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  1. #1
    Player
    LobsterBisque's Avatar
    Join Date
    Sep 2013
    Posts
    95
    Character
    Gihon Jotunn
    World
    Cactuar
    Main Class
    Archer Lv 80
    You do realize that SC MB parties were inefficient even in a game that was designed for it in FFXI? Did you ever set up a SC party after ToAU came out? People realized it was more efficient to use skills whenever than to hold off for a SC.

    I see the sentiment in your post but combat in this way is SLOW, not to mention only conducive to fighting one mob at a time.
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  2. #2
    Player
    Combinatoric's Avatar
    Join Date
    Sep 2013
    Posts
    21
    Character
    Comb Inatoric
    World
    Lamia
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by LobsterBisque View Post
    I see the sentiment in your post
    Then any thoughts on increasing inter-player interaction during combat? Things seem so bland (as far as I've gotten). The only combat mechanic that separates FFXIV from <insert generic MMO> is the limit break system, which is super simple.
    (0)