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  1. #81
    Player
    Phe's Avatar
    Join Date
    Mar 2011
    Location
    Gridania
    Posts
    1,016
    Character
    Ogawa Sanshirou
    World
    Ragnarok
    Main Class
    Thaumaturge Lv 50
    It's a question of immersion.
    When i eat a burger it doesn't magically disappear from my stomach when i die.
    (0)

  2. #82
    Player
    Conradus's Avatar
    Join Date
    Dec 2011
    Location
    Ul'dah
    Posts
    1,013
    Character
    Conradus Leviathan
    World
    Hyperion
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by Phe View Post
    It's a question of immersion.
    When i eat a burger it doesn't magically disappear from my stomach when i die.
    But you're not getting much enjoyment from it anymore either...
    (0)

  3. #83
    Player
    EzriNuru's Avatar
    Join Date
    Apr 2012
    Posts
    95
    Character
    Hawthorne Nuru
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Food shouldn't cancel when you die, that simple.
    (0)

  4. #84
    Player
    Amberion's Avatar
    Join Date
    Sep 2013
    Posts
    499
    Character
    Amberion Eurelt
    World
    Balmung
    Main Class
    Thaumaturge Lv 50
    Am I the only one that think the stats on the food is crap? Only VIT will actually do a real difference. Well, the control and perception food are decent enough i guess.

    But for fighting, they are not good. You will not really notice 20-30 Crit rating/speed. That is like 0.1-.2%?

    Only reason I actually use food is because I'm an old FFXI player. But only on things like titan since the VIT will help some.
    (1)

  5. #85
    Player
    banned's Avatar
    Join Date
    Aug 2013
    Posts
    39
    Character
    Dhul Qarnayn
    World
    Behemoth
    Main Class
    Lancer Lv 60
    Quote Originally Posted by Phe View Post
    It's a question of immersion.
    When i eat a burger it doesn't magically disappear from my stomach when i die.
    you also generally dont get 'raised' after you die, do you?

    BUT, people actually do 'empty out' (ahem) when they die - so its realistic
    (0)

  6. #86
    Player
    GilbertLapine's Avatar
    Join Date
    Aug 2013
    Posts
    403
    Character
    Malcolm Quill
    World
    Ultros
    Main Class
    Thaumaturge Lv 50
    Yeah, SE seems to have a personal grudge against consumables. Oh well.
    (0)

  7. #87
    Player Shiyo's Avatar
    Join Date
    Apr 2011
    Posts
    946
    Character
    Shiyo Kozuki
    World
    Leviathan
    Main Class
    Arcanist Lv 70
    Please fix consumables.
    (0)

  8. #88
    Player
    Nukocafe's Avatar
    Join Date
    Aug 2013
    Posts
    743
    Character
    Yurika Huin
    World
    Gilgamesh
    Main Class
    Fisher Lv 80
    yes please do!! I think this has been brought up countless number of times. I plan to get my Culinarian to 37 and nothing more because the only food worth using on Culinarian is food for crafting or botany. Using food in a dungeon, especially end game becomes a waste because bam 5 minutes in, you wipe, food gone. If you're going to make food wipe on death then you should give it better stats that way we at least get rewarded for NOT dying and losing it.

    tl;dr: Please make food last upon death OR increase its stats if it will get lost upon death.
    (2)

  9. #89
    Player
    carlos777uk's Avatar
    Join Date
    Aug 2013
    Posts
    35
    Character
    Carlos Jackal
    World
    Phoenix
    Main Class
    Pugilist Lv 50
    Agreed. Too high cost currently (shards) and/or doesn't last long enough.
    (0)

  10. #90
    Player
    PuroStrider's Avatar
    Join Date
    Aug 2013
    Posts
    229
    Character
    Puro Strider
    World
    Cactuar
    Main Class
    Lv 0
    Casuals gonna casual

    let's all have permanent stats boost with each meal on top of the 30 min buff that doesn't fade on death..

    -.-
    (0)

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