Most of us can't get over a million gil to buy such ring.From my best estimate...
Astral Ring (pentamelded for +12 crit, +3 accuracy)
Allagan Ring
Any other combination of items may result in sufficient accuracy to hit 100% on Garuda in Turn 5, but it would leave you with less DPS. There is no middle ground, there is no gray area. There is the best, then everything else.
Last edited by paradigmfellow; 11-14-2013 at 02:20 AM.
Your entire argument is based on invented equivalencies, so it is essentially meaningless. A "loss of 5.1 INT worth of stats" is awfully exact considering nobody even knows what the damage formula is.
I do not think sacrificing your primary stat (INT) is acceptable under any circumstances. Your equivalencies do not persuade me, as the entire idea that there is such a thing is an invention, as are the weighted values. INT is a sure thing, and I will not sacrifice it for secondary stats whose relative value within the community seems to change weekly.
Nor should you, considering a better ring will likely drop from Crystal Tower in one month, for free. And you can get still better rings from myth tomes and coil, again, for free.
Last edited by Zholi; 11-14-2013 at 02:20 AM.
The formulas are known, I am in the process of digging up some links to serve as "proof".
Yes, you would rather sacrifice 34 crit to gain 10 accuracy than you would sacrifice 4 int to gain 12 accuracy. As much 'sway' as there is in the community's approximation of the value of crit, it is certainly worth more than 0.12 int. There are variations, but they culminate around 0.2, which is almost twice as much as you are valuing it. Crit is a sure thing. Int is a sure thing. Det is a sure thing. All we have are close approximations of their respective values, but everything shows crit being worth almost twice as much as you are willing to give it credit for. Sacrifice all the 34 crit pieces for 10 accuracy that you want, but in the end you're only hurting yourself.I do not think sacrificing your primary stat (INT) is acceptable under any circumstances. Your equivalencies do not persuade me, as the entire idea that there is such a thing is an invention, as are the weighted values. INT is a sure thing, and I will not sacrifice it for secondary stats whose relative value within the community seems to change weekly.
In the end, DPS is DPS. It doesn't matter that it comes from Int or Crit or Det or Spell Speed, DPS is DPS. As there is nothing truly concrete, you have absolutely nothing to go on in assuming 4 int is better than 34 crit. Just because Int is a primary stat, doesn't make it far and away the end all, be all of the damage formula. You are simply choosing to ignore all the research and testing and theorycrafting the community has done, and substitute it with an asinine assumption you have absolutely no proof of being true. Unlike the valuations of crit/det/spell speed, which have been tested out and do have a close approximation of proof.
Buying a myth ring costs myth. The cost here, if nothing else, is the opportunity of not being able to buy something else. Coil is an exercise in RNG. You could go 1 week or 100 weeks before getting a ring. Crystal tower will inevitably be the same. And who is to even say the ring(s) in Crystal Tower will even have accuracy? Nothing is to say. All we have to go on is what we see now.
I've been farming coil. I don't have an Allagan ring. I've spent my myth on other, better items than the myth ring. Myth is capped. Coil runs are capped. You know what isn't capped? Your ability to earn gil and buy equipment (like an overmelded astral ring) that has been shown to be superior to what you can acquire by other means. People can get over a million gil to buy an item, if they wanted to. People choose not to. That is not an excuse to rely on unreliable measures to acquire the gear that will give you the most potential performance you can achieve.
Why not? Can't kill WP? AK? Philo mats aren't bought on your server? Can't level up crafting skills? Make items and sell them?
I see little excuse for someone who is in the end game, to not be able to make money. It could be that someone doesn't _want_ to make money, but saying they _can't_ make money is definitely a falsehood.
Why not? Can't kill WP? AK? Philo mats aren't bought on your server? Can't level up crafting skills? Make items and sell them?
I see little excuse for someone who is in the end game, to not be able to make money. It could be that someone doesn't _want_ to make money, but saying they _can't_ make money is definitely a falsehood.
Not everyone can be a multitasker. There are other more pressing matters, such as real life. Some of us have a full time job and go to grad school. Leveling crafts requires a huge investment of time that I just don't have time for. The philos I get are used for my other classes. The money I gain from the runs are not much. It would probably take a good 3 months to get to that point, if I logged in everyday and leveled crafts. By that time CT would be out and I could just run it to get my lvl 80 ring.
I'd say gearing multiple classes is high up there in what's considered multitasking.
I should have clarified on that. It is so much easier (time wise) to gear multiple classes than leveling crafts, getting the materials, and hoping for success. You will loose your items if it is not a success, I already tried it with a friend (fully maxed out in several crafts). I wanted to get a vanya head piece and I was able to grind for the peacocks. Let me tell you that I was not happy when I saw that he failed. That was time that I pretty much wasted.
Or instead of gearing those classes, you just buy Philo mats and sell them for gil. Crafting is only one way to make money, and apparently one you don't personally want to invest in. That's fine, but there are other ways.I should have clarified on that. It is so much easier (time wise) to gear multiple classes than leveling crafts, getting the materials, and hoping for success. You will loose your items if it is not a success, I already tried it with a friend (fully maxed out in several crafts). I wanted to get a vanya head piece and I was able to grind for the peacocks. Let me tell you that I was not happy when I saw that he failed. That was time that I pretty much wasted.
This is not an "I can't make money" situation, this is a "I choose to spend my time gearing out other classes instead of making money" situation.
Also, don't give your hard earned materials to people who cannot guarantee success. Find a reputable crafter, pay them a fee, give them the mats, let them do it. People have methods to make HQ 2 star (like the Vanya hat) items with 0% chance of failure. Or alternatively, sell the Peacock ore and just buy the already made item.
Out of curiosity since this was the only related thread I found, as a SMN if I WANTED to fully meld HQ Vanya Robe and Hat, what would be the best meld options? I have mostly DL for the rest of my gear. Any advice is appreciated! (I went this route so I could use my seals for my WHM Alt relic)
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