Quote Originally Posted by Ysarel View Post
Neither data set nor the combination of the two provides enough data, much less good data, to support your conclusion. What conclusions we can draw from them does not extend to anything remotely close to sub-1% levels of accuracy. If this is all there is then we do not have enough data at this time to determine how exactly the effect of DEX on parry is calculated.
You are demanding irrelevant information to irrelevant certainty. You want the absolute value of 1 point when no player will take just one point, nor is there any reason to create such an estimate. I have repeatedly stated that we do not have enough data to piece together any formula. It is actually likely that there is no such point due to co-dependence. However, there is no interval within the data (between 15 and 30 points) which proffers the existence of any tiering effect. For one to exist, the tier would have to be less than 15 points of dexterity and placed conveniently such that an interval is crossed between 211, 216, 226, and 246, but not more than once. This is either an incredibly-fortunate placement of a 14-point interval (213, 227, 241) or it doesn't exist, and Occam's Razor cuts the former to ribbons. It is extremely unlikely that DEX is based on tiers.