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  1. #1
    Player

    Join Date
    Apr 2011
    Posts
    10
    There should be some hard content, but it should only be an achievement thing and not required. Rewards should be given for them but nothing that is rly game changing just something special and above average like th achievement that ha be made.
    (0)

  2. #2
    Player

    Join Date
    May 2011
    Posts
    2
    You are absolutely right, why should this game be challenging? Anyone who can press his face into a keyboard should be able to beat any monster in the game and get all the gear with out having to do any playing what so ever.

    I should use this new philosophy in every aspect of my gaming life, next time I play D&D that GM darn well better give me the adventure script a week in advance as well as a copy of the dungeon map, so I know which monsters are where and if they will attack, and where all the magic items are so i dont have to look for them, also I need to be able to ignore my hitpoint total and roll crits whenever I feel like it because the game would not be fun if I could lose.

    (I do not think getting good gear or killing monsters should take months of doing the same content to do, but maybe killing the monster 1 time if he is sufficiently hard, how about being for casual players who like challenges instead of casual players who want to sleep through the game? then casual and hardcore can play the same game and be happy.)
    (5)
    Last edited by Layander; 05-24-2011 at 11:49 PM.

  3. #3
    Player

    Join Date
    Mar 2011
    Posts
    327
    Quote Originally Posted by Basstastic View Post
    There should be some hard content, but it should only be an achievement thing and not required. Rewards should be given for them but nothing that is rly game changing just something special and above average like th achievement that ha be made.
    Tell your boss that instead of rewarding you with a raise that you'll take a gold star sticker next to your name for all your hard work.

    If everything is just handed to you, where is the feeling of accomplishment? Where is that sense that the time and effort you put in has actually payed off.
    Besides if you're happy not doing the more challenging content, you probably won't be needing that better gear for later challenging content, so don't worry about what they give the rest of us
    (2)