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  1. #1
    Player

    Join Date
    Mar 2011
    Posts
    174
    Quote Originally Posted by Eclipse View Post
    Once again I say there needs to be a balance. If you want it removed then what will replace it? They wont just remove it and make it a jolly walk to rank 50.
    How is nerfing peoples play with less SP earned, balanced?!

    What are you talking about some jolly walk to 50? Getting to 50 is a pain in the ass with SP options available. Grind grass raptors for hours while fatigued or leech others Leves for crap SP when there's not enough links to go around (while fatigued).
    (0)

  2. #2
    Player
    Eclipse's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    383
    Character
    Eclipse Haven
    World
    Hyperion
    Main Class
    Astrologian Lv 70
    Quote Originally Posted by God View Post
    How is nerfing peoples play with less SP earned, balanced?!

    What are you talking about some jolly walk to 50? Getting to 50 is a pain in the ass with SP options available. Grind grass raptors for hours while fatigued or leech others Leves for crap SP when there's not enough links to go around (while fatigued).
    So what would you have them do, remove all penalties when Ranking up? So nothing happens if you die, nothing happens if you sp forever and ever, except degrading armor (wow big deal)? Good that it is a challenge to get up to rank 50, it should be tough, it should take a while, and you should feel like you accomplished something and be proud of it.
    (0)
    TMPST Est. 1.0
    Tempest Free Company of Hyperion

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    174
    Quote Originally Posted by Eclipse View Post
    So what would you have them do, remove all penalties when Ranking up? So nothing happens if you die, nothing happens if you sp forever and ever, except degrading armor (wow big deal)? Good that it is a challenge to get up to rank 50, it should be tough, it should take a while, and you should feel like you accomplished something and be proud of it.
    Quit with the strawman.
    I do feel the monotonous grind while being penalized 90% of the time was an accomplishment and i'm proud of putting up with this crap without quitting like most of my friends.

    There doesn't need to be a penalty on death nor does there need to be a fatigue system. You are already penalized on death with longer rest times lower acc and after the third death you cant go into active mode.

    Put in a rested SP system for casual players who QQ over being CASUAL. Why should my 5 hrs invested time equal your 1hr?
    (0)