People can already stand inside NPC so your show-off logic fails.
The issue is: we dont need it and 2. if players do not have to dismount than targeting the npc will become more of a chore. Basicly get off your mounts than get back on. There is no reason why players can not get off their mount to talk to an npc unless they are just plain lazy to do so. Also the goobue mount is very large so in fact they can pretty much block veiw as well as making it extremely hard to target npc. I would assume you didnt get what I was getting at by your post. So again get a bunch of 1.0 players together have them mount their goobues and crowd the npc and than you will see how much of a chore it is to target that npc.
I think it's more of a convenience issue.The issue is: we dont need it and 2. if players do not have to dismount than targeting the npc will become more of a chore. Basicly get off your mounts than get back on. There is no reason why players can not get off their mount to talk to an npc unless they are just plain lazy to do so. Also the goobue mount is very large so in fact they can pretty much block veiw as well as making it extremely hard to target npc. I would assume you didnt get what I was getting at by your post. So again get a bunch of 1.0 players together have them mount their goobues and crowd the npc and than you will see how much of a chore it is to target that npc.
We don't auto-dismount while riding into a city either. Why?
In FFXIV 1.0 we auto-dismounted when we tried talking to an NPC out in the field, which was convenient.
Seeing a message pop up stating, "You must first dismount to talk to NPCs." is completely backwards and stupid.
More than likely it takes the same amount of programing to put up that one message as to auto-dismount the player trying to perform the action.
I can see what you're saying about the mounts, but keeping the current system in place is just mind bogglingly wrong.
(And I better not see a Dev come in here claiming PS3 memory limitations! We can do this in friggin FFXI for God's sake!)
Last edited by Kittra; 11-04-2013 at 09:42 AM.
Automatic dismounting isn't a 'memory limitation', it simply wasn't added.I think it's more of a convenience issue.
We don't auto-dismount while riding into a city either. Why?
In FFXIV 1.0 we auto-dismounted when we tried talking to an NPC out in the field, which was convenient.
Seeing a message pop up stating, "You must first dismount to talk to NPCs." is completely backwards and stupid.
More than likely it takes the same amount of programing to put up that one message as to auto-dismount the player trying to perform the action.
I can see what you're saying about the mounts, but keeping the current system in place is just mind bogglingly wrong.
(And I better not see a Dev come in here claiming PS3 memory limitations! We can do this in friggin FFXI for God's sake!)
Being able to click the mount off with a press of a button or a right click is so convenient that I doubt they'd change this.
(I'd be nice though)
Auto dismount I can support but talking to a npc while mounted I can not support that idea due to the main reason/s listed above.I think it's more of a convenience issue.
We don't auto-dismount while riding into a city either. Why?
In FFXIV 1.0 we auto-dismounted when we tried talking to an NPC out in the field, which was convenient.
Seeing a message pop up stating, "You must first dismount to talk to NPCs." is completely backwards and stupid.
More than likely it takes the same amount of programing to put up that one message as to auto-dismount the player trying to perform the action.
I can see what you're saying about the mounts, but keeping the current system in place is just mind bogglingly wrong.
(And I better not see a Dev come in here claiming PS3 memory limitations! We can do this in friggin FFXI for God's sake!)
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