I would like to point out that shroud is absolutely not needed for White Mage mana management. You can heal everything in the game at least up through Turn 4 (haven't downed turn 5 so I wont include it) without ever casting a shroud. When I first killed turn 4 I used shroud because we were making mistakes as we were getting used to the fight, once we had our strategy and everyone had seen the fight I was able to heal from start to finish and not cast shroud on our next kills.
White mages need to lean very heavily on cure 1 so that you get the free cure 2 procs and arent wasting on mana on regens that just end up doing over healing. I dont claim at any point that shroud shouldn't be looked at for the next tier or maybe two in raiding but its not an integral part of how White Mages are supposed to be managing their mana. Its there for when you screw up or when your team screws up. Our mana management is very fun and challenging IMHO because its not just managing a cooldown to give you mana back but the actual nature of your healing. You can't just go throwing out whatever heals you want, you actually have to select the right tool everytime and when you don't you have shroud as a bit of a safety net.
Shroud will most assuredly need some kind of change in the next year but I don't see the point in having it scale now or even in the near future because it is absolutely not needed.
I have a vid up here that goes over how I look at White Mage healing: http://www.youtube.com/watch?v=ak0nrdkii-Q
and I dont expect everyone to agree with me but I know I have healed everything through turn 4 without having to cast shroud and I in no way over gear that content.


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