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  1. #1
    Player

    Join Date
    Dec 2012
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    1,132
    Quote Originally Posted by Shizato View Post
    Too many ppl who dont enjoy contested content - too many ppl who dont enjoy sharing content either - so unless you have an idea for NMs that doesnt involve them being contested nor shared... good luck!
    The NM system of FFXI was honestly complete crap and I'm glad to see it gone from ARR.

    And no, its not that I don't like contested content, because I'm pretty fine with having to lot on items after a dungeon, but that I don't like wasting hours camping an NM with a very good chance of not even being able to fight said NM due to being outclaimed. If I log-in to the game, I want to actually play it, not stare at the screen waiting for the NM to pop.

    I'm completely fine with pop NMs, but NMs that require camping? Sorry, but I'd rather not see crap mechanics like that in a game ever again.
    (3)

  2. #2
    Player
    Kittra's Avatar
    Join Date
    Apr 2011
    Posts
    349
    Character
    Kittra Thelder
    World
    Hyperion
    Main Class
    Lancer Lv 50
    Quote Originally Posted by Gilthas View Post
    The NM system of FFXI was honestly complete crap and I'm glad to see it gone from ARR.

    And no, its not that I don't like contested content, because I'm pretty fine with having to lot on items after a dungeon, but that I don't like wasting hours camping an NM with a very good chance of not even being able to fight said NM due to being outclaimed. If I log-in to the game, I want to actually play it, not stare at the screen waiting for the NM to pop.

    I'm completely fine with pop NMs, but NMs that require camping? Sorry, but I'd rather not see crap mechanics like that in a game ever again.
    There really shouldn't be any problem with 1.0's system of NMs then.

    Baring a few NMs that required special "conditions" to pop, most of them popped every 5 minutes.

    This was far better than FFXI's: An NM might pop... maybe... in about an hour... maybe 7 hours... if you kill all the regular monsters around first to make it lottery pop... yeah good luck buddy.
    Lets not even talk about those 24-72 hour, once a week, or maybe once or twice a year (no friggin joke) NMs.
    There was literally this one tiger NM in Batallia Downs that popped once a year randomly.
    (0)
    Last edited by Kittra; 11-04-2013 at 10:09 AM.

  3. #3
    Player
    Luso's Avatar
    Join Date
    Apr 2011
    Location
    Gridania
    Posts
    295
    Character
    Sally Syrup
    World
    Sargatanas
    Main Class
    Ninja Lv 60
    Quote Originally Posted by Redemption View Post
    ...All that would have to be done is to have all NMs be phased to your party when you enter a zone.
    That is a cool idea.

    Quote Originally Posted by Babydoll View Post
    It would make good content filler..especially now since there isn't much to do.
    I agree NM and hunting them down was a great filler in other games/previous version.

    Quote Originally Posted by Scratchs View Post
    ...Gives too much power to the would be griefers/botters/etc.
    I think avoiding content because of bots is a really bad idea. Why limit content because of a group. SE should work harder on resolving the problem instead of putting a limitation on content they will provide. However, I don't know the reasons behind why NM were removed since 1.0. Would be nice to know what their reasoning behind that was.

    Quote Originally Posted by Kittra View Post
    ...Baring a few NMs that required special "conditions" to pop, most of them popped every 5 minutes.
    NM farming was a lot of fun in 1.0. The game also had a completely different community to it too. I remember farming some of the monsters for hours not just for me, but to help others trying to get the drops. Made a lot of new friends looking for these monsters.
    (1)
    Last edited by Luso; 11-05-2013 at 12:48 AM.
    Adventure, that's the life for me!