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  1. #11
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by NoRyoKu View Post
    You start with that skill because you can do more damage hence more enmity for the first 30 sec of the fight?
    Yes. it won't be up all the time mind you, but it certainly helps.

    Also, as you progress, use flash more. I usually start with one per mob. It basically insures they stick to you. Toss a riot blade in there every so often if you want to top off MP.

    shield lob is definitely the way to start. If people are not following the kill order, flash, and cycle the rage of halone combo through all mobs and u should still be able to hold hate.
    (0)

  2. #12
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Quote Originally Posted by NoRyoKu View Post
    snip
    Provoke generates +1 enmity, its useless for a pull.
    Halone combo is how you generate enmity on a target.
    Flash is when they DPS AOE's everything down.
    (0)

  3. #13
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Leiron View Post
    Provoke generates +1 enmity, its useless for a pull.
    Halone combo is how you generate enmity on a target.
    Flash is when they DPS AOE's everything down.
    Not necessarily true.

    Flash is useful in all situations, not just when DPS are AoE-ing. A mob that has low enmity on you will attack a healer if they heal. Healing generates as much enmity as the amount they heal for. If you are doing 0 damage and/or not doing anything else to generate enmity on it, it will attack something else besides u.

    Flash will allow you to maintain hate on everything.

    BTW, im not trying to lecture you. You are the level 50 and i but a lowly 46. Just wanted to give the OP some more perspective so that they have more information for various situations.
    (0)

  4. #14
    Player
    glen7187's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Faitte Kurusu
    World
    Cactuar
    Main Class
    Archer Lv 50
    Quote Originally Posted by Leiron View Post
    Provoke generates +1 enmity, its useless for a pull.
    Halone combo is how you generate enmity on a target.
    Flash is when they DPS AOE's everything down.
    I used to think this too. But in some situations, a Provoke pull will work because Provoke has more range than Shield Lob does. For example, in Dzamael Darkhold after the first boss, you go across the bridge and to the right, I like to try to pull the giant frogs that patrol the ramp. If they are below me over the edge, my Shield Lob can't reach them, but I can pull them with Provoke.

    Again this is just preference because there's no need to pull the frogs this way. You can always wait for them to come up or just kill the trash mobs at the top and work your way down to them.

    So SOMETIMES you may want to pull with Provoke if you NEED the extra range. If not, use Shield Lob for sure.
    (0)

  5. #15
    Player
    Leiron's Avatar
    Join Date
    Sep 2013
    Posts
    563
    Character
    Haeen Kazerith
    World
    Balmung
    Main Class
    Gladiator Lv 90
    Provoke is nice for the extra range, but it does NOT generate anything more than Highest person on the threat list +1.
    Unles they ninja fixed something, it hasn't changed.
    (0)

  6. #16
    Player
    Kitru's Avatar
    Join Date
    Sep 2013
    Posts
    1,334
    Character
    Kitru Kitera
    World
    Cactuar
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Lord_Zlatan View Post
    Not necessarily true.
    The only times that you should be using Flash are when there are a massive number of enemies that your DPS buddies are AoEing down (the beetle packs in WP or speed runs that grab numerous groups at a time) or right at the start of the fight because, even with 3 targets, it doesn't have the enmity per GCD even with 3 targets to justify it. It takes in excess of 4-5 targets for Flash to overwhelm your ST rotation on mean enmity per GCD. If your DPS are not being complete idiots, they should be focusing upon your explicitly designated focus target. As such, all you need to do on the other targets is keep enmity off of the healer. The best way to do this is with *target swapping* (it also happens to be the best way to keep enmity on targets that your DPS are split on).

    For a group of 3, Lob the focus target, Flash 1-2 times when the group up, throw a Halone on the focus target and then start doing this: Fast Blade on non-focus 1, Savage Blade on non-focus 2, Rage of Halone on focus, Fast Blade on non-focus 2, Savage Blade on non-focus 1, Rage of Halone on focus, repeat.

    For a group of 2, Lob the focus target, Flash once, and then start doing this: Fast Blade on focus, Savage Blade on non-focus, Rage of Halone on focus, repeat.

    Flash is not an efficient enmity generator without a buttload of targets; it's only useful at the very beginning so as to keep aggro off of the healer while you establish effective enmity cushions with your single target attacks. One of the most important skills for a tank to learn is target swapping because, without it, they're pretty much *never* going to maintain enmity on more than 1 target at a time.
    (0)

  7. #17
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Leiron View Post
    Provoke is nice for the extra range, but it does NOT generate anything more than Highest person on the threat list +1.
    Unles they ninja fixed something, it hasn't changed.
    No ninja fix. Still does the same. I like to use provoke on a pull if i want to pull a patroller (Stone Vigil comes to mind) but thats about it.
    (1)

  8. #18
    Player
    glen7187's Avatar
    Join Date
    Sep 2013
    Posts
    71
    Character
    Faitte Kurusu
    World
    Cactuar
    Main Class
    Archer Lv 50
    Quote Originally Posted by Leiron View Post
    Provoke is nice for the extra range, but it does NOT generate anything more than Highest person on the threat list +1.
    Unles they ninja fixed something, it hasn't changed.
    You are correct. It only does Highest person +1 so if you pull with it you're going to want to get hate on all mobs immediately. Especially since many DPS only wait for you to pull, they don't like to wait until you get some hate before attacking.
    (0)

  9. #19
    Player
    saber_alter's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    1,811
    Character
    Lyrre Myste
    World
    Cactuar
    Main Class
    Dark Knight Lv 80
    Quote Originally Posted by NoRyoKu View Post
    You start with that skill because you can do more damage hence more enmity for the first 30 sec of the fight?
    coming back.

    yes. i have it macroed in with my fast blade skill. the initial damage boost helps a lot with big pulls.

    on the topic of provoke:

    if your going to provoke, it should and must always be followed up with a shield lob or a comboed rage of halone. that includes if it is used as a longer range pull skill.

    ..and multi target tanking:
    It, once again, depends on who is in your party. the higher the average Ilvl of your dps' weapons: the more micro-managing, the more attention required, the more flash that is used.
    (1)
    Last edited by saber_alter; 11-07-2013 at 02:30 PM.

  10. #20
    Player
    warren-ragnarok's Avatar
    Join Date
    Jul 2012
    Posts
    210
    Character
    Warren Slassi
    World
    Lamia
    Main Class
    Pugilist Lv 60
    i will keep my recommendations simple,
    start with shield lob follow with flash, then do rage of halone
    flash spam is more when your pulling groups of mobs and aoeing them all down
    if your dps attack the wrong mob, tell the whm to let them die

    also, according to some number crunches, doing the full rage of halone combo, your rage of halone will do damage x5 for total enmity, (x10 with shield oath) and flash will do ~550 enmity (1110 with shield oath) and your limited on mp, should only use flash enough to keep hate off your whm
    this link here shows a rough estimate on enmity generated per ability and multiplies for them to give you a better idea and may help you tweak your tanking style with ideas you can come up with as well, im not sure if its 100% spot on, but seems fairly accurate
    http://valk.dancing-mad.com/?page_id=231
    (0)

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