i said 45 minutes and a "+"About 60 minutes and this sounds about right, it should be considerably slower than doing group runs. This is what dailies could be like.
This is a mmo after all, and it should be incredibly inefficient to farm credits for end game gear solo if possible at all. Alternatively you could make some friends.
feel free to add
My reaction on king moogle...
Yea that's a great idea make something else that no one wants to do. Honestly why make something to help alleviate the grind for tomes with something that takes just as long and from the suggestion twice as boring.About 60 minutes and this sounds about right, it should be considerably slower than doing group runs. This is what dailies could be like.
This is a mmo after all, and it should be incredibly inefficient to farm credits for end game gear solo if possible at all. Alternatively you could make some friends.


Because we believe in a game design philosophy where we encourage ways to play the game through punishment and reward, that projects the game maker's expectation rather than meeting the expectation of every player. It's difficult to provide solid challenges if you follow the latter. It should be possible to play the way you want but nothing more.
I don't really need to preach this though as Yoshi has given fair indications that he shares this idea in regard to end-game content, so to be honest you'd be lucky to get my suggestion. If something is meant for the end-game he doesn't make apologies for the difficulty.
Because its not supposed to alleviate the "grind". Its supposed to give a less efficient but soloable option for people who don't want to group. Grouping should always be the more efficient route for end game or this would no longer be an MMO.

If earning tomes in solo duties were comparable to the party instances in terms of tomes earned per time spent, then the pool of players available for df would be greatly reduced, creating much longer delays for those who want to df the party instances. The only way to offset this would be to make the solo instance tomes per time spent less than the time one would spend waiting for and doing the party runs. Which would not really be any benefit to anyone.
/cricketchirpsI wonder what Beastman Daily for DoL will be like...
Random Kobo: Hey! Hey you miner!
Me: Ya?
Random Kobo: Hey you sell shards, crystals, clusters! Want Earth, need Earth! You sell!
Me: Uh... why you want Earth ones anyway?
Random Kobo:: ...*squeak* make armour! More Armour!
Me: Don't you need Fire too? I have those right now, you wan....
Random Kobo:: *squeak* Stupid! Fool! Fire, use, summon Ifrit *squeak* No Father Tit.....
Me: ...........
Random Kobo: You all die we summon titan kill you, you everyone of you *squeak*
Me: 25gil for shards, 250 for crystals, 12,000 for clusters. Give me 3 days, I'll gather up as much as possible
Random Kobo: You take Gold ore?
Me: Deal.
So I gather Earth shards and trade in to get refined Gold.
Sounds like a plan.


Give the solo only casual people a bone.
Give them endgame Solo GC Leves that give 5 phil and 1 myth per win.
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