I do. Do you realize that the quantity of housing is limited by server and that there will be an auction? Are you competitive with those who have RMT monies? Will you be? If not, what would help you to be competitive? Do you feel that some FCs might as a whole decide to invest in RMT to stay relevant? You can lead a horse to water.
Pretty much every MMO with a housing or "room" system were for individual players - even their first FF MMO did this. Guild houses usually were released along side of individual housing or after or they used a specific system like 'guild halls.' I think that's where it being hilarious comes from.
It's not the type of auction that you are thinking it is. The plot of land starts at a certain price, and then lowers every 6 hours. You will not be bidding against other people. It is still first come, first serve.I do. Do you realize that the quantity of housing is limited by server and that there will be an auction? Are you competitive with those who have RMT monies? Will you be? If not, what would help you to be competitive? Do you feel that some FCs might as a whole decide to invest in RMT to stay relevant? You can lead a horse to water.
Edit: Example: You have 50 mil, and I only have 1 mil. If the house is 1 mil, and I click to buy it first, then it is mine. It doesn't matter how much more money you have.
Last edited by Mordermi; 11-01-2013 at 02:16 AM.
RMT does not make a valid reason to criticize the system. RMT are about producing gil so they aren't going to be buying houses which destroys it.
As long as you have enough money to buy, you can buy. It's not a literal auction where the person with the most money wins.
In game logic, we were are adventurers under the Grand Companies and Adventurer's Guild, and I consider these Guildhouses, not residential. Even if you could buy your own house, the Grand Companies are going to point to a perfectly suitable room in the inn.
More realistically, this a Massive Multiplayer Online Game. While it was interesting to create your own space in FFXI, it was too private, and individually beneficial. Even if I invited someone in, there was nothing to do. From a game company's standpoint, these guildhouses sound much more beneficial for multiple players.
And it's not healthy to think an FC is going to kick someone out of a guildhouse, especially for poor reasons. Everyone should be playing nice anyway.
Game logic breaks down when you are the saviour of the world and they don't erect a massive mansion in your honour. For free. In every city.
I agree that the system of FFXI was too private however the method they are implementing sounds like instanced neighbourhoods that you could likely invite friends into. They are hubs of other players' houses. I don't see how FC vs Player housing breaks the realism of a Massively Multiplayer Online Game. A massive amount of players want to create their own homes in their online game.More realistically, this a Massive Multiplayer Online Game. While it was interesting to create your own space in FFXI, it was too private, and individually beneficial. Even if I invited someone in, there was nothing to do. From a game company's standpoint, these guildhouses sound much more beneficial for multiple players.
There are pros and cons for guildhouses vs playerhouses from a game company's standpoint. SE is extremely gunshy with regards to capacity. They are terrified of overspending therefore they are taking the staged approach. I am disappointed, not unsympathetic.
Have you ever played an MMO for a long period of time? Managed an LS/guild/whatever that grew large enough that you would eventually have to manage conflicts for people that you do not know well? Dealt with the type of person that is great for pushing content but you would otherwise prefer not to interact with?
I feel like this comic is relevant: http://www.darklegacycomics.com/408.html
In reality, not everyone plays nice. People have disputes and they don't always get settled amicably to all parties.
Last edited by Talouin; 11-01-2013 at 03:33 AM.
Player housing was never planned to come first, so no shock there.
FC housing is going to have things like market boards, so I am all for a place to hang out in there.
I had fun with guild housing in EQ2, I think people might be overreacting.
Let's wait and see what it's like, before judging something that hasn't been released yet.
I find it a little awkward in being disappointed in something that is not even here yet.
You can just own your own free company and get your own house if you feel player housing is too far out. It maybe much more costly but then again, player housing will not be cheap itself knowing that housing is suppose to represent your social status in game. The idea of owning your own house is what is being argued here. If you have your own FC and buy your own FC house, it is solely yours. I do not understand why community members are making it difficult to understand. Your true problem in both situations would be having enough gil to buy a personal or FC housing and everything to go in it to begin with.
I'm sure SE will be monitoring the RMT very closely on release day of FC housing. I'm sure this is one of the reasons why they are taking their time in releasing this new content.
I'm not disappointed with the Free Company Housing system itself, I'm disappointed that Players cannot own their own home until a minimum of 6 months from now as SE is terming this a "Player Housing System." If SE actually labelled it correctly I would just be disappointed that I have to wait another 1/2 year for the system I care about to come out.
They gate "personal" FCs from owning a house by requiring the FC to reach a specific FC level. This is fine when you take the housing system as a Free Company Housing as many people contribute to one. It sort of falls apart if you're a single person owning an FC for the express reason of owning a house.
Also, many people use their FC to manage raiding/crafting/etc. so it's not really a viable solution.
I am interested in what SE's response will be when crafters make truckloads of Gil off the FC housing system. I hope it's not another ban+10% gil reduction on all accounts. Honestly, you just know that people are going to buy gil and crafters are going to receive that gil because housing items are going to be sold at an exorbitant rate.
Last edited by Talouin; 11-01-2013 at 04:33 AM. Reason: clarity
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