Agreed. Knowing you only ever see 60 people out of 128 online, but not being certain which if any are safe to remove is a bit frustrating. Especially when other people show interest in joining and you have to say no.

Agreed. Knowing you only ever see 60 people out of 128 online, but not being certain which if any are safe to remove is a bit frustrating. Especially when other people show interest in joining and you have to say no.


We've been forced to become an invite only LS, but I really don't like doing that. I'd like to be able to take in interested players who are active, good, and friendly but may not know somebody already in the shell.
SE needs to either increase the number of players a linkshell can hold dramatically, or make it easier for us to manage our rosters. Sure, 2.0 has made it so that we can kick players who are not online, but they need to make it easy for us to see who we can (or need to) kick.
Last edited by Molly_Millions; 11-14-2013 at 03:07 AM.
|
|
![]() |
![]() |
![]() |
|
|
Cookie Policy
This website uses cookies. If you do not wish us to set cookies on your device, please do not use the website. Please read the Square Enix cookies policy for more information. Your use of the website is also subject to the terms in the Square Enix website terms of use and privacy policy and by using the website you are accepting those terms. The Square Enix terms of use, privacy policy and cookies policy can also be found through links at the bottom of the page.
Reply With Quote


