You know they could easily fix the melee/mage ratio by implementing a system similar to FFXIII's. Mages would build up the guard break meter, once broken melee's would dish out the damage(or vise versa).
You know they could easily fix the melee/mage ratio by implementing a system similar to FFXIII's. Mages would build up the guard break meter, once broken melee's would dish out the damage(or vise versa).
C8H10N4O2
There are several thing they can do to fundamentally alter and block the ways that players shirk difficult content in MMOs. Let's stop pretending that what they do is "innovation" and "strategy" as a good start though. Glad, Archerx5, Thmx2 isn't a strategy.
It's how weak players skip that fight.
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