Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast
Results 11 to 20 of 56
  1. #11
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    There isn't a lot the Tank and Healer need to do other than watch the bosses phases. DPS one can chip away at the bosses HP while the other usually the ranged takes care of the adds. If you have a Bard it becomes easy for them because they are very mobile. They might get hit with the odd slow still so be ready to esuna them.
    (0)

  2. #12
    Player
    MXMoondoggie's Avatar
    Join Date
    Sep 2013
    Posts
    762
    Character
    Pikarin Makai
    World
    Twintania
    Main Class
    Conjurer Lv 90
    All you'll do healer wise is watch the tank and the boss. He'll charge up his rancor and you just keep regen up to top the tank up. After he charges up and buffs himself he will do a couple of stabs you need to time stoneskin on the second stab or he'll remove it before he does his main attack. You can also time virus a bit before stoneskin if you are using that arcanist skill for some extra damage reduction. After Tank absorbs the damage heal up rinse and repeat. If your add killer isn't being too over zealous then it should be a snorefest for the healer. If the tank takes a large amount of damage from the bosses main attack if you are a WHM you always have benediction to fall back on as your get out of jail card.

    After the slashers spawn the DPS focusing on adds turns to the boss and the melee if you have it uses the LB then just nuke. There isn't really anything complicated about this boss as long as people don't do dumb things like aggro the slashers.
    (0)

  3. #13
    Player
    Aggronaught's Avatar
    Join Date
    Oct 2013
    Posts
    23
    Character
    Aggronaught Imortalis
    World
    Famfrit
    Main Class
    Gladiator Lv 50
    depends on the group make up really, have been doing this dungeon since I hit 50 with no issues with "lack" of dps.

    if I get 1 ranged 1 melee, the range goes out and kills 3 adds(I only had 4.2k or so hp when I started so taking 4 was risky) and gets on the boss till he casts everybody's grudge and then gets back on to killing 3 more adds..rinse and repeat.
    You can really kill all adds till about 4th rotation like this because only two adds would've spawned before the first cast, and 3 adds each before 2nd and 3rd.
    I tell the melee to take LB at around 30% and the range to ignore adds around 40%, while I kite. (Only reason I don't start kiting at 100% is due to melee positional requirement)

    If you get 2 ranged or overgeared dps, you can kite the adds endlessly as a tank. You can also AOE LB in the middle and immune the dmg as paladin with however many adds.
    PS: DPS kiting is the worse advice I can give, they usually end up dying, its better not to touch adds and let tank kite.
    (0)
    Last edited by Aggronaught; 10-19-2013 at 08:30 PM.

  4. #14
    Player
    Brutallyn's Avatar
    Join Date
    Sep 2013
    Posts
    24
    Character
    Brutallyn Brutalone
    World
    Cerberus
    Main Class
    Marauder Lv 50
    screw stacks, i've run this place like a dozen times. Let 1 ranged dps kill adds as much as he can, other dps on the boss with the tank.
    when king starts to cast his big hit, use some defense cooldown as a tank, and make sure the healers tops you off before the hit lands.(dont use all your cooldowns at the first hit. spread them out of course, hell i usually take the first with nothing extra..)
    Hardest he hit me was like 4K. I'm a warrior though, so not that much i can click. Pld can bring that hit down a lot more i think.

    Brut
    (1)

  5. #15
    Player
    Angelwatch's Avatar
    Join Date
    Oct 2013
    Posts
    18
    Character
    Silke Drezail
    World
    Behemoth
    Main Class
    Gladiator Lv 50
    I've gained a few hundred HP since killing him last but my general thoughts go like this:

    2 Stacks or less: If I'm topped off, I can ignore the Grudge
    3 Stacks: If I'm topped off a Defensive Cooldown helps but isn't required if the healer knows what he/she is doing
    4 Stacks: I need to be topped off and using a Defensive Cooldown
    5 Stacks or more: Hallowed Ground (the invulnerable one) or I'm dead

    Once you know how many stacks you can safely take with and without cooldowns, it becomes a lot easier.
    (1)

  6. #16
    Player
    Aedra's Avatar
    Join Date
    Aug 2013
    Posts
    117
    Character
    Aedra Laevatein
    World
    Masamune
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by Aggronaught View Post
    PS: DPS kiting is the worse advice I can give, they usually end up dying, its better not to touch adds and let tank kite.
    The only reason DPS kiting is dead because your healer doesn't remove Heavy on them. And if your group consist of 2 melee DPS, please tell me you want a tank to kite.


    Though, as I stated, it's really on Healer and Tank whether they know how many stacks they can take so strategies change depend on both of 'em.

    If you go with a very geared DPS with a paladin tank, you can even just burn boss, ignore all adds and aoe them down at once with PLD pop Hallowed Ground to survive grude 10+ stack in one time and boss is dead.
    (0)
    Last edited by Aedra; 10-19-2013 at 08:58 PM.

  7. #17
    Player
    Deathbyfuture's Avatar
    Join Date
    Aug 2013
    Posts
    9
    Character
    Ginger Snap
    World
    Ultros
    Main Class
    Lancer Lv 50
    Wow, and here I was thinking this was like the easiest boss ever.....but maybe it helps that I've only done this in full DL with my bf who is also full DL brd? But we have had a very easy time with BRD kiting adds and killing them while I (DRG) dps the main boss the whole time and the healer just focuses on tank while they use their cooldown moves. I use LB as soon as the 2nd bar pops then finish him off using all my dps boosts. easy win. easier than AK imo. but maybe I've been lucky with getting good tanks? who knows
    (0)

  8. #18
    Player
    Miburo's Avatar
    Join Date
    Jan 2012
    Posts
    116
    Character
    King Brohemoth
    World
    Balmung
    Main Class
    Gladiator Lv 50
    Yeah, you don't need an overly-complicated strategy. Just have one damage dealer (preferably bard > blm > smn > drg > mnk) kill the adds one at a time. Don't kite them around or try to gather them up to AoE them or anything. Just kill one, then move on to the next. Shouldn't even have to worry about counting stacks since they can't kill them too fast that way, and you won't get hit by that gravity attack when you kill them quick enough (Which should be easy, since they're so weak). Obviously prioritize ones closer to tank, and get any that get on tank off him asap. Do this until slashers, then go after king. The other damage dealer just goes all out on the king the entire time. LB at 2 or when you can kill him with it.

    Tank just has to not derp. Use cooldowns when he's going to EG you. Hallow Ground when you need to, like if you got overwhelmed and/or adds need to get AoE'd down. Warrior just have a lot of HP. Healer top tank off before EG hits him, then heal him up after it hits. If you can get off a stone skin and/or shield bubble off before the grudge that would be awesome, and might be necessary when you're with a super derp low HP all str stat allotted tank.

    I've never even wiped once so long as people stick to the strat (damage dealer on adds going full derp and trying to kite and aoe, getting Nym'd insta-killed, is the usual problem). And I've played with some pretty undergeared dudes in DF.
    (0)

  9. #19
    Player
    Ceridan's Avatar
    Join Date
    Aug 2013
    Posts
    20
    Character
    Tyrenne Tohka
    World
    Sargatanas
    Main Class
    Arcanist Lv 52
    Before the start of the fight check the tank's Max health and use this nifty little algorithm:
    take the max health of the tank divide it by 1000, take only the integer value (anything before the ',') and substract one. That will be the max number of stacks of rancor you want per everybody's grouge.
    Then one of the DPS will kill adds while making sure to keep that rancor stack below or equal to the max nunmber of stacks your tank can deal with.
    (ex: Tank have 4400 health, he will be only able to not die with 3 stacks, with a competent healer offcourse )

    Note: Shift-F is your friend here... the adds killing DPS needs to focus on the king to be able to tell how many stacks the king has.
    (0)

  10. #20
    Player
    Rainsford's Avatar
    Join Date
    Sep 2013
    Posts
    140
    Character
    Snuggles Unicorn
    World
    Diabolos
    Main Class
    Arcanist Lv 50
    Don't have a DPS chase down the adds. Ignore them and DPS the boss until the adds reach the tank, then have your healer kill them (a Cleric Stance Holy should do it). Alternatively you could have a DPS drop an aoe, but the adds are very, very soft. Alternatively, you could sleep/shadowbind them.
    (0)

Page 2 of 6 FirstFirst 1 2 3 4 ... LastLast