thrill of battle.
Except defiance raises max hp by 25%, so it's actually better. well, will be. atm it sucks.
Last edited by Tano; 11-21-2013 at 08:11 AM.
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