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  1. #151
    Player
    tymora's Avatar
    Join Date
    Mar 2011
    Posts
    1,724
    Character
    Tymora Estrellauta
    World
    Balmung
    Main Class
    Thaumaturge Lv 90
    Quote Originally Posted by Xystic View Post
    With the buff staying on now, it doesn't promote more people to buy it still.
    Don't underestimate the power of "peer pressure". People who don't eat are gimp, regardless of how minor the buff is.
    (1)

  2. #152
    Player
    zakalw3's Avatar
    Join Date
    Oct 2013
    Posts
    259
    Character
    Wren Zakalwe
    World
    Lich
    Main Class
    Gladiator Lv 60
    Quote Originally Posted by tymora View Post
    Don't underestimate the power of "peer pressure". People who don't eat are gimp, regardless of how minor the buff is.
    Ridiculous hyperbole. I'd hardly call having a few stats less overall "gimped".

    Food = very slight advantage. That slightness might matter in Coil, but anywhere elese it's negligible.
    (0)

  3. #153
    Player
    Sigman's Avatar
    Join Date
    Aug 2013
    Posts
    4
    Character
    Sigman Sforziet
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by zakalw3 View Post
    Ridiculous hyperbole. I'd hardly call having a few stats less overall "gimped".

    Food = very slight advantage. That slightness might matter in Coil, but anywhere elese it's negligible.
    Advantages are advantages, raiders want every advantage they have.
    In world of warcraft Flasks are mandatory to raid, they only provide about a 5% buff to damage, or for tanks they provide a tiny (around 3% total) hp increase.
    Hardly important by your standards, yet MANDATORY.

    This game did something truly great just now. They made Cooks a real job.

    Thank you SE
    (0)

  4. #154
    Player
    AylaYukihana's Avatar
    Join Date
    Oct 2013
    Posts
    55
    Character
    Ayla Yukihana
    World
    Tonberry
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Okipuit View Post
    Greetings,

    We are currently working on adjustments for patch 2.1 to make it so food effects do not wear off when you are KOed.

    We understand that there have been a lot of feedback asking for longer effect durations or higher stats when considering the materials needed for high level recipes, but we’d first like to monitor the situation with the planned adjustments.
    So... dying... I heard its bad..

    Apparently not anymore.
    (2)

  5. #155
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Quote Originally Posted by AylaYukihana View Post
    So... dying... I heard its bad..

    Apparently not anymore.
    so... ko.... is death now
    (0)

  6. #156
    Player
    IzumiRaito's Avatar
    Join Date
    Aug 2013
    Posts
    323
    Character
    Raito Izumi
    World
    Odin
    Main Class
    Arcanist Lv 50
    When food starts to persist through death, there will be a HARD CAP of food being used per a set amount of time. 1 food item per 1 player per 30 minutes. Seems so similar to the weekly myth cap. Once every player willing to use food does so, there is no reason for them to buy any more untill the ones they have wears off. Food market freezes for set time, crafters start to spam undercutting just like the RMT does. Not-best food will stop selling AT ALL.

    Now its usually one food per wipe. Food market is defined by ppl wanting that slight boost for each wipe. Weaker when u have less success chance, stronger when success chance is higher.

    Therefore instead of not removing the food buff on death, its duration should be reduced by set time per death, 5 minutes seems like a good idea.
    (1)

  7. #157
    Player
    Join Date
    Oct 2013
    Posts
    40
    Quote Originally Posted by EzriNuru View Post
    This isn't stupid at all, blows my mind that you would even consider this a bad change.
    Actually it is. Now the MB will be flooded with food but will also be undercutted drastically. Oh well.
    (0)

  8. #158
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    Quote Originally Posted by Biohazard901 View Post
    Actually it is. Now the MB will be flooded with food but will also be undercutted drastically. Oh well.
    or people will actualy start using it now and demand will rise
    (0)

  9. #159
    Player
    meJojo's Avatar
    Join Date
    Sep 2013
    Posts
    269
    Character
    Dwindle Blight
    World
    Odin
    Main Class
    Fisher Lv 70
    There shouldn't be any adjustments to material costs, however I think the 2-star food should have their %s buffed, at least to match that of lv45-49 food that gives the same effect. It makes no sense for 2-star food to give a LOWER buff percentage. On a full DL w/Relic monk, deviled eggs give better buffs than apkallu omelettes. You'd need like 600+ crit for the apkallu omelette to have a greater effect.

    Letting food last after being downed will greatly increase the demand of food, though it will greatly cut the value, as well. Hopefully it will all even out in the end, but as a Culinarian, I am glad.
    (0)
    Last edited by meJojo; 11-08-2013 at 08:56 PM.

  10. #160
    Player
    Thriar's Avatar
    Join Date
    Aug 2013
    Location
    Limsa Lominsa
    Posts
    189
    Character
    Tristan Catari
    World
    Hyperion
    Main Class
    Arcanist Lv 60
    I don't understand why people think this won't make food more profitable when in all other MMOs(if you cared to look outside of Final Fantasy anything for just a minute), many of the economies thrive on consumables. I don't know if you've looked at wineport at ANY TIME of the day or night, but it's packed no matter what server you're on. Only a couple of those groups raid for 1hr and clear through turn 5. You have to think of all the other groups progressing still which takes up multiple days at 2 to 4 hour intervals. That's a lot of food to be consumed PER DAY. Also once the majority of the rest of the community realize food is a great "extra slot", food of all levels will start selling. You guys are shooting this down, thinking about yourself, before you could even see what good this could do.



    Also, realistically, in order for that food to exit my body after every death... I must of had a bowel movement upon every death too... and that's just gross. 30 minutes seems like enough time to digest ^^.
    (0)
    Last edited by Thriar; 11-08-2013 at 08:57 PM.

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