
I mean irrelevant of an update or not, servers get maintenance once a week at best, so whatever it is they're doing here would be nice to get some type of notes is my point.

clustering and redundancy is cool, it lets you reboot machines without impacting end users. The fact they keep needing to take the game offline for what in essence I am reading the maintenance notes as a reboot to fix a memory leak is getting old.
Lie to me tell me its to combat RMT that would make the community happier than 'um servers feel kind slow, were are going to try poking it with a stick to see if that fixes it' which is what a 'to alleviate stress' means to me.
So you're upset because you chose to interpret it your own way? That's honestly not SE's problem at that point.clustering and redundancy is cool, it lets you reboot machines without impacting end users. The fact they keep needing to take the game offline for what in essence I am reading the maintenance notes as a reboot to fix a memory leak is getting old.
Lie to me tell me its to combat RMT that would make the community happier than 'um servers feel kind slow, were are going to try poking it with a stick to see if that fixes it' which is what a 'to alleviate stress' means to me.

No I work in this industry and am very aware of a 'hail mary' when I see one.
Also when you give no information you are only open to interpretation, if they do not like it they could give a little more information than 'to reduce stress'. A computer does not need a reboot for the sake of a reboot unless you have a leak in your code consuming resources and not releasing them. I have many machines that have been online for many years are extremely busy and have never seen downtime.
If you are restarting machines to fix a problems then the thing is you are only buying time and don't understand the root cause of the problem which results in a 'temp fix' meaning it will come back again.
Last edited by DSN; 11-05-2013 at 01:55 AM.


Let me borrow your IT crystal ball! It would have really been handy for me last night when I had to work.clustering and redundancy is cool, it lets you reboot machines without impacting end users. The fact they keep needing to take the game offline for what in essence I am reading the maintenance notes as a reboot to fix a memory leak is getting old.
Lie to me tell me its to combat RMT that would make the community happier than 'um servers feel kind slow, were are going to try poking it with a stick to see if that fixes it' which is what a 'to alleviate stress' means to me.
But seriously, where did they say they needed to reboot for a memory leak?
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