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  1. #111
    Player
    ERob3000's Avatar
    Join Date
    Sep 2013
    Posts
    6
    Character
    Valkyrie Wolf
    World
    Lamia
    Main Class
    Lancer Lv 50
    I would like to SAM tank...that will focus on Parry and Counters. I also wouldn't mind a new type of tank being created...that would focus on stunning and binding.
    (0)

  2. #112
    Player
    armandojc3's Avatar
    Join Date
    Sep 2013
    Posts
    230
    Character
    Apoc Baldr
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    Some magitek tank, please make it happen!!, nothing wrong with introducing something new to the series IMO.
    (0)

  3. #113
    Player
    Tzain's Avatar
    Join Date
    Oct 2013
    Posts
    203
    Character
    Tzain Nival
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by ERob3000 View Post
    I would like to SAM tank...that will focus on Parry and Counters. I also wouldn't mind a new type of tank being created...that would focus on stunning and binding.
    Focus (stance): Certain attacks stack Focus, focus increases the efficacy and occurance of Parry.

    Counter (trait): A successful parry has a % chance to refresh the cooldown on your Strike and make the next one cost no TP and not trigger Global Cooldown.

    Strike (skill): A high enmity, high damage attack that causes increased enmity to other nearby enemies without causing damage. Increases Focus by 1. 20 second cooldown.

    something like that?
    (0)

  4. #114
    Player
    armandojc3's Avatar
    Join Date
    Sep 2013
    Posts
    230
    Character
    Apoc Baldr
    World
    Midgardsormr
    Main Class
    Pugilist Lv 90
    Quote Originally Posted by Tzain View Post
    Focus (stance): Certain attacks stack Focus, focus increases the efficacy and occurance of Parry.

    Counter (trait): A successful parry has a % chance to refresh the cooldown on your Strike and make the next one cost no TP and not trigger Global Cooldown.

    Strike (skill): A high enmity, high damage attack that causes increased enmity to other nearby enemies without causing damage. Increases Focus by 1. 20 second cooldown.

    something like that?
    Harakiri : kill yourself and ragequit instance without duty finder cooldown.... XD
    (1)

  5. #115
    Player
    Tzain's Avatar
    Join Date
    Oct 2013
    Posts
    203
    Character
    Tzain Nival
    World
    Balmung
    Main Class
    Conjurer Lv 70
    Quote Originally Posted by armandojc3 View Post
    Harakiri : kill yourself and ragequit instance without duty finder cooldown.... XD
    With some of the tanks I have to heal in DF..<shudder>..I wouldn't want to give anyone any real life ideas.
    (1)

  6. #116
    Player
    Naberrie's Avatar
    Join Date
    Aug 2013
    Location
    Gridania
    Posts
    841
    Character
    Inari Silverfox
    World
    Zalera
    Main Class
    Machinist Lv 80
    Quote Originally Posted by Tzain View Post
    Focus (stance): Certain attacks stack Focus, focus increases the efficacy and occurance of Parry.

    Counter (trait): A successful parry has a % chance to refresh the cooldown on your Strike and make the next one cost no TP and not trigger Global Cooldown.

    Strike (skill): A high enmity, high damage attack that causes increased enmity to other nearby enemies without causing damage. Increases Focus by 1. 20 second cooldown.

    something like that?
    I like this. But I would also like to add a little NIN tanking from XI in there:

    Shadow of doubt: Deals damage and Blinds. Gives enmity.

    Paralyzed by Fear: Deals damage and Paralyzes. Gives enmity.

    Speed Theft: Inflicts Slow, and grants Haste on the user. Gives enmity.

    Make SAM not only a parry/counter tank, but also a master enfeebler.
    (0)

  7. #117
    Player
    Gabe_Fox's Avatar
    Join Date
    Oct 2013
    Posts
    6
    Character
    T'aus Nunh
    World
    Famfrit
    Main Class
    Lancer Lv 42

    Dex/Dodge tank? Why not dance out of the way?

    Seriously! I'd love to see dancer, or maybe even sword-dancer as tank jobs.

    Imagine a tank that not only controlled enmity/hate with spells like distract or flash (Yeah, different flash), but also debuffed with "befuddle" to lower enemy accuracy. Higher levels would allow for "charm" to turn adds and mobs to fight with you temporary.

    Imagine close AOE effects, similar to the bard songs, only all targeted at the enemy, all with the goal of spiking your dodge to get out of the way of attacks while burning short term invulnerability (or more likely damage mitigating) effects to counter major attacks.

    Just a thought.
    (0)

  8. #118
    Player
    Swick's Avatar
    Join Date
    Aug 2013
    Posts
    44
    Character
    Viole Grace
    World
    Adamantoise
    Main Class
    Archer Lv 50
    I like the SAM as a tank too. Heavy on the parry rate, don't like them an an evasion class much tho. Debuffing i could see tho, and agree with. Lower def skills (similar to Rage or foes) Give them a unique tanking/support role.
    (0)

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