Because incoming damage taken is not flat, ensuring that the 20% DR buff is active in accordance with spike damage (insofar as you are able) is superior, from a mitigation perspective, from just blowing it as soon as you get it.
And it's more like every 22-24s, which is actually a big difference.
Funny, there are plenty of parses that say the exact opposite. Sounds like based on a combination of gear and skill, your WAR is better at DPS than your PLD.
The math says they should be equal or PLD in the lead, and there is just as much empirical evidence the opposite (e.g. the 220 DPS on Twintania from BG's off-tank, who is a PLD running Sword Oath for most of the fight and spec'd into STR instead of VIT, with no WAR in party to grant a slashing damage bonus).


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