Chalk me up for No Auction House.
Chalk me up for No Auction House.
Auction House please !!! Just like FFXI auction house, its simple and effective.
I mean if I want to buy several things, I don't need to remember which market ward I should go,
what retainer name I should click. Keep loading & repeat the whole process again & again...what a dumb.
Also such kind of wax museum design was total folly without any artistic mean or fun purpose.
Last edited by Maken-Ifrit; 03-08-2011 at 06:12 PM.
"lol wards crashed"
The wards are nothing but a headache and need to go away and be replaced by a more streamlined setup such as an AH. For starters, people who try to sell assorted items are pretty much stuck with choosing a random ward simply because they are trying to sell a variety of stuff.
Searching for + items is a pain because the search list doesn't show if its normal or +1,2 etc... So you have to constantly look through different wards, run to the stupid retainer, find that its not a +1, load another ward, run the another retainer. Its just an unnecessary hassle, its stupid.
With an AH, everything is there at the counter, you don't have to constantly load to other zones looking for items, and the server wont have to deal with all those damn retainers, so its less stress on the server.
The wards was a terrible idea from the get go, and anyone who defends it is an idiot.
For the question about what I do if there is no sales history: I make a judgment based on how hard the mats and synth is and why I made it. If I accidentally made a HQ electrum ring while grinding that may be a nice item but there's no way its worth 100k. For hq tools and weapons I start way high if there is no other on the market.
Many people wonder why not use an ah if this system approximates it. Reason number one is you can't bot this system. Reason number two is you can't exhaust five item markets by your lonesome with all that footwork required to dominate it. You may be able to swipe up all the tin and copper hq ores, but not like spam a 1-point ah constantly for a dozen types of items.
This system makes it way more likely that the items get into the hands of people who want to use them, not just people who often hold items for ransom from other players because the ah let them get there first.
But the biggest fore is the anti- botting nature of the wards.
What we have now is basically an auction house. You just have to go pick up your junk.
But there's a problem with that: you're sacrificing a massive amount of convenience, punishing those of us who AREN'T being shady, to slow down (but not stop) people who do play shady. And throw in big RMT groups, and it's a done deal - they won't be slowed down AT ALL, essentially giving them an *advantage* over individual players playing by the rules.Many people wonder why not use an ah if this system approximates it. Reason number one is you can't bot this system. Reason number two is you can't exhaust five item markets by your lonesome with all that footwork required to dominate it. You may be able to swipe up all the tin and copper hq ores, but not like spam a 1-point ah constantly for a dozen types of items.
This system makes it way more likely that the items get into the hands of people who want to use them, not just people who often hold items for ransom from other players because the ah let them get there first.
Last edited by ShinChuck; 03-08-2011 at 05:45 PM.
Excellent points. I was trying to say the same thing and saw your post, thanks.For the question about what I do if there is no sales history: I make a judgment based on how hard the mats and synth is and why I made it. If I accidentally made a HQ electrum ring while grinding that may be a nice item but there's no way its worth 100k. For hq tools and weapons I start way high if there is no other on the market.
Many people wonder why not use an ah if this system approximates it. Reason number one is you can't bot this system. Reason number two is you can't exhaust five item markets by your lonesome with all that footwork required to dominate it. You may be able to swipe up all the tin and copper hq ores, but not like spam a 1-point ah constantly for a dozen types of items.
This system makes it way more likely that the items get into the hands of people who want to use them, not just people who often hold items for ransom from other players because the ah let them get there first.
But the biggest fore is the anti- botting nature of the wards.
But people don't easily exhuast 5 items. And people catch on fairly quickly when someone is trying to monopolize and raise prices.For the question about what I do if there is no sales history: I make a judgment based on how hard the mats and synth is and why I made it. If I accidentally made a HQ electrum ring while grinding that may be a nice item but there's no way its worth 100k. For hq tools and weapons I start way high if there is no other on the market.
Many people wonder why not use an ah if this system approximates it. Reason number one is you can't bot this system. Reason number two is you can't exhaust five item markets by your lonesome with all that footwork required to dominate it. You may be able to swipe up all the tin and copper hq ores, but not like spam a 1-point ah constantly for a dozen types of items.
This system makes it way more likely that the items get into the hands of people who want to use them, not just people who often hold items for ransom from other players because the ah let them get there first.
But the biggest fore is the anti- botting nature of the wards.
My point is that without price histories, it is even easier to rip people off. I can easily track down who has what, buy them up, and then with no price history available, I jack up the price for the unsuspecting kid looking for my item.
There is a reason why an overwhelming amount of people use YG and other sites. They NEED that price history, it simply makes it so much easier and less of a headache.
Botting and RMT aren't even a big deal considering how easy it is to get money in the game already.
All said and done, the AH has more pros than cons, while the wards has more cons than pros.
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