I would like to SAM tank...that will focus on Parry and Counters. I also wouldn't mind a new type of tank being created...that would focus on stunning and binding.
I would like to SAM tank...that will focus on Parry and Counters. I also wouldn't mind a new type of tank being created...that would focus on stunning and binding.
Some magitek tank, please make it happen!!, nothing wrong with introducing something new to the series IMO.
Focus (stance): Certain attacks stack Focus, focus increases the efficacy and occurance of Parry.
Counter (trait): A successful parry has a % chance to refresh the cooldown on your Strike and make the next one cost no TP and not trigger Global Cooldown.
Strike (skill): A high enmity, high damage attack that causes increased enmity to other nearby enemies without causing damage. Increases Focus by 1. 20 second cooldown.
something like that?
Harakiri : kill yourself and ragequit instance without duty finder cooldown.... XDFocus (stance): Certain attacks stack Focus, focus increases the efficacy and occurance of Parry.
Counter (trait): A successful parry has a % chance to refresh the cooldown on your Strike and make the next one cost no TP and not trigger Global Cooldown.
Strike (skill): A high enmity, high damage attack that causes increased enmity to other nearby enemies without causing damage. Increases Focus by 1. 20 second cooldown.
something like that?
I like this. But I would also like to add a little NIN tanking from XI in there:Focus (stance): Certain attacks stack Focus, focus increases the efficacy and occurance of Parry.
Counter (trait): A successful parry has a % chance to refresh the cooldown on your Strike and make the next one cost no TP and not trigger Global Cooldown.
Strike (skill): A high enmity, high damage attack that causes increased enmity to other nearby enemies without causing damage. Increases Focus by 1. 20 second cooldown.
something like that?
Shadow of doubt: Deals damage and Blinds. Gives enmity.
Paralyzed by Fear: Deals damage and Paralyzes. Gives enmity.
Speed Theft: Inflicts Slow, and grants Haste on the user. Gives enmity.
Make SAM not only a parry/counter tank, but also a master enfeebler.
Seriously! I'd love to see dancer, or maybe even sword-dancer as tank jobs.
Imagine a tank that not only controlled enmity/hate with spells like distract or flash (Yeah, different flash), but also debuffed with "befuddle" to lower enemy accuracy. Higher levels would allow for "charm" to turn adds and mobs to fight with you temporary.
Imagine close AOE effects, similar to the bard songs, only all targeted at the enemy, all with the goal of spiking your dodge to get out of the way of attacks while burning short term invulnerability (or more likely damage mitigating) effects to counter major attacks.
Just a thought.
I like the SAM as a tank too. Heavy on the parry rate, don't like them an an evasion class much tho. Debuffing i could see tho, and agree with. Lower def skills (similar to Rage or foes) Give them a unique tanking/support role.
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