Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 39
  1. #11
    Player
    Swishytail's Avatar
    Join Date
    Sep 2013
    Location
    Ul'Dah
    Posts
    483
    Character
    Swishytail Exaflare
    World
    Malboro
    Main Class
    Pugilist Lv 50
    This is brilliant. I read the entire post, I knew none of this information. Very interesting. Thank you.
    (1)

  2. #12
    Player
    Crimson-Falcon's Avatar
    Join Date
    Aug 2013
    Posts
    737
    Character
    Veera Aurora
    World
    Omega
    Main Class
    Pugilist Lv 70
    you won the internet man
    (1)

  3. #13
    Player
    HumsterMKX's Avatar
    Join Date
    Mar 2013
    Posts
    1,252
    Character
    Helinin Landgravine
    World
    Masamune
    Main Class
    Fisher Lv 70
    Well, take me for example. I only went to coil as a stand in. So far only beaten coil 1 thrice, coil 2 twice, coil 4 once.

    I got 1 Allgan melee ring, belt, choker and mage hands.

    While the static guys have not seen a tank gear drop yet.

    Its all random. Sometimes you got great stuff sometimes you get nuts.

    Yes it is cruel like mad. The only means to be fair is probably by token drops. But that brings out a whole new set of drama and qq.
    (1)
    Last edited by HumsterMKX; 11-07-2013 at 05:29 PM.
    Heli's Black Market open for business. Sells black market items for your exotic needs.

    closed for business till further notice

  4. #14
    Player
    Nenin's Avatar
    Join Date
    Aug 2013
    Posts
    211
    Character
    Nenin Poponsand
    World
    Sargatanas
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Lafier View Post
    While I do have to say, I think the number generator is working fine enough and all that. This right here is just wrong. You are quite a bit more likely to get the 15% HQ (85% change to even succeed then 15% chance that will be HQ ---> ~0.026% chance to occur) than you are to fail at 5% 4 times in a row (0.000625% chance to occur) Other than this. I approve this post.
    Thank you for bringing this up but this is an area where I'm not sure how they programmed it. The percentages depend on whether they consider your chance to successfully mine and your chance to HQ separate or combined.


    Scenario A: The RNG effectively rolls a number between 0-100. If it's 0-15 you miss the node entirely. If it's 15-100 you mine successfully. If the number is between 85 and 100 you HQ.

    Scenario B: The RNG effectively rolls a number between 0-100. If it's 0-15 you miss the node entirely. If it's 15-100 you mine successfully. Then the RNG rolls AGAIN and if it's 0-15 you HQ, otherwise normal.


    I'm sure somebody has run the numbers and knows which it is. Any input would be greatly appreciated.
    (1)

  5. #15
    Player
    Mayin's Avatar
    Join Date
    Aug 2013
    Posts
    282
    Character
    Mayin Avantari
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    Not sure why you have to bust out some crazy math. Random is random, tat's pretty much it!
    (0)

  6. #16
    Player
    Lafier's Avatar
    Join Date
    Apr 2012
    Posts
    124
    Character
    Lafier Relana
    World
    Sargatanas
    Main Class
    Arcanist Lv 80
    The numbers I used was assuming worst case, were you have an 85% chance to hit the node, then a 15% chance to HQ your hit.
    (0)

  7. #17
    Player
    TheRac25's Avatar
    Join Date
    Apr 2011
    Posts
    415
    Character
    Krell Ynjynor
    World
    Excalibur
    Main Class
    Fisher Lv 50
    alot of software rngs tend to stick around extreme values
    you sound like a first year journalism major that took 000 introduction to computer science
    (1)

  8. #18
    Player Shioban's Avatar
    Join Date
    Sep 2012
    Location
    Bastok
    Posts
    1,564
    Character
    Shio Ban
    World
    Twintania
    Main Class
    Conjurer Lv 90
    Quote Originally Posted by Mayin View Post
    Not sure why you have to bust out some crazy math. Random is random, tat's pretty much it!
    Because computers are never truly random, but it's close.

    And depending on how the RNG is set-up, it (can) theoretically be set up to weight more in one direction than the other, we just don't know how they've set it up.
    (It'd be safe to assume it's set up fairly)
    (0)

  9. #19
    Player NeruMew's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    393
    Character
    Neru Silverlight
    World
    Balmung
    Main Class
    Thaumaturge Lv 60
    Quote Originally Posted by Shioban View Post
    Because computers are never truly random, but it's close.

    And depending on how the RNG is set-up, it (can) theoretically be set up to weight more in one direction than the other, we just don't know how they've set it up.
    (It'd be safe to assume it's set up fairly)
    I wouldn't be so quick to asume, it's not so simple to give the RNG enough entropy, or atleast, it requires some thought into it. : D
    But I've been wondernig the same thing, how good actually is their RNG.
    (1)

  10. #20
    Player
    Cobayn's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    40
    Character
    Dan'ta Yeule
    World
    Coeurl
    Main Class
    Pugilist Lv 50
    Nice one OP!


    Quote Originally Posted by Shioban View Post
    And depending on how the RNG is set-up, it (can) theoretically be set up to weight more in one direction than the other, we just don't know how they've set it up.
    (It'd be safe to assume it's set up fairly)
    "All RNGs are equal, but some are more equal than others". ; )
    (0)

Page 2 of 4 FirstFirst 1 2 3 4 LastLast