So, I've beaten most things in the game by this point. Titan hardmode, a few turns of Coil, AK... and yet the boss of Wanderer's Palace, the place that appears designed to be your first entry into endgame (Going by the fact that it drops level 55 gear, which would only be useful to folks new to endgame), is by far the most difficult boss I've seen so far.

I won't go as far as to say he's impossible, but every single time he's taken me multiple attempts and many deaths. I've asked folks on my server for advice, and about the only helpful tip I receive is "Go in with a full relic party and DPS him down." Which, when you look at the rewards from the dungeon, seem a rather insane requirement to have. To make matters worse, the first two bosses aren't an issue at all!

My main issue is thus: If we kill all the adds, Everyone's Grudge kills the tank. If we kill only three adds so the tank can survive, they spawn faster than we kill them, and the tank soon gets too overwhelmed. If we have a DD grab the adds and kite them, they get spammed with Scourge of Nym at a distance, which both hits harder than their standard attack and inflicts gravity.

So, what advice is there? I'd like to be able to recommend this dungeon to newer players just entering endgame. I'd like there to be an option for them other than "Yeah, run CM until you have your darklight." But as it is, I just don't see this being beaten by a group of people in the gear this content is supposedly designed for.