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  1. #11
    Player
    Klutz64's Avatar
    Join Date
    Aug 2012
    Posts
    138
    Character
    Alma Wyndsong
    World
    Hyperion
    Main Class
    Pugilist Lv 50
    Does anyone know if successfully dodging an attack fills the bar up at all? I feel like it should.

    EDIT: Not as in, like, getting out of the way of an AoE, but evading an attack through stats.
    (0)

  2. #12
    Player
    C-croft's Avatar
    Join Date
    Sep 2012
    Posts
    907
    Character
    Cloudcroft Ieyasu
    World
    Goblin
    Main Class
    Marauder Lv 52
    Quote Originally Posted by Xilrasis View Post
    Example: Have a paladin pull a ton of mobs, get to 10% hp, and bubble. Every swing will add a large portion of the bar (You can cap out a limit 3 in seconds this way).
    Bubble? /10char
    (0)

  3. #13
    Player
    Donjo's Avatar
    Join Date
    Oct 2013
    Location
    Ul'dah
    Posts
    980
    Character
    A'lyhhia Tahz
    World
    Lamia
    Main Class
    Paladin Lv 80
    I think bubble refers to Adloquium.
    (0)

  4. #14
    Player
    BlossomRose's Avatar
    Join Date
    Aug 2013
    Posts
    355
    Character
    Vali Bergthora
    World
    Hyperion
    Main Class
    Gladiator Lv 50
    Bubble refers to Hallowed Ground.

    It's called Bubble because it's essentially a copypasted ability from WoW that Paladins had at very low level, creating a golden bubble around themselves that made them impervious to all harm and mechanics for 8-12 seconds (depending on level). Its most notorious use was the ability to Bubble and then use your Hearthstone (10 seconds cast time) to teleport back to safety.

    That said, Yoshi-P confirmed (not just in the recent newsletter) that a party that uses nothing but different jobs built its limit faster, and it's pretty easy to notice if you ever do it too.

    Try getting a Coil group together that looks something like:

    PLD WAR, SCH WHM, BLM BRD MNK DRG.

    You'll notice how quickly the limit break bar shoots up compared to normal.
    (0)

  5. #15
    Player
    donlep's Avatar
    Join Date
    Oct 2013
    Posts
    20
    Character
    Don Leprechaun
    World
    Malboro
    Main Class
    Pugilist Lv 50
    Quote Originally Posted by BlossomRose View Post
    Bubble refers to Hallowed Ground.

    It's called Bubble because it's essentially a copypasted ability from WoW that Paladins had at very low level, creating a golden bubble around themselves that made them impervious to all harm and mechanics for 8-12 seconds (depending on level). Its most notorious use was the ability to Bubble and then use your Hearthstone (10 seconds cast time) to teleport back to safety.

    That said, Yoshi-P confirmed (not just in the recent newsletter) that a party that uses nothing but different jobs built its limit faster, and it's pretty easy to notice if you ever do it too.

    Try getting a Coil group together that looks something like:

    PLD WAR, SCH WHM, BLM BRD MNK DRG.

    You'll notice how quickly the limit break bar shoots up compared to normal.
    and for us oldtimers bubble, was a term for a warden ability in DAOC before WOW
    (0)

  6. #16
    Player
    Nova_Dresden's Avatar
    Join Date
    Aug 2013
    Posts
    287
    Character
    Nova Dresden
    World
    Cactuar
    Main Class
    Scholar Lv 73
    Quote Originally Posted by BlossomRose View Post
    Bubble refers to Hallowed Ground.

    It's called Bubble because it's essentially a copypasted ability from WoW that Paladins had at very low level, creating a golden bubble around themselves that made them impervious to all harm and mechanics for 8-12 seconds (depending on level). Its most notorious use was the ability to Bubble and then use your Hearthstone (10 seconds cast time) to teleport back to safety.

    That said, Yoshi-P confirmed (not just in the recent newsletter) that a party that uses nothing but different jobs built its limit faster, and it's pretty easy to notice if you ever do it too.

    Try getting a Coil group together that looks something like:

    PLD WAR, SCH WHM, BLM BRD MNK DRG.

    You'll notice how quickly the limit break bar shoots up compared to normal.
    Hallowed Ground actually mimics Paladin's 2-hour from FFXI, Invincible. It made you take 0 damage from all physical attacks, but did not work on magic attacks. I've yet to see any damage get through Hallowed Ground, but the tooltip does say "most attacks". Most people think WoW when it comes to Bubble, but even that ability was a copy of other abilities from older games.

    On topic: Interrupting any attack that can be interrupted and gives the red warning zone on the ground tends to give larger chunks of the bar as well. I try to stun as many of them on trash pulls up to the bosses for that reason alone.
    (1)
    Last edited by Nova_Dresden; 10-31-2013 at 04:43 PM. Reason: same reason everyone edits, character limit

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