During the letter live they mentioned to follow that good person to avoid getting hit by the bombs. I followed that good person in the party, I was right next to him when running and right on top of him when the bombs went off, the bombs hit me but didn't hit him... This lag stuff really, really sucks.
Doesn't need a nerf, step up your game n get geared, dodge, finish off the loin cloth giant.
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0/10 Bad Troll
"I f@#$ing hate stupidity... Stupid people shouldn't be allowed to talk, think, question, reproduce, or be near me when I'm raiding."
I can't believe people can't understand this problem. It's already the case and SE is nerfing Turn 5 in Coil because of the positional data not checking properly. On average a player has a .3 second lag on the positional check. When 25% encounter this on a regular basis this isn't a connection or latency issue it's a programing issue. The visual data and positional data is out of sync.For some players that's not an uncommon problem. It's ALL the time, and it's solely on this game. No other MMO on my computer gives me this problem except this one, but luckily for me it is an uncommon problem." "What happens when content is introduced that's not scripted and reactionary movement is required? When you can't pre-move just how many people claiming this is an easy fight would die to the same mechanics hurting other players right now?
To clarify, this is not why turn 5 got nerfed. Turn 5 was nerfed because the player base was unable to correctly identify how to dodge the attack and whined to high hell about it.I can't believe people can't understand this problem. It's already the case and SE is nerfing Turn 5 in Coil because of the positional data not checking properly. On average a player has a .3 second lag on the positional check. When 25% encounter this on a regular basis this isn't a connection or latency issue it's a programing issue. The visual data and positional data is out of sync.
http://i.imgur.com/TKfbg.jpg
They do need to fix the delay though. It's more then possible to be well out of the attacks and still get hit. Dodging isn't hard. But it is pointless if you get attacked anyways.
i have actually enjoyed failing at this over and over again. i feel like it has helped me overall to do better at DPS. I have still only tried the fight using DF (que time is less than 5 min now) and have only been paired up with a group to beat his heart maybe 4X max. However i'm typically one of the last 3 standing even in groups with people that already have their relic weapons. Kind of fun way to personally track my overall progression. I just wished that more people accepted that DF at this point is really just for practice runs. People using it don't have success (over and over again) but still seem to blindly expect a pass with each try and get super pissed when it doesn't happen for them. Just accept the fact that a victory probably isn't going to come from using DF, keep calm, and move on
the failure i typically have on playstation is dodging the plumes...damn things almost always hit me despite being clear. Kind of makes things harder than what is needed for the healers
To everyone complaining about being unable to dodge due to lag:
Move BEFORE the ability is used.
It is as simple as that. Titan runs a set pattern and is completely predictable. If you have a crap connection and you know it, move before he casts a weight of the land so that you're already moving when it is cast. If you still can't dodge while doing this then there is no excuse other than you are bad.
Last edited by Sinth; 11-05-2013 at 06:05 AM.
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