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  1. #121
    Player
    coffeerox's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Navi Swiftstrike
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Rather than have a split system of inclusive and exclusive content (which was exactly the model used in Vanilla and BC) you have tiers of difficulty with rewards located on each depending on where you want to go and what you want to do. That way, everyone gets to see/exp the content but nobody gets excluded.

    Currently in FFXIV, content is exclusive. The problem is that the entire endgame is exclusive. The Ifrit HM fight is accessible enough, Garuda is just barely (b/c it's halfway a dps check as well) and Titan is exclusive (therefore you cannot get relic w/o a competent group). Binding Coil of Bahamut is also exclusive due to the Titan check as well as lockout and not being on the DF.
    (1)

  2. #122
    Player
    mythicrose's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    480
    Character
    Mythic Rose
    World
    Cactuar
    Main Class
    Lancer Lv 50
    Only place to find a good challenge these days (in my opinion) are in select single player games. Demon's Souls was probably my favorite. Dark Souls (the sequal) was goood, but not as difficult. Most challenging MMO I've played was Darkfall but it was a pvp based game....and a grind fest. RTS and FPS are good for challenging oneself as well. I'm terribad at SC2 but used to be decent when I was in to FPS games.

    "Challenge" is open to interpretation folks. One man's "easy content" is another's "content from hell. Devs are human as well. They may have believed they created some extremely challenging stuff (and it may be true for them) that's no more challenging than pissing in to the wind without drenchign one's self for others.
    (1)

  3. #123
    Player Sinth's Avatar
    Join Date
    Sep 2013
    Posts
    424
    Character
    Sinth Reborn
    World
    Gilgamesh
    Main Class
    Lancer Lv 52
    Quote Originally Posted by coffeerox View Post
    Rather than have a split system of inclusive and exclusive content (which was exactly the model used in Vanilla and BC) you have tiers of difficulty with rewards located on each depending on where you want to go and what you want to do. That way, everyone gets to see/exp the content but nobody gets excluded.

    Currently in FFXIV, content is exclusive. The problem is that the entire endgame is exclusive. The Ifrit HM fight is accessible enough, Garuda is just barely (b/c it's halfway a dps check as well) and Titan is exclusive (therefore you cannot get relic w/o a competent group). Binding Coil of Bahamut is also exclusive due to the Titan check as well as lockout and not being on the DF.
    So you're saying all content should cater to the lowest common demoninator as opposed to achievment based rewards?
    (0)

  4. #124
    Player
    Subucnimorning's Avatar
    Join Date
    Aug 2013
    Posts
    457
    Character
    Blue Lightt
    World
    Behemoth
    Main Class
    Dragoon Lv 70
    Quote Originally Posted by coffeerox View Post
    Rather than have a split system of inclusive and exclusive content (which was exactly the model used in Vanilla and BC) you have tiers of difficulty with rewards located on each depending on where you want to go and what you want to do. That way, everyone gets to see/exp the content but nobody gets excluded.

    Currently in FFXIV, content is exclusive. The problem is that the entire endgame is exclusive. The Ifrit HM fight is accessible enough, Garuda is just barely (b/c it's halfway a dps check as well) and Titan is exclusive (therefore you cannot get relic w/o a competent group). Binding Coil of Bahamut is also exclusive due to the Titan check as well as lockout and not being on the DF.
    You really think Garuda is barely accessible? It was easy in all ak armor. Hell we one healed it first time because other healer dc'd on engage. You have a weird definition of accessible.

    Your definition appears to be that you can enter it immediately and has virtually no dps, gear, or competency checks in it.
    (0)
    Last edited by Subucnimorning; 10-19-2013 at 05:12 AM.

  5. #125
    Player
    coffeerox's Avatar
    Join Date
    Sep 2013
    Posts
    73
    Character
    Navi Swiftstrike
    World
    Adamantoise
    Main Class
    Arcanist Lv 50
    Quote Originally Posted by Subucnimorning View Post
    You really think Garuda is barely accessible? It was easy in all ak armor. Hell we one healed it first time because other healer dc'd on engage. You have a weird definition of accessible.

    Your definition appears to be that you can enter it immediately and has virtually no dps, gear, or competency checks in it.
    Garuda is barely accessible more due to the fact that ilvl requirements are not yet implemented/enabled and that extends to Titan as well. AK gear is viable for Garuda however the key factor is that the average ilvl of ALL parties involved needs to match. That's why it's barely accessible. You have randoms coming in with ilvl 45-50 fresh out the gate w/o even Ifrit's weapon. You have to get lucky with a group that has mostly AK gear mixed in with some DL gear.
    (1)

  6. #126
    Player
    Nichigo's Avatar
    Join Date
    Sep 2013
    Posts
    210
    Character
    Hououin Kyouma
    World
    Exodus
    Main Class
    Thaumaturge Lv 50
    Quote Originally Posted by PiedPiper View Post
    I have full time employment, avid hobbies and a significant other. This doesn't mean I expect the hard content of the game to be tailored to me. If you cannot/willnot allocate time to learn and compelte hard content, why do you feel like it ought to be available to you?
    Maybe because in order to do...

    Quote Originally Posted by PiedPiper View Post
    content in the game for more casual players (leveling, crafting, ifrit and garuda, dungeons, etc) who have smaller chunks of time to play.
    ...alot of people are being dicks and asking us to have "HardCore" equipment for casual play. Joined a party for WP last night (I have half DL and Ifrit weapon)...and the Dragoon in my party said I was undergeared and left. i didn't know there was such a thing as being undergeared for WP.

    I understand that people like me will come upon Hardcore stuff slower than those that commit the time. But I think it should still be within our grasp. You seem to be asking to make the difficulty so intense that casuals don't even have a shot at it unless the government shuts down and puts their jobs on furlough (oh wait....)

    Hardcore should definitely have their niche...and they will/do. But casuals should still have a chance. This game (as well as other MMO's) is supported primarily by US, afterall.
    (2)

  7. #127
    Player
    LavellaNyteshade's Avatar
    Join Date
    Jul 2011
    Posts
    101
    Character
    Lavella Nyteshade
    World
    Excalibur
    Main Class
    Gladiator Lv 73
    Relics are NOT supposed to be easy to get. They are NOT supposed to be for everybody. This entire game has become "easymode" now apart from coil. Titan is a noob bot with the same patterns. Version 2.0 has officially declared fully catered to casual gamers. Out goes the sense of accomplishment in this game. Can no longer differentiate skilled vs non-skilled by their gear. I couldn't agree more with the OP.

  8. #128
    Player
    gadenp's Avatar
    Join Date
    Sep 2013
    Posts
    195
    Character
    Irisa Phoenix
    World
    Masamune
    Main Class
    Conjurer Lv 50
    Quote Originally Posted by LavellaNyteshade View Post
    Relics are NOT supposed to be easy to get. They are NOT supposed to be for everybody. This entire game has become "easymode" now apart from coil. Titan is a noob bot with the same patterns. Version 2.0 has officially declared fully catered to casual gamers. Out goes the sense of accomplishment in this game. Can no longer differentiate skilled vs non-skilled by their gear. I couldn't agree more with the OP.
    All I see here is an opinion of a single person. My opinion based on what I gather from your opinion is that FF14 is not fun for you and thus my personal suggestion to you is that it might be better if you leave and find another game that will fulfill your requirements.

    Demanding a game cater to you is not a valid and viable request, unless said opinion is in the majority (which yours in not) or if you somehow hold a major influence of with the game developers (which I believe you also do not).

    It is a way more viable solution for you and the OP to find greener pastures. Unless the whole purpse of your thread is 1. a rant, 2 .trolling, 3. need to inform others how wrong they are, 4. need to express opinion in highly brush manner.
    (3)
    Last edited by gadenp; 10-21-2013 at 10:25 AM.

  9. #129
    Player
    Raenryong's Avatar
    Join Date
    Sep 2013
    Posts
    281
    Character
    Serefina Solfyre
    World
    Sargatanas
    Main Class
    Archer Lv 50
    You've never been able to differentiate between the good and bad by gear in any game. Skill isn't a requirement to receiving drops in any game on an individual level - it just means the team beat the fight. The recipient of the drop may well have been the worst on a team (and a below average player).
    (0)

  10. #130
    Player
    Lisotte's Avatar
    Join Date
    Jun 2013
    Posts
    339
    Character
    Lisotte Poena
    World
    Sargatanas
    Main Class
    Warrior Lv 80
    Would it make you feel any better if they weren't called a "relic?" I know what they were and stood for in FFXI, knew how you'd have a whole ls working fulltime on getting a relic for ONE member for AGES... even after they changed dyna and made it more accessible it would still take months to get it solo.

    But even then, while it was "moderately" difficult, what was actually hard about the whole deal was the amount of time it took to do it and the dedication, not your skill at the game.

    In any case, I don't consider XIV's "relic" to be anywhere near the same category of FFXI's "relic." Maybe someday we will have something comparable. Maybe they'll put in mythics which will take years of groups grind--I mean working together to get mythics. Maybe weapons will be cake to get and relic armour will be a huge time sink to get (it already is; just it's 100% a time sink and that's it). Who knows.
    (1)

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