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  1. #1
    Player
    ArcheustheWise's Avatar
    Join Date
    Oct 2011
    Posts
    290
    Character
    Kazek Natasch
    World
    Mateus
    Main Class
    Monk Lv 80
    God i wish. Sadly i dont see it happening. They want people to grindy the dungeons over and over.
    (7)

  2. #2
    Player
    Luvbunny's Avatar
    Join Date
    Jun 2012
    Posts
    691
    Character
    Coralie Moonseeker
    World
    Belias
    Main Class
    Arcanist Lv 60
    Quote Originally Posted by ArcheustheWise View Post
    God i wish. Sadly i dont see it happening. They want people to grindy the dungeons over and over.
    Maybe in Patch 2.6 lol, the lack of contents is getting glaringly obvious, at least till patch 2.1 coming.
    (6)

  3. #3
    Player
    Zikh's Avatar
    Join Date
    Oct 2013
    Posts
    50
    Character
    Zikh Ellerimus
    World
    Odin
    Main Class
    Gladiator Lv 50
    There is no consistency what the color of the item really means, so change like this doesn't really matter. Only thing that has effect on the item quality is it's item level and quality.

    Someone in the itemization department really doesn't know what s/he is doing.
    (4)

  4. #4
    Player
    realmreborn's Avatar
    Join Date
    Aug 2013
    Posts
    186
    Character
    Big Butcher
    World
    Ragnarok
    Main Class
    Marauder Lv 50
    Quote Originally Posted by Zikh View Post
    There is no consistency what the color of the item really means, so change like this doesn't really matter. Only thing that has effect on the item quality is it's item level and quality.

    Someone in the itemization department really doesn't know what s/he is doing.
    they need to remove pink items from dungeons
    (2)

  5. #5
    Player
    Amyas's Avatar
    Join Date
    May 2012
    Location
    Limsa Lominsa
    Posts
    775
    Character
    Amyas Leigh
    World
    Ragnarok
    Main Class
    Armorer Lv 50
    Quote Originally Posted by realmreborn View Post
    they need to remove pink items from dungeons
    There's lore behind the aetherial items, they are the 'soul' of adventurers that died in the dungeons.
    (3)

  6. #6
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Zikh View Post
    There is no consistency what the color of the item really means, so change like this doesn't really matter. Only thing that has effect on the item quality is it's item level and quality.

    Someone in the itemization department really doesn't know what s/he is doing.
    Seems pretty consistent to me:
    Purple>Blue>Green>Pink>White
    HQ items moves color to next tier. Seems more like common sense to me. There will never be Blue and Purple crafted gear, or else no one will do the endgame content. If you want craftable blue gear, then HQ green gear. There was never a shown purple gear besides the best weapon in the game, so why would they want players to circumvent the process of achieving the best items in the game by buying gil?
    (4)

  7. #7
    Player
    Machazareel's Avatar
    Join Date
    Mar 2011
    Posts
    96
    Character
    Mach Azareel
    World
    Sargatanas
    Main Class
    Rogue Lv 60
    Quote Originally Posted by UBERHAXED View Post
    Seems pretty consistent to me:
    Purple>Blue>Green>Pink>White
    HQ items moves color to next tier. Seems more like common sense to me. There will never be Blue and Purple crafted gear, or else no one will do the endgame content. If you want craftable blue gear, then HQ green gear. There was never a shown purple gear besides the best weapon in the game, so why would they want players to circumvent the process of achieving the best items in the game by buying gil?

    There is nothing wrong with crafters being able to craft some BiS gear, as long as they can't craft BiS for every single slot. For stuff like weapons, it's ok to be able to make close to BiS, as long as raids drop somewhat better.
    (4)

  8. #8
    Player
    UBERHAXED's Avatar
    Join Date
    Aug 2013
    Posts
    700
    Character
    Seraph Khalid
    World
    Faerie
    Main Class
    Summoner Lv 60
    Quote Originally Posted by Machazareel View Post
    There is nothing wrong with crafters being able to craft some BiS gear, as long as they can't craft BiS for every single slot. For stuff like weapons, it's ok to be able to make close to BiS, as long as raids drop somewhat better.
    They already can. I just said that. There is no purple gear in the game (just relic weapons). Since no Blue gear is craftable, then using HQ green gear (to be of the same tier as blue gear) with the addition of materia makes it BiS. There are no craftables for lvl 90 gear because there are no drops from lvl 90 dungeons. It would be silly to make gear using items that are a lower level than the gear.
    (1)

  9. #9
    Player
    Machazareel's Avatar
    Join Date
    Mar 2011
    Posts
    96
    Character
    Mach Azareel
    World
    Sargatanas
    Main Class
    Rogue Lv 60
    Quote Originally Posted by UBERHAXED View Post
    They already can. I just said that. There is no purple gear in the game (just relic weapons). Since no Blue gear is craftable, then using HQ green gear (to be of the same tier as blue gear) with the addition of materia makes it BiS. There are no craftables for lvl 90 gear because there are no drops from lvl 90 dungeons. It would be silly to make gear using items that are a lower level than the gear.
    Indeed. But I personally feel there *should* be drops from Coil. Both recipes and materials. It won't break the game for a crafter be able to make gloves and a belt that are on par with Allagen/AF2. They still need to run coil for the rest of their slots.
    (1)

  10. #10
    Player
    Lord_Zlatan's Avatar
    Join Date
    Oct 2013
    Location
    Ul' Dah
    Posts
    1,188
    Character
    Zlatan Tarrant
    World
    Famfrit
    Main Class
    Red Mage Lv 70
    Quote Originally Posted by Machazareel View Post
    There is nothing wrong with crafters being able to craft some BiS gear, as long as they can't craft BiS for every single slot. For stuff like weapons, it's ok to be able to make close to BiS, as long as raids drop somewhat better.
    Maybe not better or worse, but different.

    I would really like to see some gear that is beneficial to certain abilities.

    Lets say crafters can make gear that is superior in raw stats, while dungeon gear (rare dungeon gear) can give bonuses to certain abilities. For example, (and probably not the most enticing) boots that enhance movement speed. A shield that increases stun duration, etc. it will give diversity to itemization, as well as different avenues to obtain the different gear, while simultaneously giving the player(s) the ability to customize otherwise cookie cutter classes.
    (1)

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