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  1. #41
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by Seif View Post
    They don't have enough content for ranks 1-20 let alone 1-50 I think it's premature to talk about level cap issues.
    1-20 takes one day, they dont need to make much content for that
    (1)

  2. #42
    Player
    Carmillia's Avatar
    Join Date
    Mar 2011
    Posts
    154
    Character
    Carmillia Burana
    World
    Ragnarok
    Main Class
    Conjurer Lv 50
    Antyhing that would involve me questing is fine ^^
    (0)

  3. #43
    Player
    Seif's Avatar
    Join Date
    Mar 2011
    Posts
    2,706
    Character
    Seif Dincht
    World
    Balmung
    Main Class
    Marauder Lv 72
    Quote Originally Posted by Physic View Post
    1-20 takes one day, they dont need to make much content for that
    Which probably isn't working as intended. It's getting hard to see if they even "intended" anything by it in the first place though.
    (0)

  4. #44
    Player
    Captaindownsyndrome's Avatar
    Join Date
    Mar 2011
    Posts
    398
    Character
    Fate Raines
    World
    Sargatanas
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Mack View Post
    Job system wont be leveling up from R1, it'll most definitely be more like say a Conjurer Rank 30 unlocks WHM, you would be a Conjurer specialized as White Mage, R30. It just amplifies the class you're playing as in the direction you specialize as (so in this case you would become a more efficient healer at the expense of say nuking), that's it. That is what many people on the forums are guessing anyway by the sound of it, but we'll see when its released however it could be completely different but I doubt it'll be R1 "advanced jobs" so to speak.
    this nothing more then speculation we have no clue what there doing yet
    (0)

  5. #45
    Player
    Roaran's Avatar
    Join Date
    Mar 2011
    Posts
    675
    Character
    Ajax Sol
    World
    Excalibur
    Main Class
    Marauder Lv 50
    Depends on the quest... the Maat quest was epic.

    The quest requiring you to farm items with rediculously low drop rates... not so much.

    It would be fun to have a class quest every few levels that raises your cap. Like additional training.
    (0)

  6. #46
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Xenor View Post
    Yeah man, because more content is a terrible idea!
    One quest to raise a level cap is hardly content. New dungeons, new NMs and new leves to go along with the higher cap, now that's content, and that's the kind of stuff that should be developed. Not some annoying cap quest. People want something similar to Maat? That's fine, but make it relate to some new kind of optional content, not a required barrier that one must pass to have the privilege of progressing towards cap.
    (0)

  7. #47
    Player
    Physic's Avatar
    Join Date
    Apr 2011
    Posts
    2,616
    Character
    Bladed Arms
    World
    Balmung
    Main Class
    Monk Lv 70
    Quote Originally Posted by BlaiseLallaise View Post
    One quest to raise a level cap is hardly content. New dungeons, new NMs and new leves to go along with the higher cap, now that's content, and that's the kind of stuff that should be developed. Not some annoying cap quest. People want something similar to Maat? That's fine, but make it relate to some new kind of optional content, not a required barrier that one must pass to have the privilege of progressing towards cap.
    Ehhh a good mission/quest something to do at specific points in the game is entertaining to me, im not saying it should be like hunting rare items, or something, but its good to have milestones, that have some sort of backdrop or reasoning, make you feel like your charachter is actually proving itself and getting better, rather than killing 2000 pterocs
    (0)

  8. #48
    Player
    BlaiseLallaise's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    545
    Character
    Blaise Lallaise
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by Physic View Post
    Ehhh a good mission/quest something to do at specific points in the game is entertaining to me, im not saying it should be like hunting rare items, or something, but its good to have milestones, that have some sort of backdrop or reasoning, make you feel like your charachter is actually proving itself and getting better, rather than killing 2000 pterocs
    I can agree with that. One thing I feel they really fell short on was the reasoning behind a lot of what we currently have available to us, especially the primary missions, which, imo, is a very important part of the gameplay. Right now I am not sure why I should be compelled to join into the main story at all. I guess what I'm trying to say is that it currently lacks an early hook that makes me think "This matters to me." There definitely needs to be some of that. Even so, it is much better to want to do something than to be forced to do something. If they wish to reward effort, here is an idea. Instead of forcing one to do a quest to increase their cap, give the cap increase and add a quest available at the previous cap that gives one a boon when completing it. Perhaps an extra 2% SP for the next 5 ranks, or a special materia only available from that quest.
    (0)

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