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  1. #881
    Player
    Hanabira's Avatar
    Join Date
    Jul 2012
    Posts
    454
    Character
    Hanabira Asashi
    World
    Hyperion
    Main Class
    Marauder Lv 50
    Quote Originally Posted by SwordCoheir View Post
    Now now you should know they can't account for every strat players come up with the limited size of their testing team, they try but your talking about a team of maybe 20 testers versus 100k+ players who have varying playtstyles
    Dont try and polish a turd. I like this game as much as the next guy, but now did they not think that bringing 2 tanks with a magic "turn damage off" button and several "turn damage half off" buttons would be preferred over 1 that does and the other you have to spam cure to keep alive.
    (0)

  2. #882
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by TaneshimaPopura View Post
    @ Judge_Xero

    No way in hell did you just mention Bloodbath = Bulwark. Bulwark is a 85% guaranteed Block of 26-30% Physical damage. And Paladin has access to Bloodbath.
    Yes I did. Since the % Increase Skills are all Multiplicative, what you would be looking at is in the area of ~20%-25% Block Rate on a well Geared Paladin. When they use Bulwark it would increase to 32%-40% Block Rate. The amount blocked would be in the range of 25%-28% with Endgame Gear. So by using Bulwark, you would be looking at an extra 4% damage mitigation over 15 Seconds. So use an Endgame Number of say 800 DPS (32 DPS Mitigation) or 1000 DPS (40DPS Mitigation)

    Compare that to Warriors Bloodbath @ 30s with 90CD. You would only need to do 128-160 DPS to hit 32-40DPS Mitigation and it lasts twice as long as Bulwark and can be used twice as much. So essentially 4 times more powerful, and it scales with all damage done, compared to Paladin's Bullwark, which is only on Auto Attack Damage, and some Physical Skills.

    Paladin does have Bloodbath. It lasts for 20 Seconds on a 90s CD cross classed. With keeping up a 110 Damage rotation, it would give PLD 27.5 Mitigation over 20 Seconds. Pretty much on par with Bullwark. So at least those two skills combined are almost as good as Bloodbath for Warrior.

    The reason I mentioned Stoneskin, was to show that while it's effective for a single large hit, with two healers, it's less effective than just healing the Warrior. The only real advantage would be that the healers could stay in Cleric Stance for extra Damage, while having nearly the same effective heals. But a 10 second window is pretty small to plan for.

    Edited: Just had a look at the TAG for this thread "Paladin Supremecy, Warrior Tears" ROFL, those Mods are funny.
    (0)
    Last edited by Judge_Xero; 11-15-2013 at 10:08 AM.
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  3. #883
    Player
    Ruminate's Avatar
    Join Date
    Sep 2013
    Posts
    157
    Character
    Demi Fiend
    World
    Diabolos
    Main Class
    Armorer Lv 50
    Quote Originally Posted by Judge_Xero View Post
    Yes I did. Since the % Increase Skills are all Multiplicative, what you would be looking at is in the area of ~20%-25% Block Rate on a well Geared Paladin. When they use Bulwark it would increase to 32%-40% Block Rate. The amount blocked would be in the range of 25%-28% with Endgame Gear. So by using Bulwark, you would be looking at an extra 4% damage mitigation over 15 Seconds. So use an Endgame Number of say 800 DPS (32 DPS Mitigation) or 1000 DPS (40DPS Mitigation)
    Wrong. Go test it.
    Wrath stacks don't multiply your critical hit % either, incase you were wondering.
    (0)

  4. #884
    Player
    Judge_Xero's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    2,228
    Character
    Divine Gate
    World
    Exodus
    Main Class
    Marauder Lv 60
    Quote Originally Posted by Ruminate View Post
    Wrong. Go test it.
    Wrath stacks don't multiply your critical hit % either, incase you were wondering.
    No, it is an increase to your Crit, Block Rate etc Stat.

    10% + (block rate/10) for block rate

    So for Holy Shield with Bullwark = 10% + (167*1.6/10) = 36.72%. So a far cry from 85%.
    (0)
    "I don't always drink beer, but when I do, it's often."
    Temp Forum Ban - July 7th 2016 *** I promise to never call out scrub players again due to it causing a toxic community

  5. #885
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    It is near 85% in my mass pull observation. That is I'm Dex accessories equipped. Even then if you'd say 4% damage mitigation over 15 seconds is in itself wrong. Cause over that 15 seconds, I'm sure as hell going to block more than 2 times without it. In case you were wondering, for me it is as reliable to say that this CD is situationally RnG better than Rampart in dealing with Physical damage to the point where I'd use this as First CD for Dreadnaught 4 tank and Double Dreadnaught with one +2. If RnG puts me out of favor within 2 melee hits I pop Rampart as a backup plan.
    (0)

  6. #886
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    2nd Problem is Bloodbath is damage mitigation after damage whereas Rampart is before damage. Meaning 5k hits reduced by your stated 4% would be 4800 which may not have killed you whereas 4% after damage would deal 5k still and killed you before you could drain it back. Also you are putting off Shield Oath's mitigation along with Shield Block efficiency for each HP drained by the Paladin. Based on Shield oath itself The Paladin's Warrior like mitigation is received in 20 seconds that would be of 25s on the warrior.
    (0)

  7. #887
    Player
    Phreak's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Colin Chulainn
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Tane, you know you can make a single post and then edit it to go beyond the character limit?
    (0)

  8. #888
    Player
    TaneshimaPopura's Avatar
    Join Date
    Nov 2013
    Posts
    463
    Character
    Taneshima Popura
    World
    Carbuncle
    Main Class
    Marauder Lv 50
    @Phreak

    Oh Thanks... I was wondering why this stupid quick post would limit sub 1,000 characters. =_=
    (0)

  9. #889
    Player
    Phreak's Avatar
    Join Date
    Sep 2013
    Posts
    208
    Character
    Colin Chulainn
    World
    Cactuar
    Main Class
    Blacksmith Lv 50
    Quote Originally Posted by Judge_Xero View Post
    No, it is an increase to your Crit, Block Rate etc Stat.

    10% + (block rate/10) for block rate

    So for Holy Shield with Bullwark = 10% + (167*1.6/10) = 36.72%. So a far cry from 85%.
    again with the random numbers
    (0)

  10. #890
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Phreak View Post
    again with the random numbers
    Especially given that those numbers are wrong.

    ARR is weird insofar as there isn't a lot of consistency in whether effects are multiplicative or additive. The safe rule of thumb is for increases to effects to be multiplicative and for increases to chances to be additive. Bulwark is *most definitely* additive: activate it and you can pretty much guarantee a block. I do it all the time on Titan right before Mountain Buster.
    (1)

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