
Originally Posted by
Vyserion
Wow, this thread has some of the most arrogant children I've ever seen here.
Wow, this thread has some of the most arrogant children I've ever seen here.
This is a silly debate. Can you DPS every dungeon while healing it? Yes (and yes, it shaves time off your run, which is not always important or relevant to some people.) Is it necessary? Does it make you a better player? Probably not. For the majority of content where you have to be "skilled" (Titan HM and beyond) you're chain-healing and conserving mana/threat. The ability to stance dance is nice, but so far is not vital for any content in the game, it just gives you something else to do while you're healing.
Any tank that gets mad at a healer for either DPSing while healing or not dpsing while healing is retarded, provided the run is going smoothly with the healer's preferred playstyle. Period. I would say, for WHM's, dpsing while doing speed runs is quite nice because Holy is an amazing spell, but it by no means is a requirement nor should it be turned into a judgment of whether or not you're a good player.
For running dungeons, someone did point out that Regen + Healing + DPSing is more efficient than just using Cure and Stoneskin. This is true. However, few minutes shaved off of a speedrun probably won't be relevant to players who prefer to just-heal anyway, so the argument is really a moot point itself. The mentality that the fastest, most efficient way to play is the only relevant measure of skill is absurd. Put your epeen away, no one cares how big it is.