Page 5 of 13 FirstFirst ... 3 4 5 6 7 ... LastLast
Results 41 to 50 of 121
  1. #41
    Player Vackashken's Avatar
    Join Date
    Mar 2011
    Posts
    1,165
    Character
    Vackashken Zuth
    World
    Ragnarok
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by AnaviAnael View Post
    I just find it funny that we can kick and add people from our social lists anywhere, but they forgot to implement the same features into LS commands.
    Again, good point.
    (3)

  2. #42
    Quote Originally Posted by Vackashken View Post
    What, do you belong to a company with 3 people in it?
    Nope, NIS has quite a bit more than 3 people working there. Also, there's different teams but Linkshell system is programming as much as it is UI related, therefore the teams intertwine and thus require attention as well. When the main priority is getting out a core system fix you can be guaranteed that a lot of resources are directed toward the main goal, i.e battle system.

    So as you say "sorry, no dice as usual."

    It's funny that people say those who are "against" things seem to be "blind" to situations when it's usually the opposite end of the coin the most stubborn.
    (0)

  3. #43
    Player
    BruceyBruceyBangBang's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    1,678
    Character
    Boye Fran
    World
    Leviathan
    Main Class
    Pugilist Lv 60
    Quote Originally Posted by Elexia View Post
    Nope, NIS has quite a bit more than 3 people working there. Also, there's different teams but Linkshell system is programming as much as it is UI related, therefore the teams intertwine and thus require attention as well. When the main priority is getting out a core system fix you can be guaranteed that a lot of resources are directed toward the main goal, i.e battle system.

    So as you say "sorry, no dice as usual."

    It's funny that people say those who are "against" things seem to be "blind" to situations when it's usually the opposite end of the coin the most stubborn.
    No matter the difficulty, it is a basic function that should have been worked on with the smaller scaled changes to the game. It's not our problem as players that they need to do a bunch of hoop jumping to accomplish this. It's theirs.
    (2)

  4. #44
    Quote Originally Posted by BruceyBruceyBangBang View Post
    No matter the difficulty, it is a basic function that should have been worked on with the smaller scaled changes to the game. It's not our problem as players that they need to do a bunch of hoop jumping to accomplish this. It's theirs.
    Hence why people were stumped at their decision to ignore XI's existence. Love it or hate it it got at least the basics right lol. Same linkshell system as well.

    It should have been bug free since launch since all they had to do was build off of the basics their previous MMO laid out. The search system also has a very similar problem, so it's the module itself that handles this that's an issue, which is why they said it's something to be looked at after the main priority is taken care of. Stuff smaller than the search system (LS falls into this) issue are also said to be taken care of once they finish the battle system. So it's clear they're diverting a lot of attention to the core of the game gameplay wise.
    (1)

  5. #45
    Player
    TessaJalloh's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    644
    Character
    Tessa Jalloh
    World
    Balmung
    Main Class
    Ninja Lv 60
    just to add to this thread's attention. i'm signing this.

    /signed.

    remember to like the OP.
    (1)

  6. #46
    Player
    Dimo's Avatar
    Join Date
    Mar 2011
    Posts
    67
    Character
    Denji Venrir
    World
    Behemoth
    Main Class
    Lancer Lv 50
    like everyone else i agree this needs to be fixed. Its amazing that the most basic features that were in FFXI are still not implemented 8 months into FFXIV's launch... the new battle system they are working on better be epic to postpone all of these smaller things for so long..
    (1)

  7. #47
    Player
    Shika's Avatar
    Join Date
    Mar 2011
    Location
    Ul'dah
    Posts
    298
    Character
    Ellana Trevelyan
    World
    Excalibur
    Main Class
    Thaumaturge Lv 60
    The post I added earlier today on a different thread relating to this topic (http://forum.square-enix.com/ffxiv/t...ration-Options) still stands, and I will sign as many of these as is required until they actually pay attention.

    "With companies and dungeon events being promised to us before the end of Summer, I don't understand how SE cannot even be looking at this already. If you are going to be putting events/dungeons into a game for Linkshells to participate in surely simple features for Linkshell management is a must?

    Our social LS has had to reform twice already, and we will probably be on the way for a 3rd soon- too many members that have upped and left and not dropped their pearl- hell I don't have to explain it, everyone knows what the problems are! How can a LS be expected to participate in any vague form of "endgame" activities if we cannot even remotely boot members or put up LS messages?

    Does the development team know how much organization is required to reform a Linkshell? Trying to catch players that are in different timezones, only play certain days of the week and then having to meet up with them in order to give a new pearl. All this because we cannot boot old members from the list that are inactive?? For a game designed for "casual" players, why do they think people have the time to do this due to incompetence in not putting basic features into the game?

    The LS list itself is useless; showing the name of the person and a green blob to indicate if they are online is as much use as a chocolate teapot- why can we still not see where the person is in the world and what rank and class they are playing? o.O

    Come on guys, sort this out ><"
    (3)

  8. #48
    Player
    Joeking's Avatar
    Join Date
    May 2011
    Location
    In Quasimodo's Hump
    Posts
    690
    Character
    Boy Friend
    World
    Tonberry
    Main Class
    Fisher Lv 100
    Trust SE, Trust the members that haven't been online for a couple of month in your LS to return. Its all about Trust.

    (0)
    Last edited by Joeking; 05-26-2011 at 10:51 AM.

  9. #49
    Player
    Rhomagus's Avatar
    Join Date
    Mar 2011
    Location
    Limsa Lominsa
    Posts
    1,076
    Character
    Rhomagus Asclepiot
    World
    Ragnarok
    Main Class
    Weaver Lv 51
    Wow, I actually found some arguments with keeping it the way it is in this thread.

    I am incredibly surprised to say the least.

    The gist of the argument against changing this really, even then, is when it should be changed not actually the change itself. I'll make sure to include that in part of my posts tomorrow on this subject. I've included this thread in the thread that I've made regarding this issue. I'll also address the arguments that speak out against the general nature of this thread in my post tomorrow. While they are interesting, this issue is very old and has actually been generally looked at in the very first "Letter from the Producer". The NA dev-tracker response does not suffice in contrast to looking at the "Letter from the Producer VIII" where Naoki Yoshida mentions the different teams that work on different aspects of the game.

    That and more will be covered in my post tomorrow in the following thread:

    http://forum.square-enix.com/ffxiv/t...nt-Recognition

    As I go, I'll also be responding to the threads that cover this same issue so they too will be bumped to the front page for exposure. They won't be just one word responses or shameless bumps, but will address the topic at hand and include opinions from varied backgrounds.
    (0)

  10. #50
    Player

    Join Date
    May 2011
    Posts
    1
    please give them the option to manage users!!!!
    (1)

Page 5 of 13 FirstFirst ... 3 4 5 6 7 ... LastLast