Quote Originally Posted by Eightbit View Post
This is just showing the move from development to release to running the game. It's about hype more than useful information.
I don't feel like that's a valid point. During 1.0 they were actively developing for and running 1.0 while developing 2.0 on the side, and in my opinion there seemed to be much more communication from the dev team (not just talking about community rep responses). We were getting approximately 2 letters from Yoshi every month, occasional player polls, occasional live letters, roadmaps, and more.

With a subscription model game you can't afford to build up hype for release and then just turn the hype machine off once the game has launched. Selling copies of your game is a minute part of that model. In order to keep your game profitable you have to keep players subscribing each month. You have to continually communicate with players to show that issues are being addressed and new content is on the way.