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  1. #11
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by ByakkoSeven View Post
    I love everything about this game (except the currently poor implementation of progression tiers)(
    The only thing I agree with is that they took out CT, which left a gap. That however doesn't change how I play. I know CT is going to fill that gap, so I am not going to progress further in my Main Job until CT gets implemented. The way I play doesn't change ( doing everything in order). I have other things in the game to keep me occupied until December rolls out.

    Again I do agree with you that they made a huge mistake in leaving the content out. but we can't turn back time and we are getting it in December ( with other things). So Personally I am happy at where I am at in the game heading into 2.1.
    (0)

  2. #12
    Player Kosmos992k's Avatar
    Join Date
    Aug 2013
    Location
    Ul'Dah
    Posts
    4,349
    Character
    Kosmos Meishou
    World
    Behemoth
    Main Class
    Paladin Lv 90
    Quote Originally Posted by Starlord View Post
    So I have plenty to do and at which the way I play ( No FATES) I am getting to endgame at a healthy pace. Other players can do what they want, but I don't see content dwindling for me.

    You know, I am strongly of the opinion that if FATE were removed or severly nerfed in XP terms, this game would benefit HUGELY from the change.
    (7)

  3. #13
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Starlord View Post
    I am just saying I don't skip content and say there's no endgame content.
    That is great you pace yourself, but you cannot argue there is content or things to do because you do it slowly.... You doing the story over 4 months vs us doing it in 1 week doesn't mean you got more content out of it, just means you were either bad, really slow, or stopped doing it.

    A lot of us were 1.0, so we had no levelling to do, which I'm thankful for, levelling in this game is dreadfully crap. The story was good but I completed it in my first week, that is with reading and watching everything. I have DL for everything, Relic is "lol" and can be done in 1 day, pacing myself out for Relic quest doesnt magically add content, how would that even work? "Oh i just finished Chimera but I best stop doing content and stop playing so i can pace this out!!" ... makes no sense...

    I have nothing to do in this game, I am just helping friends which often don't need my help as game is ever so easy, and so the game is forcing me to stop doing certain content due to weekly limits.
    (12)

  4. #14
    Player
    Starlord's Avatar
    Join Date
    Mar 2011
    Posts
    7,180
    Character
    Luna Sushima
    World
    Siren
    Main Class
    Samurai Lv 91
    Quote Originally Posted by viion View Post
    That is great you pace yourself, but you cannot argue there is content or things to do because you do it slowly....
    I was one of those people who worked hard in 1.0. I made a new character because I knew this would happen. I knew endgame wouldn't be there much like 1.0 endgame wasn't there (at all really lol). I am pacing myself because like any new MMO, there is a lack of endgame content. So I tell myself what's the point in getting there quickly? There isn't much of a point, so I pace myself have fun while doing it and wait for future patches to make this game a better place to play.

    You are right I can't argue endgame content because 1 I haven't gotten there yet ( just saying endgame based on my FC) and 2 I know end game isn't there in most MMOs. MMO's need time to flourish the reason why most MMOs fail is because of that fact, they launch with not enough content and don't realize that it takes time for content to be developed so people can have have and not have to worry about lack of content.


    Quote Originally Posted by Kosmos992k View Post
    You know, I am strongly of the opinion that if FATE were removed or severly nerfed in XP terms, this game would benefit HUGELY from the change.
    I agree with this, at least with nerfing FATEs anyways lol.
    (0)

  5. #15
    Player

    Join Date
    Sep 2011
    Posts
    430
    Quote Originally Posted by Sasagawa View Post
    basically they are just annoyed because they rushed to the end of the game and realised 'shit theres nothing for me to do anymore, what do I do now ?'

    several thought processes later....

    'Lets complain on the website about how boring endgame is and not help anyone'

    I just don't get why all these people who are so bored with endgame and the lack of content dont get off their collective ass and instead of moaning actually help others to reach there privileged position.

    Oh wait

    its called being extremely selfish and not caring about the community unless you yourself can get something out of it.
    Three months in now, and the white knights are still using the "rushed to endgame" justification? Keep moving those goalposts.
    (9)

  6. #16
    Player
    Volcano's Avatar
    Join Date
    Sep 2013
    Posts
    386
    Character
    Infernia Heart
    World
    Famfrit
    Main Class
    Conjurer Lv 87
    Quote Originally Posted by Kosmos992k View Post
    You know, I am strongly of the opinion that if FATE were removed or severly nerfed in XP terms, this game would benefit HUGELY from the change.
    Yes, i would gather the huge benefit of no one playing because the only viable source of exp is now gone. and all that is left is long, slow tedious grinding simply because someone suggested a very bad idea.

    FATES are optional, if you do not want to do them, then don't do them. but they don't need a nerf at all or removed, they simply need to adjust dungeon and levee exp to be on par with FATES so people have other good options for exp gain
    (2)

  7. #17
    Player
    viion's Avatar
    Join Date
    Mar 2011
    Location
    Uldah
    Posts
    4,206
    Character
    Sky Box
    World
    Ragnarok
    Main Class
    Marauder Lv 90
    Quote Originally Posted by Starlord View Post
    snip (silly character limit!!)
    Those that have time to play and get to the end have a right to complain because the end is what keeps you playing, not the journey getting there as that is a 1 time deal, the end is meant to be something that keeps you playing, gives you a reason and gives you joy to -repeat-, XIV has non of this.

    People argue "It's just the start!", look at GW2, over a year and still no solid end game, WoW can also be considered an example as most people just return on expansions but at least WoW's end game is progressively lengthy. That is where the fault is, Coil is a joke, its small, its easy, it takes some people 1 hour to complete (Even turn 5), and most average people 2 hrs without Turn 5 (T5 is pretty useless for most people). 2 hours of 4 end game dungeons is nothing to be proud of, its the problem. You cant pace yourself in end game, you enter a dungeon, and unless you're really bad, you will finish it in 10-15 minutes.

    Getting to the end game in XIV is not hard, the story only took me a week thats playing several hours a night, and if the game can't support several hours a night of playing, then why do SE want me to pay monthly to only play a few hours a week?
    (7)
    Last edited by viion; 11-18-2013 at 07:52 AM.

  8. #18
    Player Aerostein's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    164
    Character
    Aerostein Epitaph
    World
    Balmung
    Main Class
    Conjurer Lv 50
    I can't speak for anyone else, but for me it's the general lack of content/features that I find most frustrating. I tolerate this game. I want to love the game, I really do.

    I don't think it's unreasonable to want things at launch when other recent MMO games of this caliber have launched with vanity features, PvP, an item lvl requirement via duty finder, a LFG option, a better market system, etc all at launch.

    Like I said, that's just for me. If we had half of these already, I would feel much more satisfied with the game at present.

    Just my opinion.
    (2)

  9. #19
    Player
    Mistoltin's Avatar
    Join Date
    Aug 2013
    Location
    Ul'dah.
    Posts
    85
    Character
    Mistoltin Fyze
    World
    Yojimbo
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by viion View Post
    1. ...in end game, you enter a dungeon, and unless you're really bad, you will finish it in 10-15 minutes.
    2. Getting to the end game in XIV is not hard, the story only took me a week thats playing several hours a night, and if the game can't support several hours a night of playing, then why do SE want me to pay monthly to only play a few hours a week?
    1. That hurts, I honestly feel that if I was bad, it'd only be slightly yet I manage times of about 30-40 minutes in WP. ;_;
    2. That's why I love if there was a system where you bought time, say, 3 months, then that time would only tick down when you were actually playing, with maybe an overhead very minor monthly fee to pay for the server your data sits on.

    As for the topic, I'm at endgame and yeah, it's boring.
    I haven't even stepped into Coil, but there hasn't really been much otherwise.
    People say that it's because this game is new, that there isn't much at endgame, well, it's not new. Sure, the engine's redone, everything is shinier and with a new coat of paint, but all of the work they did on 1.0 didn't just go into a supposed black-hole. I didn't play 1.0, so I'm not sure of what dungeons were in that game but were there honestly that many added in FFXIV's reiteration? I honestly doubt it.

    As much as I love this game, it's not that difficult to make dungeons, at all. Hell, when PvP comes out we're only getting ONE arena, doesn't that kind of just make you feel like they're just a little bit incapable?
    I spent months playing SWTOR, when I got into PvP was just after they had added the fourth PvP map, and I was laughing to myself so hard because it was just a slight change from the mechanics of a map that was already there, so it just goes to show that they didn't even work that hard on it, yet how easy it could have been just to take those same mechanics and change up the maps so we'd have variety.
    (2)

  10. #20
    Player
    Garnatian's Avatar
    Join Date
    Aug 2013
    Posts
    534
    Character
    Gaust Euler
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    SWTOR/Rift had much better launches than this.

    RIFT's launch content was 3,000,000x better than what FFXIV has to offer and SWTOR, while not as good as Rift was at launch, it was still better than FFXIV.
    (5)
    Last edited by Garnatian; 11-18-2013 at 08:15 AM.


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