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  1. #51
    Player
    BlackShroudMercs's Avatar
    Join Date
    Aug 2013
    Location
    Gridania for life
    Posts
    184
    Character
    Talion Dracht
    World
    Adamantoise
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by MercurialZero View Post
    The irony being the hostile responses on this thread are a perfect example of why someone might want to play alone every now and then.
    ^^^ This,

    What are you people so afraid of? You worried somehow MMOs will turn into single player games and we will all get online just to ignore each other? Its not gonna happen, MMOs are based on group content its true, but why can't they provide a fuller solo experience as well?

    I'm sorry, I agree you shouldn't get the best gear in game if you don't do the group stuff, but I don't agree with the way people are treating someone who just wants to solo Ifrit, he doesn't have to drop anything endgame worthy ..your precious "look what I have and you don't" mentality can stay intact.
    (4)

  2. #52
    Player
    Pharazon's Avatar
    Join Date
    Sep 2013
    Posts
    141
    Character
    Pharazon Kensaki
    World
    Gilgamesh
    Main Class
    Conjurer Lv 60
    Quote Originally Posted by BlackShroudMercs View Post
    I don't agree with the way people are treating someone who just wants to solo Ifrit, he doesn't have to drop anything endgame worthy

    some content is supposed to be hard. You want to create the feeling of needing to band together with others to overcome an obstacle. NPC's just dont work for this. Anyone who has downed content with a group when that content was difficult and it took some work understand that feeling. Not everything should have an option for single player. Again I'm fine with there being things for people to do single player but not taking group content and making it available to people who don't want work with others to down it.

    I think while it hasn't been communicated well by everyone, most of us just want to protect the multiplayer content from being given a single player option rather than wanting to keep SE from making things for people to do by themselves.
    (1)

  3. #53
    Player
    Vodomir's Avatar
    Join Date
    Aug 2013
    Posts
    453
    Character
    Vodomir Daemaethor
    World
    Shiva
    Main Class
    Lancer Lv 50
    Quote Originally Posted by BlackShroudMercs View Post
    What are you people so afraid of? You worried somehow MMOs will turn into single player games ...
    That's the point. I've seen it happen in my favorite MMO of the past (Lotro). They started catering to the "I want everything to be soloable" and the casual community and after a while there was no real group content left at all. They even adjusted things that used to be group content to become solo content and no one ever had to group on his way from level 1 to max level any more, so people just don't learn how to play their classes in a group (cause healers, tanks and supporters will obviously only learn how to DPS on their classes when soloing). So please don't say it's not gonna happen. I have seen this happen and that's the very reason why I (and many others) have left the game.

    Quote Originally Posted by BlackShroudMercs View Post
    ...your precious "look what I have and you don't" mentality can stay intact.
    It's not at all about any such attitude. I don't mind who's running around in what kind of gear. All I want is challenging group content and that will fade away if SE starts to shift their focus towards solo gameplay. At first it consumes development time which I'd rather see being used on group content and it will eventually lead to players being less versed in their classes' group role, so less people are able to beat challenging group content, then people will start crying for either nerfing the content or giving solo options so they can complete that content. This just leads to a vicious circle and will eventually destroy any form of group content/raiding. Where's the problem for people that are interested in solo content, to just play a single player RPG? Why must they come to an MMORPG and demand for solo content? I don't see the reasoning.
    (1)
    Last edited by Vodomir; 10-25-2013 at 01:27 AM.

  4. #54
    Player
    Veurr's Avatar
    Join Date
    Aug 2013
    Posts
    57
    Character
    Veurr Vonhealinsmiten
    World
    Cactuar
    Main Class
    Conjurer Lv 50
    I mean it is possible to design meaningful encounters for group play that can also be completed solo by a single player of superior skill. But its kind of a waste of developement resources. Still the bigger limiting factor to soloing group content now is that to my knowledge there is no way to enter a dungeon without the approriate number of players. If they changed this then I imagine some end game stuff could be done solo. WP comes to mind, if you had a fully kitted out SMN.

    I'd prefer this to things likely daily quests or individual content. Because then if you are a hardcore completionist like me you. feel like you have to do everything.
    (0)

  5. #55
    Player
    Zormikal's Avatar
    Join Date
    Oct 2013
    Posts
    49
    Character
    Lady Squirts
    World
    Leviathan
    Main Class
    Thaumaturge Lv 50
    Sounds more to me like he wants a break from all the azz clowns that play the game. You must know of these people the ones that will be online when you wake and on when you sleep so out of touch with real life there life is this game. Lack of sleep can make people really nasty ! Lack of people skills can make people ( rude unruly.
    To each his own but perhaps if the community wasnt full of azz clowns that make others encounters unpleasant. Try not to flame people for making a statement obviously generated from encounters with these azz clowns . It is just a game!
    (3)

  6. #56
    Player
    Aggronaught's Avatar
    Join Date
    Oct 2013
    Posts
    23
    Character
    Aggronaught Imortalis
    World
    Famfrit
    Main Class
    Gladiator Lv 50
    because you simply can't create a challenging content to solo players, when a game is cantered around the holy trinity. If I play a tank, and want to do Titan Solo, if I get perfect AI healers and DPS, it IS not the same as running Titan with PCs that play healers and DPS. What then is the point of rewarding me with anything for that solo titan kill? Once you unlock rewards for solo content, ultimately the casuals will QQ to get the same reward as everyone else, and then the game will be free to play, GG. Now if you say, design a different titan encounter where tanking was as challenging, why not go play dark souls or something? Instead of wasting SE's resources to create single player content on an MMO.
    (0)
    Last edited by Aggronaught; 10-28-2013 at 11:47 PM.

  7. #57
    Player
    JazerCamacho's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    56
    Character
    Rizo Sithis
    World
    Exodus
    Main Class
    Gladiator Lv 50
    Quote Originally Posted by Aggronaught View Post
    because you simply can't create a challenging content to solo players, when a game is cantered around the holy trinity. If I play a tank, and want to do Titan Solo, if I get perfect AI healers and DPS, it IS not the same as running Titan with PCs that play healers and DPS. What then is the point of rewarding me with anything for that solo titan kill? Once you unlock rewards for solo content, ultimately the casuals will QQ to get the same reward as everyone else, and then the game will be free to play, GG. Now if you say, design a different titan encounter where tanking was as challenging, why not go play dark souls or something? Instead of wasting SE's resources to create single player content on an MMO.
    2 games, Both Single/MMORPG's, Demon&DarkSouls. Both fun regardless of how you play. The holy triny is just strong there as it is here. Both catered to both sides.
    (0)

  8. #58
    Player
    JazerCamacho's Avatar
    Join Date
    Sep 2013
    Location
    Ul'dah
    Posts
    56
    Character
    Rizo Sithis
    World
    Exodus
    Main Class
    Gladiator Lv 50
    I do not think its too much to ask that they cater to both sides here. Simply stated that itd be nice to do something's on your own or as a team. The option should be there. It shouldn't reward you how a team effort should, but it would be nice to have. And as I remember it there have been 4 multiplayer FF games. FFX1, FFXIV, FFCC, FFCC2. FFCC was a perfect example of my point. Team play was the better option, but it could be completed on your own as well. In the end SE would make money regardless of why or how people play.
    (0)

  9. #59
    Player
    SarcasmMisser's Avatar
    Join Date
    Oct 2013
    Posts
    1,128
    Character
    Captnyan Meowpants
    World
    Tonberry
    Main Class
    Thaumaturge Lv 70
    Quote Originally Posted by BlackShroudMercs View Post
    ^^^ This,
    What are you people so afraid of? You worried somehow MMOs will turn into single player games and we will all get online just to ignore each other? Its not gonna happen, MMOs are based on group content its true, but why can't they provide a fuller solo experience as well?
    I think that's exactly what the people here are worried about, and it's a legitimate concern.

    Here's a radical concept: how about a game that doesn't try to satisfy everyone, and it is just there for a market of people who really enjoy what it has to offer and makes no apologies about what it is. There are a lot of video games in this big, wide world surely there should be something for everyone; where that something is a different game rather than every game trying to cast the widest net after the lowest common denominator.
    (0)

  10. #60
    Player
    faerieflare's Avatar
    Join Date
    Oct 2013
    Posts
    31
    Character
    Curry Omelette
    World
    Kujata
    Main Class
    Conjurer Lv 100
    i think the thread starter was referring to how hard it is to pass through a dungeon that is required for your story line to continue. i myself, personally was left behind by the "starting waves" of FF XIV ARR, and had to continue queueing for 2 days then finally got a group. my friend who just started playing, had even worse time for queueing.

    Problem lies in these points imho:
    1) normal trials are one time deal. fight it once, dont have to fight it anymore
    2) underpopulation of FF XIV. MMORPG that spans multiple worlds to 1, and have to meet the same person again, and again, and again. i think that's a bit underpopulated. to think that it can be even "full", seems a bit ridiculous to me
    3) the people that has already have a level 50 class does not even have to redo the quests. this leads to "no new character" problem.
    (1)

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