Bingo.
I think that these changes will go a huge distance towards class balance. WAR will not suddenly become "OP" and throw PLD to the curb.
WAR will continue to lack a Silence. WAR will remain significantly more complicated and less forgiving to play optimally. WAR will have inferior burst mitigation. WAR will have comparable (within reasonable limits) DPS, threat, and sustained mitigation. WAR will still have less convenient and sustainable AoE threat management. WAR will, however, finally close the mitigation gap that currently exists, become significantly less spiky to heal, scale better with future content, and not be so far outclassed in every regime by PLD that it's only brought out of pity or due to individual excellence rather than any innate benefits to the class itself.
It'll be nice having 2 viable tanks instead of 1 + a bunch of people trying to cram a square peg into a round hole for the sake of a (currently) terrible class.
And before some gets on the lolGTFOPLD bandwagon, my WAR is 50 too, I like playing it more, it's not quite as geared (cuz myth tomes), and it's simply not worth the trouble bringing to Coil.


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