It's a question of immersion.
When i eat a burger it doesn't magically disappear from my stomach when i die.



It's a question of immersion.
When i eat a burger it doesn't magically disappear from my stomach when i die.
Food shouldn't cancel when you die, that simple.

Am I the only one that think the stats on the food is crap? Only VIT will actually do a real difference. Well, the control and perception food are decent enough i guess.
But for fighting, they are not good. You will not really notice 20-30 Crit rating/speed. That is like 0.1-.2%?
Only reason I actually use food is because I'm an old FFXI player. But only on things like titan since the VIT will help some.
Yeah, SE seems to have a personal grudge against consumables. Oh well.
Please fix consumables.
yes please do!! I think this has been brought up countless number of times. I plan to get my Culinarian to 37 and nothing more because the only food worth using on Culinarian is food for crafting or botany. Using food in a dungeon, especially end game becomes a waste because bam 5 minutes in, you wipe, food gone. If you're going to make food wipe on death then you should give it better stats that way we at least get rewarded for NOT dying and losing it.
tl;dr: Please make food last upon death OR increase its stats if it will get lost upon death.
Agreed. Too high cost currently (shards) and/or doesn't last long enough.
Casuals gonna casual
let's all have permanent stats boost with each meal on top of the 30 min buff that doesn't fade on death..
-.-
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