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  1. #21
    Player
    Ablongman's Avatar
    Join Date
    Mar 2011
    Posts
    44
    Character
    Everill Yarborough
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Malakhim View Post
    I never said it was particularly elaborate. I just said it was there. If you're looking for stuff like what elezen eat for breakfast as babies or what the air speed velocity of an unladen vulture is, well yeah I agree with you that it ain't there.
    ...or what age discrepancies (if any) exist between the races, or what Miqo'te males look like, or the history of any of the races and city-states, or the mythology behind the Eorzean gods, or the significant historical figures of the universe, or general customs of any of the races, or the differences between Keeper and Seeker Miqo'te, or racial relations beyond isolated examples, or...

    See where I'm going with this? No amount of veiled sarcasm changes that information is extremely scarce. I did not mean to pick a fight, simply to point out that your claim is demonstrably false.
    (0)

  2. #22
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Onidemon View Post
    I'm sorry but i think he made a lot of sense and you didn't need to be sarcastic about it. We don't know anything about the races in the world and there is no real feel that you are in a living fantasy world... bland is the best word i can find to describe Eorzea at this moment... and the fact they over used copy/pasting so much just makes it worst....

    I'm not expecting any immediate changes... but the first expansion should address that.
    No. YOU don't know anything about the world because YOU haven't ventured out to the different cities, hamlets and NPCs and just explored and talked to people.

    I just outlined several things that are happening in the direct story as well as a few pieces of info that is on the sidelines. Have you ever wandered around Wineport in northeastern La Noscea? Have you visited the Sylph Groves near the northern side of Nine Ivies? What about the Ala Mihgan refugee camp east of Ul'Dah?

    Now it could be that by "bland" world you mean that you're not doing much other than grinding and guildleves at the moment, but the world isn't lacking for interesting lore by a longshot, although I guess I'll admit that "interesting" is a subjective.

    As for my other post, that was just me using hyperbole for comedic effect(and dammit a witty Monty Python reference insert? that shit ain't easy). I did say I agree that we don't have books upon books of lore, but as I pointed out before, the game is still young.
    (0)

  3. #23
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Onidemon View Post
    I'm sorry but i think he made a lot of sense and you didn't need to be sarcastic about it. We don't know anything about the races in the world and there is no real feel that you are in a living fantasy world... bland is the best word i can find to describe Eorzea at this moment... and the fact they over used copy/pasting so much just makes it worst....

    I'm not expecting any immediate changes... but the first expansion should address that.
    Did you read the instruction manual? The leves? Did you talk to the various npcs dotting the city, there's at least 1 in each city able to give you information about the populous races in the area.

    The info is there if you search for it. just like in XI, or DFO, or any other game. Hell, its a lot more than some of the snes games I played, and I still enjoyed them.

    Which goes back to the original point, you want more lore, you'll get more lore, Eorzean lore. Throwing the buster sword in will not fix your problem.
    (0)

  4. #24
    Player
    Ablongman's Avatar
    Join Date
    Mar 2011
    Posts
    44
    Character
    Everill Yarborough
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Kallera View Post
    Did you read the instruction manual? The leves? Did you talk to the various npcs dotting the city, there's at least 1 in each city able to give you information about the populous races in the area.

    The info is there if you search for it. just like in XI, or DFO, or any other game. Hell, its a lot more than some of the snes games I played, and I still enjoyed them.

    Which goes back to the original point, you want more lore, you'll get more lore, Eorzean lore. Throwing the buster sword in will not fix your problem.
    So you have a collective... what, eight lines of lore in-game? Which essentially summarize the paragraph in the manual. That's your argument for the compelling lore in this game? And don't get me started on comparing a premier gaming title in 2011 to SNES games from the 90's.

    Single-player RPG's are adventures on rails. The developer sets up a nice scenery, but you're on rails. Your field of vision is limited and guided, and thus, they determine how much information is needed to keep your eye busy, to keep suspension of disbelief and immersion.

    MMO's aren't on-rails. You get dumped in this world and you're told to go see it, go explore it, get sucked in by its history, its people. Except here, the lore is a fraction of what even a single-player RPG delivers for a mere 40-60 hours of play. FFXIII's universe has much more story depth and lore than this game does in its current state, and that just shouldn't be.

    Die-hard fans of this community sure love to tell people they're lazy, and need to get up and find their fun, and their lore, and their everything. At what point are you, the fan, willing to do the job of the developer that's trying to sell you these games and still pay them? If the core story of the world is so scattered that I have to go on an epic quest of knowledge to learn things that ought to be common knowledge for an Eorzean citizen, that's bad storytelling, no matter how much "self-service" spin you throw at me. There should be lore nuggets to encourage you to explore, but a game still needs a story, and that story needs to be communicated effectively to the player through content.

    Get real. The reason this game's in trouble is because it needs work and feels half-baked. Even SE agrees, which is why we're not paying to play it and they're working frantically to fix it. It's no coincidence that one of the bigger requests in the player poll (which, by the way, is extremely biased towards the die-hard fan that's still playing and active in the community) was more quests and story content.

    The info is not there. It's lacking, and you need to stop trying to cover the sun with a finger.
    (0)

  5. #25
    Player

    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    27
    I'm sorry to tell you, but adding cities that past Final Fantasy have used and thought up themselves will not bring a FF style staple to the game, the reason those places are memorable in the first place is because they only pretain to those worlds. Things like Chocobos, Moogles, Tonberries, Etc are examples of staples in the SERIES and not any title in particular. The cities that have
    I think you're misunderstanding what a final fantasy "touch" is.
    The cities that you mention are creations from that specific game's team, and not these huge trademarks of every final fantasy game, ripping them from other universes and placing them in a world that has it's own lore makes 0 sense.
    There will be zones similar in xiv to what you've mentioned, there's no doubt about it.
    Just like you mentioned Jeuno, Ishgard will be our central city...as if Ul'dah already wasnt'.
    Also, Summons are going to be in the game, Ifrit already is.
    Same thing with gunblades and judges, already there.
    The things that link FF titles together are already planned/ in place.
    We're playing this game to experience a next gen MMO from square, not to relive old titles best area's.
    Kingdom Hearts seems to be the game for you if you want nostalgia directly from FF titles.
    (0)

  6. #26
    Player
    Malakhim's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,545
    Character
    Eisen Marduk
    World
    Hyperion
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Ablongman View Post
    So you have a collective... what, eight lines of lore in-game? Which essentially summarize the paragraph in the manual. That's your argument for the compelling lore in this game? And don't get me started on comparing a premier gaming title in 2011 to SNES games from the 90's.

    Single-player RPG's are adventures on rails. The developer sets up a nice scenery, but you're on rails. Your field of vision is limited and guided, and thus, they determine how much information is needed to keep your eye busy, to keep suspension of disbelief and immersion.

    MMO's aren't on-rails. You get dumped in this world and you're told to go see it, go explore it, get sucked in by its history, its people. Except here, the lore is a fraction of what even a single-player RPG delivers for a mere 40-60 hours of play. FFXIII's universe has much more story depth and lore than this game does in its current state, and that just shouldn't be.

    Die-hard fans of this community sure love to tell people they're lazy, and need to get up and find their fun, and their lore, and their everything. At what point are you, the fan, willing to do the job of the developer that's trying to sell you these games and still pay them? If the core story of the world is so scattered that I have to go on an epic quest of knowledge to learn things that ought to be common knowledge for an Eorzean citizen, that's bad storytelling, no matter how much "self-service" spin you throw at me. There should be lore nuggets to encourage you to explore, but a game still needs a story, and that story needs to be communicated effectively to the player through content.

    Get real. The reason this game's in trouble is because it needs work and feels half-baked. Even SE agrees, which is why we're not paying to play it and they're working frantically to fix it. It's no coincidence that one of the bigger requests in the player poll (which, by the way, is extremely biased towards the die-hard fan that's still playing and active in the community) was more quests and story content.

    The info is not there. It's lacking, and you need to stop trying to cover the sun with a finger.
    So you're saying that they dump you in this MMO world to go explore and find the lore, then you say that actually having to go out to explore to find it is bad storytelling? I also apologize for not realizing that you were a resident of Eorzea and that this knowledge is pretty common for you.

    I'm sure I don't have to tell you what's wrong with your post.
    (0)
    Last edited by Malakhim; 03-10-2011 at 05:13 AM.

  7. #27
    Player
    C56's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    53
    Character
    Zwelfaren Glazhwabsyn
    World
    Mateus
    Main Class
    Bard Lv 68
    The lore in this game is weak, I don't mind looking for it, but some things I should know off the bat. I'm a Roegadyn and I know nothing of my race besides we guard a volcano. Ok that's great, where is the volcano, why do we have different skin colors and what do they mean? bright red = young or old? How did we get the way we are? How do we get along with the other races? Why do we worship our chosen diety? Where are the women at?

    I should know all of this or at least a fraction of it seeing as I was born a Roegadyn. That is not good lore or story telling sorry.
    (0)
    Last edited by C56; 03-10-2011 at 05:19 AM.

  8. #28
    Player
    Ablongman's Avatar
    Join Date
    Mar 2011
    Posts
    44
    Character
    Everill Yarborough
    World
    Balmung
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Malakhim View Post
    So you're saying that they dump you in this MMO world to go explore and find the lore, then you say that actually having to go out to explore to find it is bad storytelling? I also apologize for not realizing that you were a resident of Eorzea and that this knowledge is pretty common for you.

    I'm sure I don't have to tell you what's wrong with your post.
    It's bad storytelling if I play through the main storyline and still have horrid knowledge gaps about things any resident of Eorzea (which means my character, since you had difficulty with that phrase) should know. Which is the case right now.

    What else is wrong with my post, if you please?
    (0)

  9. #29
    Player
    Onidemon's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,414
    Character
    Aaran Oni
    World
    Faerie
    Main Class
    Gladiator Lv 70
    Quote Originally Posted by Malakhim View Post
    So you're saying that they dump you in this MMO world to go explore and find the lore, then you say that actually having to go out to explore to find it is bad storytelling? I also apologize for not realizing that you were a resident of Eorzea and that this knowledge is pretty common for you.

    I'm sure I don't have to tell you what's wrong with your post.

    I think what he meant is that 1st there isn't much content, lore, or anything into the game.
    2nd that the game does a poor job of immersing you into the game's world and story and most likely by it's lack of content.

    It feels like you have to make your own adventure and your own fun in the game because the game itself does not help you at all to do that.
    (0)

  10. #30
    Player
    Kallera's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    4,160
    Character
    Etoile Kallera
    World
    Mateus
    Main Class
    Dark Knight Lv 60
    Quote Originally Posted by Ablongman View Post
    So you have a collective... what, eight lines of lore in-game? Which essentially summarize the paragraph in the manual. That's your argument for the compelling lore in this game? And don't get me started on comparing a premier gaming title in 2011 to SNES games from the 90's.

    Single-player RPG's are adventures on rails. The developer sets up a nice scenery, but you're on rails. Your field of vision is limited and guided, and thus, they determine how much information is needed to keep your eye busy, to keep suspension of disbelief and immersion.

    MMO's aren't on-rails. You get dumped in this world and you're told to go see it, go explore it, get sucked in by its history, its people. Except here, the lore is a fraction of what even a single-player RPG delivers for a mere 40-60 hours of play. FFXIII's universe has much more story depth and lore than this game does in its current state, and that just shouldn't be.

    Die-hard fans of this community sure love to tell people they're lazy, and need to get up and find their fun, and their lore, and their everything. At what point are you, the fan, willing to do the job of the developer that's trying to sell you these games and still pay them? If the core story of the world is so scattered that I have to go on an epic quest of knowledge to learn things that ought to be common knowledge for an Eorzean citizen, that's bad storytelling, no matter how much "self-service" spin you throw at me. There should be lore nuggets to encourage you to explore, but a game still needs a story, and that story needs to be communicated effectively to the player through content.

    Get real. The reason this game's in trouble is because it needs work and feels half-baked. Even SE agrees, which is why we're not paying to play it and they're working frantically to fix it. It's no coincidence that one of the bigger requests in the player poll (which, by the way, is extremely biased towards the die-hard fan that's still playing and active in the community) was more quests and story content.

    The info is not there. It's lacking, and you need to stop trying to cover the sun with a finger.
    You want more lore, then say the game's system is fixed, if it is not fixed, the dev team will be focused on fixing the game system. Why? Because the game system affects the player's experience the moment they start the game, not at rank 46 looking for NMs.

    I didn't say the game was perfect, I'm not even arguing how good or bad it is, I'm saying the thread's original point won't work. To twist a phrase: you cannot destroy eorzea to save eorzea. The flow of lore can only pick up after the game system is dealt with.
    (0)

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