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  1. #1
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,301
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Dreamer View Post
    • Zone size
    • Texture resolution
    • Character creation options
    • Inventory layout
    • Armor and weapon model variety
    • UI Scaling
    • Overuse of instancing
    wrong on all counts, this was done because too many PC players complained about massive lag due to the high spec requirements of 1.0 not because of the PS3
    (2)

  2. #2
    Player
    Kailea_Nagisa's Avatar
    Join Date
    Apr 2011
    Posts
    967
    Character
    Kailea Nagisa
    World
    Ragnarok
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by Wildsprite View Post
    wrong on all counts, this was done because too many PC players complained about massive lag due to the high spec requirements of 1.0 not because of the PS3
    sad that so many do not see this as the real reason, and still think it was because of the PS3...... as someone who was in the alpha/beta of 1.0.... it was bad..... really bad, but of course no one listened, and we got 1.0 ;p
    (2)

  3. #3
    Player
    Wildsprite's Avatar
    Join Date
    Jul 2011
    Posts
    1,301
    Character
    Moonfrost Hailstorm
    World
    Zalera
    Main Class
    Dancer Lv 100
    Quote Originally Posted by Kailea_Nagisa View Post
    sad that so many do not see this as the real reason, and still think it was because of the PS3...... as someone who was in the alpha/beta of 1.0.... it was bad..... really bad, but of course no one listened, and we got 1.0 ;p
    I had 1.0 I could barely play it. the zones were just too big causing massive lag. even on minimal settings.
    you people who have convinced yourselves that the PS3 is the reason this game has things dumbed down need to do some research, when a decent spec PC can barely run a game that a company wants the masses to use you will see changes to make it possible for more PCs to use it.
    (2)

  4. #4
    Player
    Raydeus's Avatar
    Join Date
    Oct 2011
    Location
    Gridania
    Posts
    91
    Character
    Raydeus Chris'tin
    World
    Atomos
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Wildsprite View Post
    wrong on all counts, this was done because too many PC players complained about massive lag due to the high spec requirements of 1.0 not because of the PS3
    You must be joking, because they have specifically said memory limitations on the PS3 have prevented them from adding many things, from a better and much bigger inventory system to animations and emotes among many other things.

    The graphical downgrade was also done in order to accommodate PS3 users, etc. etc.

    PS > And by the way, most 1.0 players complained about the horrible optimization of the game, not about the "high" specs requirement.
    (2)

  5. #5
    Player
    Dreamer's Avatar
    Join Date
    Mar 2011
    Location
    Balmung (USA, EST)
    Posts
    1,417
    Character
    Mocha Leporina
    World
    Balmung
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Wildsprite View Post
    wrong on all counts, this was done because too many PC players complained about massive lag due to the high spec requirements of 1.0 not because of the PS3
    Wrong, this was due to inefficiency with the original engine, and a huge part of the reason for redoing the entire game was that there was pretty much no way to get the PS3 version running acceptably with the original engine (that and poorly done network/server architecture the game launched with).
    (1)