Hello all,
I've recently acquired a nearly full Darklight set for my lovely Monk, and a steadily growing pool of Mythology Tomes has me considering what I should begin spending it on. The question being that, provided that I do manage to adventure in Coil eventually, which slots should have AF2 gear and which slots should have Allagan gear? Their stats really are quite different, after all.
This is keeping in mind the following static requirements on stats:
Accuracy >= the Melee cap for Turn 5. I've heard talk of it being 487 or somewhere above 490, so I'll just round up to 500 here. It feels safe.
Skill Speed = 491. This is the number I've heard tossed around as reducing Global Cooldown during Greased Lightning III to a flat 2 seconds.
As for Crit Rate and Determination, I suppose the goal is to get them as high as possible while sticking close to the Accuracy(definitely) and the Skill Speed goal(possibly).
Now, iLvl 90 gear, no matter your combination, will give a Monk 221 Strength and 176 Vitality. This is a given and cannot be changed. So, my proposed "ideal" stat distribution of gear is to add 159 Accuracy and 150 Skill Speed to a Monk's level 50 base of 341 in both stats.
So, the sets:
Note: All data is provided via xivdb.com.
EDIT: For those who want the raw numbers: I've compiled them into this spreadsheet: https://docs.google.com/spreadsheet/...nc&usp=sharing
AF2: This is the set composed of your Relic+1, The Hero's Accessories via Myth, and the Melee gear via Myth. If you wear all AF2, here is your outcome. Note that there is only one "Hero's" Ring for each class set, so this calculation assumes one empty ring slot.
+208 Strength
+176 Vitality
+169 Accuracy
+52 Crit Rate
+54 Determination
+124 Skill Speed.
This looks good. However, the Accuracy is more than we need and the Skill Speed isn't quite enough.
Allagan: This is the set composed of the Allagan gear of Striking a Monk can obtain through Coil. This includes the Allagan weapon, as well as wearing both a Maiming and Striking ring.
+221 Strength
+176 Vitality
+51 Accuracy
+199 Crit Rate
+79 Determination
+88 Skill Speed
Alternately, all Striking Accessories can be substituted for Maiming Accessories to get the following assortment:
+83 Accuracy
+194 Crit Rate
+83 Determination
+56 Skill Speed
I'm sure the problem with going full Allagan is immediately apparent. Enormous amounts of Crit Rate and Determination mean that your fists will hit like a truck... provided you can actually hit the enemy. The Accuracy provided by this set is pitiful, so much so that going full Allagan is likely a very terrible decision.
Now, going full with either of the sets are the two obvious choices. However, how far can we get by combining things? In the Melee set, the body equipment provides a great deal of that precious Accuracy and Skill Speed. The Accessories proceed to provide even more than is required. However, the combination of Allagan accessories detailed above(All Striking accessories except for one Maiming Ring) focuses well on everything except for accuracy. It's only on the rings.
So, here's what I think would be a good combination of gear for an iLvl 90 Monk:
Melee Head, Body, Hands, Legs, and Feet.
Hero's Belt.
Allagan Earrings, Ring, Bracelet, Choker of Striking.
Allagan Ring of Maiming.
This gives the following stat arrangement for the secondaries.
+158 Accuracy
+63 Crit Rate
+59 Determination
+145 Skill Speed
499 Accuracy is enough. Skill Speed is at 486, but it can't be bumped higher without sacrificing Accuracy. A lowish Crit Rate isn't that important when we have Bootshine, True Strike, and Internal Release, and I'm honestly not sure what a good baseline for high level Determination is. Either way, I'm feeling this combo.
What do you guys think of this?