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  1. #11
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    T5 BIS
    A: Gloves, Leggings, Necklace [Maiming], Ring [Striking], Ring [Maiming], Weapon, Bracelet [Striking]*, Belt, Chest
    M: Helm
    either: Boots [M/A], Earring [M/Maiming]
    * Bracelet [Maiming] may be better depending on further DTR / damage formula research.

    T4 BIS
    A: Gloves, Leggings, Ring [Striking], Helm, Earring [Striking], Bracelet [Striking], Belt
    M: Chest, Weapon, Ring, Necklace
    either: Boots [M/A]

    These are based on rough stat weights.

    The main items that are "obvious" in terms of BiS are:

    - Allagan Ring of Striking
    - Allagan Chest
    - Allagan Belt

    Everything else basically floats around based on your Accuracy requirements. The overall weights are relatively close for everything aside from those 3.
    (0)

  2. #12
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by EasymodeX View Post
    T5 BIS
    A: Gloves, Leggings, Necklace [Maiming], Ring [Striking], Ring [Maiming], Weapon, Bracelet [Striking]*, Belt, Chest
    M: Helm
    either: Boots [M/A], Earring [M/Maiming]
    * Bracelet [Maiming] may be better depending on further DTR / damage formula research.

    T4 BIS
    A: Gloves, Leggings, Ring [Striking], Helm, Earring [Striking], Bracelet [Striking], Belt
    M: Chest, Weapon, Ring, Necklace
    either: Boots [M/A]

    These are based on rough stat weights.

    The main items that are "obvious" in terms of BiS are:

    - Allagan Ring of Striking
    - Allagan Chest
    - Allagan Belt

    Everything else basically floats around based on your Accuracy requirements. The overall weights are relatively close for everything aside from those 3.
    What stat weights are you using? Also is there a link to some info on this?

    Been trying to find good information on stats for monks and not having any luck.
    (0)

  3. #13
    Player
    EasymodeX's Avatar
    Join Date
    Sep 2013
    Posts
    900
    Character
    Lunairetic Emx
    World
    Midgardsormr
    Main Class
    Lancer Lv 50
    I'm using the weights:
    WD 7.536
    STR 1.000
    CRT 0.167
    DTR 0.227
    SS 0.157

    The CRT is based on an average of "DK-only" and "DK+Bootshine" values. The general damage formulas are based on valk's. There's currently some discussion re-evaluating the way DTR is handled in valk's formulas (with signs pointing to DTR being slightly better than the formula reflects).

    I basically slotted all the highest "weight" items, then switched them one at a time to the "accuracy" version of the items until I hit >470. The result is 473 in this case. I switched them in order of "least weight lost per point of accuracy".
    (0)

  4. #14
    Player Rochetm's Avatar
    Join Date
    Sep 2013
    Posts
    553
    Character
    Kicking Wolf
    World
    Lamia
    Main Class
    Pugilist Lv 70
    Quote Originally Posted by EasymodeX View Post
    I'm using the weights:
    WD 7.536
    STR 1.000
    CRT 0.167
    DTR 0.227
    SS 0.157

    The CRT is based on an average of "DK-only" and "DK+Bootshine" values. The general damage formulas are based on valk's. There's currently some discussion re-evaluating the way DTR is handled in valk's formulas (with signs pointing to DTR being slightly better than the formula reflects).

    I basically slotted all the highest "weight" items, then switched them one at a time to the "accuracy" version of the items until I hit >470. The result is 473 in this case. I switched them in order of "least weight lost per point of accuracy".
    Thanks. I made the mistake of getting the SS DL pieces early on and after getting full DL and relic +1 I quickly figured out that SS is not that great. It "feels" like the stat weights you listed are what works best... I just didn't have any numbers to back it up.
    (0)

  5. #15
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by EasymodeX View Post
    I'm using the weights:
    WD 7.536
    STR 1.000
    CRT 0.167
    DTR 0.227
    SS 0.157
    ...
    Interesting. So Crit Rate is weighted lower because of the Monk's many auto crits? I've tried reevaluating options based on trying to optimize Determination, and got the following:

    Weapon: Relic +1
    Head: Allagan
    Body: Allagan
    Hands: Melee
    Legs: Melee
    Feet: Doesn't Matter.
    Waist: Allagan
    Neck: Allagan of Striking
    Ear: Allagan of Maiming
    Rings: Allagan of Striking and Maiming
    Wrist: Allagan of Maiming

    This produces the following stat makeup
    +138 Accuracy: This creates a base of 479; supposedly high enough.
    +91 Crit Rate
    +93 Determination
    +89 Skill Speed

    I couldn't find a way to get Determination higher than 93, not without losing Accuracy. The numbers here are surprisingly close. If you really want to shaft Skill Speed, you can replace the weapon with Allagan and the head with melee. +3 Determination with +37 Crit at the loss of 26 Skill Speed and 4 Accuracy.
    (0)

  6. #16
    Player
    neoreturn's Avatar
    Join Date
    Aug 2013
    Posts
    258
    Character
    Neo Anderson
    World
    Sargatanas
    Main Class
    Pugilist Lv 50
    For all your calculation, you may want to remove Allagan body piece out of choice.
    Why? Most of monk won't get that piece in a year. Nobody even saw that piece after 3 month.
    If this poster try to help and guide how monk gear up, you should ignore Allagan body piece in first place.
    (0)

  7. #17
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    Quote Originally Posted by neoreturn View Post
    For all your calculation, you may want to remove Allagan body piece out of choice.
    Why? Most of monk won't get that piece in a year. Nobody even saw that piece after 3 month.
    If this poster try to help and guide how monk gear up, you should ignore Allagan body piece in first place.
    That doesn't change the relatively undisputed fact that, for Monks, the Allagan Chest is best in slot. There is, however, no reason not to get the Melee Chest in the meantime, since the Allagan Chest is one of the hardest pieces to acquire.
    (0)

  8. #18
    Player
    Zigkid3's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Miona Ayashi
    World
    Balmung
    Main Class
    Pugilist Lv 80
    Quote Originally Posted by Trezoa View Post
    1st, thanks for this.

    2nd, Could you please do a det>crit>ss set with this? I don't know how to use this spreadsheet and it says some of -my- files are corrupted and I can't run it.
    If you are missing the solver function in excel you can get it if on exel you go to file>options>addins>select solver>click go

    Anyways for det>crit>ss, I changed the weights so that determination was .70, crit was .20, and SS was .10 (just to exaggerate how worthless skillspeed is). Again the weights are arbitrary on by how much you value one stat over the other.

    If you have relic+1 which gives 37 accuracy, have a base of 341, then you need 94 accuracy from equipment to reach 472.
    so going det>crit>ss:
    Boots: Either
    Head: Allagan visor of striking (interesting, that's actually a first)
    waist: allagan
    chest: allagan
    legs: melee
    gloves: melee
    bracelets: Hero's
    neck: allagan of striking
    earrings: Hero's
    rings: allagan rings of maiming & Hero's ring of slaying (wow, another first)

    you will have 474 accuracy (2 over), +70 crit, +96 det, +74 SS from equipment.
    when multiplying the weights (.20, .70, .10) to the amount of crit, det, ss gains you'll have an objective of 88.6 which is the optimal combination benchmark. If you hand pick a set and compare its values multiplied by the same weights to find the objective of the hand picked set then you'll find it won't be as optimal as the 88.6 (assuming the hand picked set meets the 94 accuracy requirement).

    (stat gains including the relic+1 stats just for funsies: +70 crit, +84 det, +100 SS. because +26 SS from weapon i already accounted the +37 accuracy)

    If you are using the Allagan T5 weapon instead of relic+1 then you have a base of 341 accuracy and will need to get 131 acc from equipment to reach 472.
    In this case, assuming det>crit>ss:
    Boots: Either
    head: allagan
    waist: allagan
    chest: melee
    legs: melee
    gloves: melee
    bracelet: Hero's
    neck: Hero's
    earrings: Hero's
    rings: allagan of striking & maiming

    you will have 474 accuracy (2 over again), +62 crit, +85 det, +71 SS from equipment.
    when multiplying the weights (.29, .70, .01) to the amount of crit, det, ss gains you'll have an objective of 79 which is the optimal combination benchmark. If you hand pick a set and compare its values multiplied by the same weights to find the objective of the hand picked set then you'll find it won't be as optimal as the 79 (assuming the hand picked set meets the 131 accuracy requirement).

    (Stat gains including Allagan Baghnakhs stats just for funsies: +99 crit, +103 det, +71 SS. because +37 crit, +18 det from the weapon)


    --------------
    Do keep in mind though that this in no way means that a relic+1 set is better than an Allagan Baghnakhs set just because the relic set has an objective of 93.45 and the allagan set has an objective of 81.33, you can not compare those two objectives to each other it's decieving. you can however compare the optimal objective versus a hand picked set that uses the same weapon (which should end up being less and not as optimal).

    however, looking at overall stat gains:
    relic+1:+70 crit, +84 det, +100 SS
    allagan baghnakhs: +99 crit, +103 det, +71 SS

    You'll see that using the allagan weapon and its corresponding set gives overall better stats than the relic+1 and its corresponding set.

    ---------------------------------------------------

    You may also notice that unlike previous calculations that values crit>det>ss, for this one that does det>crit>ss, that det is pretty close with crit this is because the function is trying its best to maximize as much determination as possible.
    (0)
    Last edited by Zigkid3; 11-07-2013 at 07:18 AM.

  9. #19
    Player
    Zigkid3's Avatar
    Join Date
    Aug 2013
    Posts
    272
    Character
    Miona Ayashi
    World
    Balmung
    Main Class
    Pugilist Lv 80
    If anyone who can't seem to get the solver to work for them or can't figure out which boxes to edit or w/e, let me know what you'd like me to do an i can run the solver for you.
    let me know the following:

    -What accuracy cap are you looking for? include your character's base accuracy as well as any accuracy given by your weapon (+37 from relic+1 for example) so i can find out how much more you need from equipment. are you using relic+1 or do you want to know the optimal combination assuming youre using the allagan weapon instead, this makes a huge difference.
    -What weights do you want to run the solver with. crit>det>ss? det>crit>ss? if so by how much would you favor one over the other out of 100%.
    (0)

  10. #20
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    @Zigkid3. Your spreadsheet here is missing both the Allagan Bracelet of Maiming and the Allagan Choker of Striking, and the assumption of using the Relic+1 seems a little strange. I altered the spreadsheet to take the missing accessories into account and allowed the solver to choose a weapon too. Here is the calculation with your weights of .7 for Det, .29 for Crit, and .01 for Skill Speed.

    Weapon: Allagan
    Boots: Whatever
    Head: Allagan
    Waist: Allagan
    Chest: Melee
    Legs: Melee
    Gloves: Allagan
    Bracelets: Hero's of Slaying
    Neck: Hero's of Slaying
    Ears: Allagan of Maiming
    Rings: Allagan of Maiming and Striking

    This gives 131 Crit, 99 Determination, 45 Skill Speed, and 133 Accuracy. Note that these numbers now include the weapon. A Total Objective value of 107.74(84.41 with the weapon removed, which is fine since it has no accuracy on it). Overall, I guess this what happens when you really shaft skill speed!

    Edit:
    Toying with different weights on this is silly. To shaft Skill Speed just a little less, here's one with .7 Det, .2 Crit, and .1 Skill Speed.

    Weapon: Allagan
    Boots: Whatever
    Head: Allagan
    Waist: Allagan
    Chest: Melee
    Legs: Melee
    Gloves: Melee
    Wrist: Hero's of Slaying
    Neck: Hero's of Slaying
    Ear: Allagan of Maiming
    Ring: Allagan of Striking and Maiming

    This gives 110 Crit, 103 Determination, 60 Skill Speed, and 133 Accuracy. 305 Determination sounds like it would be awesome :P
    (1)

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