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  1. #91
    Player
    Escadora's Avatar
    Join Date
    Sep 2013
    Posts
    159
    Character
    Ari Gatou
    World
    Gilgamesh
    Main Class
    Archer Lv 80
    You don't need to be ilvl90 avg to beat T5..

    I didn't read through all the posts. So, I had to point that out.
    (0)

  2. #92
    Player
    wahyudi1986's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    13
    Character
    Yuvin Wahyudi
    World
    Tonberry
    Main Class
    Lancer Lv 50
    good idea. that's why old content in other mmo is going to be obselete and no one will do them again. If they put iLevel Sync and make a rewards by doing random daily dungeon, i think this will work. Old content will never die.
    ppl keep saying WoW has a lot of contents, but in reality those content are all old content from previous expansion and no one will do them again.
    (2)
    Last edited by wahyudi1986; 11-18-2013 at 07:36 AM.

  3. #93
    Player
    Laiyenu's Avatar
    Join Date
    Aug 2013
    Posts
    227
    Character
    Laiyenu Rae
    World
    Balmung
    Main Class
    Gunbreaker Lv 90
    How bout new game + instead? To faceroll Faster.
    (0)


    I'm the Bloodgaru Queen.

  4. #94
    Player
    Davionx's Avatar
    Join Date
    Sep 2013
    Posts
    128
    Character
    Davion Crismorn
    World
    Gilgamesh
    Main Class
    Conjurer Lv 50
    Why r u looking for challenge in an instanced mmo with gcd? Look elsewhere tbh
    (0)

  5. #95
    Player
    Felis's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    12,287
    Character
    Skadi Felis
    World
    Ragnarok
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by Maqaqa View Post
    I would ask for awesome and challenging open world beastmen stronghold if i had a slight chance to see that implemented!
    What we have are easy dungeons, lets at least make them harder?
    Coming with 2.1, the dungeons (hard mode)
    (0)

  6. #96
    Player
    Feyniphia's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    354
    Character
    Sophie Kiri
    World
    Jenova
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by Felis View Post
    Coming with 2.1, the dungeons (hard mode)
    Will they be hard or it'll be just a glorified L50 instance...?
    (1)

  7. #97
    Player
    Havenchild's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    990
    Character
    Avalen Koma
    World
    Gilgamesh
    Main Class
    Arcanist Lv 100
    Painstakingly make crafted gear, run wanderers palace. Delevels back to 55. Why the hell did I make it then? When I could have just grabbed something some the dungeon itself and called it my end game gear? Why farm for darklight gear if its gonna be deleveled? Why do coil only to have THAT gear deleveled? I understand the suggestion, but its a silly one at its very core. Why? Because like others have stated in this thread, you can knock people down to for example Darklight gear alone in Wanderers palace, and you can still do speed runs

    whats next level 55 gear? That's still possible to do a speed run under 20 mins. Class priority for speed runs would just shift to more optimal setups and thats that. Your idea in particular wouldn't end speed runs or facerolling, you just move around classes instead and slow everyone else down.
    (0)

  8. #98
    Player
    DeeJayImut's Avatar
    Join Date
    Sep 2013
    Posts
    121
    Character
    Brandon Fury
    World
    Tonberry
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Havenchild View Post
    Why farm for darklight gear if its gonna be deleveled? Why do coil only to have THAT gear deleveled?
    why bother playing afterall?

    OP please put this on first page
    (0)
    My reaction on king moogle...

  9. #99
    Player
    Appleh4x's Avatar
    Join Date
    Jan 2013
    Posts
    335
    Character
    Aka Kitsune
    World
    Goblin
    Main Class
    Marauder Lv 51
    In Final Fantasy games I have always grinded and geared up until the whole game was trivial combat wise outside of mechanics (emerald weapon comes to mind.) I love RPGs for the reason that it lets you make a character that can murder an entire village of beastmen with a single swing of your ridiculous fantasy weapon. I don't play RPGs for the difficulty, I play it because I like role playing games.
    (1)

  10. #100
    Player
    Tsukino's Avatar
    Join Date
    Mar 2011
    Posts
    1,142
    Character
    Tsukino Mahou
    World
    Adamantoise
    Main Class
    Pictomancer Lv 100
    This sort of makes sense given that all other dungeons have level caps. You can't be past level 23 for Halatali and you can't be past 43 for the Stone Vigil. At most for these you might be wearing equipment with an item level of 3 higher than the cap, and if you're any higher level wearing higher level equipment yourself you and that gear get scaled down. But at level 50 it's OK to bring item level 90 gear into a dungeon which was intended to be completed in AF right after finishing the story.

    To me those two designs seem to be at odds with one another. Either equipment with high levels should scale down just like you do in other dungeons, or no dungeons should scale and you should be able to use your high levels to waste everything you've leveled past.
    (2)

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