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  1. #11
    Player
    Ryuko's Avatar
    Join Date
    Mar 2011
    Posts
    1,281
    Character
    Ryuko Kanzeon
    World
    Hyperion
    Main Class
    Summoner Lv 90
    Quote Originally Posted by LSkwallhart View Post
    Thanks for the feedback. I'm much more effective on my SCH ( i simply play it more often ) so this will help if I'm needed as WHM.

    But your type of posts is what people need. I get sad when I see SCH saying "WHM Should be nerfed so we're equals". We aren't equals . . . we're completely different, and that's why I enjoy this game. Both powerful healers . . . nothing should be nerfed. SCH should support WHM and vice versa. Enough with these posts demanding that regen not stack. It's so silly.
    I play both WHM and SCH but I am admittedly more experienced with WHM. I definitely see the place WHM and SCH have at endgame. We can be GREAT partners if we know what we are doing. Personally, I prefer to play WHM. That's just my preferred play style.. but that doesn't make SCH bad. Like any job, there are good scholars and bad scholars.

    Yes, every class was 'reworked' for ARR, but WHM and its raw 'healing' functionality stayed very much the same. They took away our Prism for AoE Regen but gave us Medica II for AoE Regen instead. WHM is similar. SCH is a NEW mechanic that not many people understand yet. And... as I said before, SCH really shines when the people you are healing actually know what they are doing. WHM is infamous for grabbing LOTS of hate (even with using Shroud on cooldown) and the Scholar shields help with that. As long as a WHM isn't spamming unnecessary medicas to top the charts, a WHM/SCH team should NEVER grab hate from a tank unless the tank is exceptionally bad.

    Also, the people saying WHM should be nerfed, at least recently, are referring to the fact that WHM can Holy-spam in WP speedruns that last 10~ or less. Holy has an added effect: stun which reduces the amount of damage a tank takes while the rest of the DPS AoE nuke everything down. SCH have DoTs and Bane but even with great gear, you will struggle to keep up a tank that just trained an ENTIRE room... so that is why it takes less time to do WP with a WHM... because the WHM can nuke more. That said, a SCH in a WP party will STILL go very fast... just a tiny bit slower. Plus, why are we complaining about the functionality of classes in an iLevel 55 dungeon when the requirement to get into one of these "Speedrun parties" is iLevel 80+ weapon and iLevel 70+ gear? If you outgear a place by nearly 20 iLevels, the classes are bound to be outbalanced.
    (0)
    Last edited by Ryuko; 10-24-2013 at 01:33 PM.

  2. #12
    Player
    symba's Avatar
    Join Date
    Oct 2013
    Posts
    94
    Character
    Qt Symba
    World
    Adamantoise
    Main Class
    Gladiator Lv 50
    It's still more efficient to use whm/whm over sch/sch though. I also feel bad whms are much less detrimental to a group than bad schs.
    (0)

  3. #13
    Player rocheetbombe's Avatar
    Join Date
    Oct 2013
    Posts
    86
    Character
    Astraea Hitaki
    World
    Malboro
    Main Class
    Conjurer Lv 50
    As a WHM, I love having a SCH as my healing partner in ALL 8-mans. It feels very awkward with two WHMs in most places.
    (3)

  4. #14
    Player
    Eclair_Xysha's Avatar
    Join Date
    Sep 2013
    Location
    Gridania
    Posts
    277
    Character
    Eclair Xysha
    World
    Gilgamesh
    Main Class
    Conjurer Lv 90
    I also personally like playing with scholars. WHM is single heal while SCH aoe heals plus mana is almost infinite. I love it. Great combination.

    Every time I see another whm in the party I get pretty skeptical and scared. Same thing if I were to see another sch if I decide to sch myself.
    (0)

  5. #15
    Player
    LSkwallhart's Avatar
    Join Date
    Oct 2013
    Posts
    13
    Character
    Squally Hart
    World
    Leviathan
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by symba View Post
    It's still more efficient to use whm/whm over sch/sch though. I also feel bad whms are much less detrimental to a group than bad schs.
    It's true, but this scenario really shouldn't be happening unless its just absolutely necessary. I would also say it depends. I'd rather have SCH/SCH on Ifrit and Garuda personally.
    (0)

  6. #16
    Player
    ReviiLagoon's Avatar
    Join Date
    May 2012
    Posts
    181
    Character
    Revii Lagoon
    World
    Balmung
    Main Class
    Arcanist Lv 62
    As a SCH, I love seeing another WHM in the party, they make up for my shortcomings, and I make up for theirs. As long as they know what they are doing, then things usually work out well. It's the WHM's that use medica on the party after I have already succored everyone up to 99% hp after an aoe (They were pre-shielded obviously) that I really hate. Biggest thing for the two is to communicate so you know what each other will do, or make very obvious movements as to your intentions, IE Running to the dead center of everyone after standing on an edge, to signal you are casting succor.

    Personally I hate being in a SCH / SCH or WHM / WHM party, they feel wrong and have to work much harder than they should need to in order to accomplish something a WHM / SCH combo can do easily, and that is keep everyone alive, have enough MP for the fight, and bring some DPS to the table (SCH Dps isn't half bad when you have some downtime).
    (0)

  7. #17
    Player
    Kafziel's Avatar
    Join Date
    Aug 2013
    Posts
    24
    Character
    Kafziel Eihn
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    The point people were making was specifically about 24 man dungeons. That means 6 healers. The argument was it would be best to bring 5 WHM and one SCH (and some bards). You get stacking(5 total) medica II's and regens and the one scholar can bring the scholar toolkit and focus on the tank. Multiple scholars would run into issues of of their spells overlapping and being rendered useless (succor especially).

    Personally, I'm not one to jump the gun. I will wait to see what mechanics are in crystal tower to see how that will affect what the optimal healer set up is. I have also heard that crystal towers will force the group to split into 3 individual parties for parts of it. This could help promoted 3 WHM and 3 SCH so each group has the optimal setup.
    (0)

  8. #18
    Player
    Warchild_Zek's Avatar
    Join Date
    Oct 2013
    Posts
    26
    Character
    Warchild Zek
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    I agree they make a great team. But 6 healers for 24 man content? That's insane, maybe 4, 3 after its on farm. I've done 6 healers for 72 man content. Although we will probably see some short term backup heals from BLM/SMN.
    (0)

  9. #19
    Player
    sheepysheepy's Avatar
    Join Date
    Sep 2013
    Location
    GRIDANIA
    Posts
    364
    Character
    Sheepy Sheepy
    World
    Sargatanas
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by Warchild_Zek View Post
    I agree they make a great team. But 6 healers for 24 man content? That's insane, maybe 4, 3 after its on farm. I've done 6 healers for 72 man content. Although we will probably see some short term backup heals from BLM/SMN.
    df as it is would give you 6heals 6 tanks 12 dps unless they break the mould, hope they do

    when groups split up, there'd probably be some areas that could use more dps and some that could use more survivability, a premade may end up being 3whm/1sch, where each group gets a whm and the sch goes into the toughest group

    we just dont know yet so theres no need to get wound up about it is there
    (0)

  10. #20
    Player
    Phonz's Avatar
    Join Date
    Oct 2013
    Posts
    17
    Character
    The Phonz
    World
    Gilgamesh
    Main Class
    Weaver Lv 50
    SCH as a proactive healer is extremely effective, and even in 24 means there will be a MINIMUM of 2 SCH for both fairies.

    SCH tends to shine with damage shields, Sacred soil isn't used enough by SCH i see and the idea is that you can actually get a lot of damage prevention BEFORE Titan or Garuda (just as an example) pop their AOE abilities by tossing up a Succor and Adloquim (on the MT) before stuff hits you. Sacred soil is extremely effective on fights where the group is closely packed.

    Additionally, SCH mana efficiency is unmatched. WHM must constantly watch how much they are using and time it for the fight, but when you have the 'OH 'SH*t' moments and can't Limit Break, SCH can lustrate the MT and throw up a couple succors to make the mana Usage on WHM easier..

    I personally see 24 mans being run with 4 WHM and 2 SCH, which is an even ratio anyway as there are much more WHM than SCH right now (at least on my server).

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