Quote Originally Posted by Dliver View Post
More customization would be welcome.

To some extent they tried to do this with the cross-class skills, but there's no real choice there. Maybe they could rework the cross-class skill so you can make a real choice. (Maybe a stronger-than-usual version of 1 particular cross-class skill?)
Or a system that boosts one of your main class skills (e.g. choosing more powerful absorbs, or better regen for healers, or a cheaper emergency heal, or whatever, etc.)

There are a lot of possibilities and it needn't be cookie-cutter. It could even introduce new strategies for fights, or allow you to change your build to tailor a particular fight or team.

and it's bound to make PvP less predictable.
Irony: the current cross class system is exactly what people are asking for in the sense that it's a system where the choices matter very little for actual combat output and they are, ultimately, flavor abilities that give you uniqueness.

Once you go beyond that simplistic approach and actually make choices that are meaningful, there really isn't a choice anymore as it's only the illusion of choice. Example: you can choose, as a CNJ, to take Virus and Physick over Swiftcast and Sure Cast...but you're a failbird if you choose to do so. Ultimately when the choices matter, there is no choice anymore because there really is a right choice.

So yeah, talent trees are exactly the wrong way to make a system where people have customization and uniqueness.